android_hardware_qcom_display/liboverlay/overlay.cpp
Naomi Luis 3a51941fe6 Add support for S3D content over HDMI
Add support in the overlay to display 3D content on the HDMI.
The 3D input and out formats are passed along with the regular color format.

Change-Id: I4e0338e8b2c07eca0f211c50a17bf7d82c35279b
2011-09-19 19:16:32 -05:00

1028 lines
30 KiB
C++

/*
* Copyright (C) 2008 The Android Open Source Project
* Copyright (c) 2009, Code Aurora Forum. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Overlay"
#include <hardware/hardware.h>
#include "overlayLib.h"
#include <cutils/properties.h>
#include <cutils/ashmem.h>
#include <utils/threads.h>
#include <linux/ashmem.h>
#include <gralloc_priv.h>
using android::Mutex;
#define USE_MSM_ROTATOR
#define EVEN_OUT(x) if (x & 0x0001) {x--;}
#define SHARED_MEMORY_REGION_NAME "overlay_shared_memory"
/*****************************************************************************/
using namespace overlay;
struct overlay_control_context_t {
struct overlay_control_device_t device;
void *sharedMemBase;
unsigned int format3D; //input and output 3D format, zero means no 3D
};
struct ov_crop_rect_t {
int x;
int y;
int w;
int h;
};
struct overlay_data_context_t {
struct overlay_data_device_t device;
OverlayDataChannel* pobjDataChannel[2];
int setCrop;
unsigned int format3D;
struct ov_crop_rect_t cropRect;
void *sharedMemBase;
};
static int overlay_device_open(const struct hw_module_t* module, const char* name,
struct hw_device_t** device);
static struct hw_module_methods_t overlay_module_methods = {
open: overlay_device_open
};
struct private_overlay_module_t {
overlay_module_t base;
Mutex *pobjMutex;
};
struct private_overlay_module_t HAL_MODULE_INFO_SYM = {
base: {
common: {
tag: HARDWARE_MODULE_TAG,
version_major: 1,
version_minor: 0,
id: OVERLAY_HARDWARE_MODULE_ID,
name: "QCT MSM OVERLAY module",
author: "QuIC, Inc.",
methods: &overlay_module_methods,
}
},
pobjMutex: NULL,
};
struct handle_t : public native_handle {
int sharedMemoryFd;
int ovid[2];
int rotid[2];
int size;
int w;
int h;
int format;
unsigned int format3D;
OverlayControlChannel *pobjControlChannel[2];
};
static int handle_get_ovId(const overlay_handle_t overlay, int index = 0) {
return static_cast<const struct handle_t *>(overlay)->ovid[index];
}
static int handle_get_rotId(const overlay_handle_t overlay, int index = 0) {
return static_cast<const struct handle_t *>(overlay)->rotid[index];
}
static int handle_get_size(const overlay_handle_t overlay) {
return static_cast<const struct handle_t *>(overlay)->size;
}
static int handle_get_shared_fd(const overlay_handle_t overlay) {
return static_cast<const struct handle_t *>(overlay)->sharedMemoryFd;
}
static int handle_get_format3D(const overlay_handle_t overlay) {
return static_cast<const struct handle_t *>(overlay)->format3D;
}
/*
* This is the overlay_t object, it is returned to the user and represents
* an overlay.
* This handles will be passed across processes and possibly given to other
* HAL modules (for instance video decode modules).
