dca07219a9
Fix memory leak during copying pipe objects. Remove unused / unnecessary code. setMemoryId API is merged with queueBuffer. setParameter API is setTransform now. Rotator upgraded to: --Allow different rotator hardware types. --Remove dependency on MDP code. --Allocate memory only during first playback, close when the associated pipe is closed. Have single commit implementation. Include new format types. Change-Id: I28d87179c7ec9c0b97721a9ff17f1526da98b714
240 lines
5.7 KiB
C++
240 lines
5.7 KiB
C++
/*
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* Copyright (c) 2012, Code Aurora Forum. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Code Aurora Forum, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef OVERLAY_CTRLDATA_H
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#define OVERLAY_CTRLDATA_H
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#include "overlayUtils.h"
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#include "overlayMdp.h"
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#include "gralloc_priv.h" // INTERLACE_MASK
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namespace ovutils = overlay::utils;
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namespace overlay {
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/*
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* Sequence to use:
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* init
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* start
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* setXXX
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* close
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* */
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class Ctrl : utils::NoCopy {
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public:
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/* ctor */
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explicit Ctrl();
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/* dtor close */
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~Ctrl();
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/* init fd etc*/
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bool init(uint32_t fbnum);
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/* close underlying mdp */
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bool close();
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/* set source using whf, orient and wait flag */
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bool setSource(const utils::PipeArgs& args);
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/* set crop info and pass it down to mdp */
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bool setCrop(const utils::Dim& d);
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/* set orientation */
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bool setTransform(const utils::eTransform& p, const bool&);
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/* set mdp position using dim */
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bool setPosition(const utils::Dim& dim);
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/* mdp set overlay/commit changes */
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bool commit();
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/* ctrl id */
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int getPipeId() const;
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/* ctrl fd */
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int getFd() const;
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utils::Dim getAspectRatio(const utils::Whf& whf) const;
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utils::Dim getAspectRatio(const utils::Dim& dim) const;
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/* access for screen info */
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utils::ScreenInfo getScreenInfo() const;
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/* retrieve cached crop data */
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utils::Dim getCrop() const;
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/* dump the state of the object */
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void dump() const;
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private:
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/* Retrieve screen info from underlying mdp */
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bool getScreenInfo(utils::ScreenInfo& info);
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// mdp ctrl struct(info e.g.)
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MdpCtrl mMdp;
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/* Screen info */
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utils::ScreenInfo mInfo;
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};
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class Data : utils::NoCopy {
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public:
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/* init, reset */
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explicit Data();
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/* calls close */
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~Data();
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/* init fd etc */
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bool init(uint32_t fbnum);
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/* calls underlying mdp close */
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bool close();
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/* set overlay pipe id in the mdp struct */
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void setPipeId(int id);
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/* get overlay id in the mdp struct */
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int getPipeId() const;
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/* queue buffer to the overlay */
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bool queueBuffer(int fd, uint32_t offset);
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/* wait for vsync to be done */
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bool waitForVsync();
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/* sump the state of the obj */
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void dump() const;
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private:
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// mdp data struct
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MdpData mMdp;
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};
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/* This class just creates a Ctrl Data pair to be used by a pipe.
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* Although this was legacy design, this separation still makes sense, since we
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* need to use the Ctrl channel in hwc_prepare (i.e config stage) and Data
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* channel in hwc_set (i.e draw stage)
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*/
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struct CtrlData {
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Ctrl ctrl;
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Data data;
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};
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//-------------Inlines-------------------------------
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inline Ctrl::Ctrl() {
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mMdp.reset();
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}
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inline Ctrl::~Ctrl() {
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close();
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}
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inline bool Ctrl::close() {
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if(!mMdp.close())
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return false;
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return true;
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}
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inline bool Ctrl::commit() {
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if(!mMdp.set()) {
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ALOGE("Ctrl commit failed set overlay");
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return false;
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}
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return true;
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}
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inline bool Ctrl::getScreenInfo(utils::ScreenInfo& info) {
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if(!mMdp.getScreenInfo(info)){
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ALOGE("Ctrl failed to get screen info");
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return false;
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}
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return true;
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}
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inline int Ctrl::getPipeId() const {
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return mMdp.getPipeId();
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}
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inline int Ctrl::getFd() const {
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return mMdp.getFd();
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}
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inline utils::ScreenInfo Ctrl::getScreenInfo() const {
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return mInfo;
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}
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inline utils::Dim Ctrl::getCrop() const {
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return mMdp.getSrcRectDim();
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}
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inline Data::Data() {
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mMdp.reset();
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}
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inline Data::~Data() { close(); }
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inline void Data::setPipeId(int id) { mMdp.setPipeId(id); }
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inline int Data::getPipeId() const { return mMdp.getPipeId(); }
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inline bool Data::init(uint32_t fbnum) {
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if(!mMdp.init(fbnum)) {
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ALOGE("Data cannot init mdp");
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return false;
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}
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return true;
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}
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inline bool Data::close() {
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if(!mMdp.close()) {
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ALOGE("Data close failed");
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return false;
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}
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return true;
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}
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inline bool Data::queueBuffer(int fd, uint32_t offset) {
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return mMdp.play(fd, offset);
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}
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inline bool Data::waitForVsync() {
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// Call mdp waitForVsync
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if(!mMdp.waitForVsync()){
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ALOGE("Error in MDP %s", __FUNCTION__);
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return false;
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}
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return true;
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}
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inline void Data::dump() const {
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ALOGE("== Dump Data MDP start ==");
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mMdp.dump();
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ALOGE("== Dump Data MDP end ==");
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}
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} // overlay
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#endif
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