*/
class overlay_object : public overlay_t {
handle_t mHandle;
static overlay_handle_t getHandleRef(struct overlay_t* overlay) {
/* returns a reference to the handle, caller doesn't take ownership */
return &(static_cast<overlay_object *>(overlay)->mHandle);
}
public:
overlay_object(int w, int h, int format, int fd, unsigned int format3D = 0) {
this->overlay_t::getHandleRef = getHandleRef;
mHandle.version = sizeof(native_handle);
mHandle.sharedMemoryFd = fd;
mHandle.numFds = 1;
mHandle.numInts = (sizeof(mHandle) - sizeof(native_handle)) / 4;
mHandle.ovid[0] = -1;
mHandle.ovid[1] = -1;
mHandle.rotid[0] = -1;
mHandle.rotid[1] = -1;
mHandle.size = -1;
mHandle.w = w;
mHandle.h = h;
mHandle.format = format;
mHandle.format3D = format3D;
mHandle.pobjControlChannel[0] = 0;
mHandle.pobjControlChannel[1] = 0;
}
~overlay_object() {
destroy_overlay();
}
int getHwOvId(int index = 0) { return mHandle.ovid[index]; }
int getRotSessionId(int index = 0) { return mHandle.rotid[index]; }
int getSharedMemoryFD() {return mHandle.sharedMemoryFd;}
bool startControlChannel(int fbnum, bool norot = false,
unsigned int format3D = 0, int zorder = 0) {
int index = 0;
if (format3D)
index = zorder;
else
index = fbnum;
if (!mHandle.pobjControlChannel[index])
mHandle.pobjControlChannel[index] = new OverlayControlChannel();
else {
mHandle.pobjControlChannel[index]->closeControlChannel();
mHandle.pobjControlChannel[index] = new OverlayControlChannel();
}
bool ret = mHandle.pobjControlChannel[index]->startControlChannel(
mHandle.w, mHandle.h, mHandle.format, fbnum, norot,
format3D, zorder);
if (ret) {
if (!(mHandle.pobjControlChannel[index]->
getOvSessionID(mHandle.ovid[index]) &&
mHandle.pobjControlChannel[index]->
getRotSessionID(mHandle.rotid[index]) &&
mHandle.pobjControlChannel[index]->
getSize(mHandle.size)))
ret = false;
}
if (!ret) {
closeControlChannel(index);
}
return ret;
}
bool setPosition(int x, int y, uint32_t w, uint32_t h, int channel) {
if (!mHandle.pobjControlChannel[channel])
return false;
return mHandle.pobjControlChannel[channel]->setPosition(
x, y, w, h);
}
bool setParameter(int param, int value, int channel) {
if (!mHandle.pobjControlChannel[channel])
return false;
return mHandle.pobjControlChannel[channel]->setParameter(
param, value);
}
bool closeControlChannel(int channel) {
if (!mHandle.pobjControlChannel[channel])
return true;
bool ret = mHandle.pobjControlChannel[channel]->
closeControlChannel();
delete mHandle.pobjControlChannel[channel];
mHandle.pobjControlChannel[channel] = 0;
return ret;
}
bool getPosition(int *x, int *y, uint32_t *w, uint32_t *h, int channel) {
if (!mHandle.pobjControlChannel[channel])
return false;
return mHandle.pobjControlChannel[channel]->getPosition(
*x, *y, *w, *h);
}
bool getOrientation(int *orientation, int channel) {
if (!mHandle.pobjControlChannel[channel])
return false;
return mHandle.pobjControlChannel[channel]->getOrientation(
*orientation);
}
void destroy_overlay() {
close(mHandle.sharedMemoryFd);
closeControlChannel(0);
closeControlChannel(1);
FILE *fp = NULL;
fp = fopen(FORMAT_3D_FILE, "wb");
if(fp) {
fprintf(fp, "0"); //Sending hdmi info packet(2D)
fclose(fp);
}
}
int getFBWidth(int channel) {
if (!mHandle.pobjControlChannel[channel])
return false;
return mHandle.pobjControlChannel[channel]->getFBWidth();
}
int getFBHeight(int channel) {
if (!mHandle.pobjControlChannel[channel])
return false;
return mHandle.pobjControlChannel[channel]->getFBHeight();
}
};
// ****************************************************************************
// Control module
// ****************************************************************************
static int overlay_get(struct overlay_control_device_t *dev, int name) {
int result = -1;
switch (name) {
case OVERLAY_MINIFICATION_LIMIT:
result = HW_OVERLAY_MINIFICATION_LIMIT;
break;
case OVERLAY_MAGNIFICATION_LIMIT:
result = HW_OVERLAY_MAGNIFICATION_LIMIT;
break;
case OVERLAY_SCALING_FRAC_BITS:
result = 32;
break;
case OVERLAY_ROTATION_STEP_DEG:
result = 90; // 90 rotation steps (for instance)
break;
case OVERLAY_HORIZONTAL_ALIGNMENT:
result = 1; // 1-pixel alignment
break;
case OVERLAY_VERTICAL_ALIGNMENT:
result = 1; // 1-pixel alignment
break;
case OVERLAY_WIDTH_ALIGNMENT:
result = 1; // 1-pixel alignment
break;
case OVERLAY_HEIGHT_ALIGNMENT:
result = 1; // 1-pixel alignment
break;
}
return result;
}
static overlay_t* overlay_createOverlay(struct overlay_control_device_t *dev,
uint32_t w, uint32_t h, int32_t format) {
overlay_object *overlay = NULL;
overlay_control_context_t *ctx = (overlay_control_context_t *)dev;
private_overlay_module_t* m = reinterpret_cast<private_overlay_module_t*>(
dev->common.module);
Mutex::Autolock objLock(m->pobjMutex);
// Open shared memory to store shared data
int size = sizeof(overlay_shared_data);
void *base;
int fd = ashmem_create_region(SHARED_MEMORY_REGION_NAME,
size);
if(fd < 0) {
LOGE("%s: create shared memory failed", __func__);
return NULL;
}
if (ashmem_set_prot_region(fd, PROT_READ | PROT_WRITE) < 0) {
LOGE("ashmem_set_prot_region(fd=%d, failed (%s)",
fd, strerror(-errno));
close(fd);
fd = -1;
return NULL;
} else {
base = mmap(0, size, PROT_READ | PROT_WRITE,
MAP_SHARED|MAP_POPULATE, fd, 0);
if (base == MAP_FAILED) {
LOGE("alloc mmap(fd=%d, size=%d) failed (%s)",
fd, size, strerror(-errno));
close(fd);
fd = -1;
return NULL;
}
}
// Separate the color format from the 3D format.
// If there is 3D content; the effective format passed by the client is:
// effectiveFormat = 3D_IN | 3D_OUT | ColorFormat
unsigned int format3D = FORMAT_3D(format);
format = COLOR_FORMAT(format);
int fIn3D = FORMAT_3D_INPUT(format3D); // MSB 2 bytes are input format
int fOut3D = FORMAT_3D_OUTPUT(format3D); // LSB 2 bytes are output format
format3D = fIn3D | fOut3D;
// Use the same in/out format if not mentioned
if (!fIn3D) {
format3D |= fOut3D << SHIFT_3D; //Set the input format
}
if(!fOut3D) {
format3D |= fIn3D >> SHIFT_3D; //Set the output format
}
ctx->sharedMemBase = base;
ctx->format3D = format3D;
memset(ctx->sharedMemBase, 0, size);
/* number of buffer is not being used as overlay buffers are coming from client */
overlay = new overlay_object(w, h, format, fd, format3D);
if (overlay == NULL) {
LOGE("%s: can't create overlay object!", __FUNCTION__);
if(ctx && (ctx->sharedMemBase != MAP_FAILED)) {
munmap(ctx->sharedMemBase, size);
ctx->sharedMemBase = MAP_FAILED;
}
if(fd > 0)
close(fd);
return NULL;
}
if (format3D) {
bool res1, res2;
res1 = overlay->startControlChannel(1, false, format3D, 0);
res2 = overlay->startControlChannel(1, false, format3D, 1);
if (!res1 || !res2) {
LOGE("Failed to start control channel for VG pipe 0 or 1");
overlay->closeControlChannel(0);
overlay->closeControlChannel(1);
if(ctx && (ctx->sharedMemBase != MAP_FAILED)) {
munmap(ctx->sharedMemBase, size);
ctx->sharedMemBase = MAP_FAILED;
}
if(fd > 0)
close(fd);
delete overlay;
return NULL;
}
return overlay;
}
#ifdef USE_MSM_ROTATOR
if (!overlay->startControlChannel(0)) {
#else
if (!overlay->startControlChannel(0, true)) {
#endif
LOGE("Failed to start control channel for framebuffer 0");
overlay->closeControlChannel(0);
if(ctx && (ctx->sharedMemBase != MAP_FAILED)) {
munmap(ctx->sharedMemBase, size);
ctx->sharedMemBase = MAP_FAILED;
}
if(fd > 0)
close(fd);
delete overlay;
return NULL;
}
char value[PROPERTY_VALUE_MAX];
property_get("hw.hdmiON", value, "0");
if (!atoi(value)) {
return overlay;
}
if (!overlay->startControlChannel(1, true)) {
LOGE("Failed to start control channel for framebuffer 1");
overlay->closeControlChannel(1);
if(ctx && (ctx->sharedMemBase != MAP_FAILED)) {
munmap(ctx->sharedMemBase, size);
ctx->sharedMemBase = MAP_FAILED;
}
if(fd > 0)
close(fd);
delete overlay;
return NULL;
}
else {
int width = w, height = h, x, y;
int fbWidthHDMI = overlay->getFBWidth(1);
int fbHeightHDMI = overlay->getFBHeight(1);
// width and height for YUV TILE format
int tempWidth = w, tempHeight = h;
/* Caculate the width and height if it is YUV TILE format*/
if(format == HAL_PIXEL_FORMAT_YCbCr_420_SP_TILED) {
tempWidth = w - ( (((w-1)/64 +1)*64) - w);
tempHeight = h - ((((h-1)/32 +1)*32) - h);
}
if (width * fbHeightHDMI >
fbWidthHDMI * height) {
height = fbWidthHDMI * height / width;
EVEN_OUT(height);
width = fbWidthHDMI;
} else if (width * fbHeightHDMI <
fbWidthHDMI * height) {
width = fbHeightHDMI * width / height;
EVEN_OUT(width);
height = fbHeightHDMI;
} else {
width = fbWidthHDMI;
height = fbHeightHDMI;
}
/* Scaling of upto a max of 8 times supported */
if(width >(tempWidth * HW_OVERLAY_MAGNIFICATION_LIMIT)){
width = HW_OVERLAY_MAGNIFICATION_LIMIT * tempWidth;
}
if(height >(tempHeight*HW_OVERLAY_MAGNIFICATION_LIMIT)) {
height = HW_OVERLAY_MAGNIFICATION_LIMIT * tempHeight;
}
if (width > fbWidthHDMI) width = fbWidthHDMI;
if (height > fbHeightHDMI) height = fbHeightHDMI;
x = (fbWidthHDMI - width) / 2;
y = (fbHeightHDMI - height) / 2;
if (!overlay->setPosition(x, y, width, height, 1))
LOGE("Failed to upscale for framebuffer 1");
}
return overlay;
}
static void overlay_destroyOverlay(struct overlay_control_device_t *dev,
overlay_t* overlay)
{
overlay_control_context_t *ctx = (overlay_control_context_t *)dev;
overlay_object * obj = static_cast<overlay_object *>(overlay);
private_overlay_module_t* m = reinterpret_cast<private_overlay_module_t*>(
dev->common.module);
Mutex::Autolock objLock(m->pobjMutex);
if(ctx && (ctx->sharedMemBase != MAP_FAILED)) {
munmap(ctx->sharedMemBase, sizeof(overlay_shared_data));
ctx->sharedMemBase = MAP_FAILED;
}
obj->destroy_overlay();
delete overlay;
}
static int overlay_setPosition(struct overlay_control_device_t *dev,
overlay_t* overlay,
int x, int y, uint32_t w, uint32_t h) {
/* set this overlay's position (talk to the h/w) */
overlay_control_context_t *ctx = (overlay_control_context_t *)dev;
overlay_object * obj = static_cast<overlay_object *>(overlay);
private_overlay_module_t* m = reinterpret_cast<private_overlay_module_t*>(
dev->common.module);
Mutex::Autolock objLock(m->pobjMutex);
bool ret;
if(ctx->format3D){
int wHDMI = obj->getFBWidth(1);
int hHDMI = obj->getFBHeight(1);
if(ctx->format3D & HAL_3D_OUT_LR_SIDE_MASK) {
ret = obj->setPosition(0, 0, wHDMI/2, hHDMI, 0);
if (!ret)
return -1;
ret = obj->setPosition(wHDMI/2, 0, wHDMI/2, hHDMI, 1);
if (!ret)
return -1;
}
else if (ctx->format3D & HAL_3D_OUT_LR_TOP_MASK) {
ret = obj->setPosition(0, 0, wHDMI, hHDMI/2, 0);
if (!ret)
return -1;
ret = obj->setPosition(0, hHDMI/2, wHDMI, hHDMI/2, 1);
if (!ret)
return -1;
}
else if (ctx->format3D & HAL_3D_OUT_LR_INTERLEAVE_MASK) {
//TBD
}
else {
LOGE("%s: Unsupported 3D output format!!!", __func__);
}
}
else {
ret = obj->setPosition(x, y, w, h, 0);
if (!ret)
return -1;
}
return 0;
}
static int overlay_commit(struct overlay_control_device_t *dev,
overlay_t* overlay)
{
overlay_control_context_t *ctx = (overlay_control_context_t *)dev;
overlay_object *obj = static_cast<overlay_object *>(overlay);
private_overlay_module_t* m = reinterpret_cast<private_overlay_module_t*>(
dev->common.module);
Mutex::Autolock objLock(m->pobjMutex);
if (obj && (obj->getSharedMemoryFD() > 0) &&
(ctx->sharedMemBase != MAP_FAILED)) {
overlay_shared_data data;
data.readyToQueue = 1;
memcpy(ctx->sharedMemBase, (void*)&data, sizeof(overlay_shared_data));
}
return 0;
}
static int overlay_getPosition(struct overlay_control_device_t *dev,
overlay_t* overlay,
int* x, int* y, uint32_t* w, uint32_t* h) {
/* get this overlay's position */
private_overlay_module_t* m = reinterpret_cast<private_overlay_module_t*>(
dev->common.module);
Mutex::Autolock objLock(m->pobjMutex);
overlay_object * obj = static_cast<overlay_object *>(overlay);
bool ret = obj->getPosition(x, y, w, h, 0);
if (!ret)
return -1;
return 0;
}
static int overlay_setParameter(struct overlay_control_device_t *dev,
overlay_t* overlay, int param, int value) {
overlay_control_context_t *ctx = (overlay_control_context_t *)dev;
overlay_object *obj = static_cast<overlay_object *>(overlay);
private_overlay_module_t* m = reinterpret_cast<private_overlay_module_t*>(
dev->common.module);
Mutex::Autolock objLock(m->pobjMutex);
if (obj && (obj->getSharedMemoryFD() > 0) &&
(ctx->sharedMemBase != MAP_FAILED)) {
overlay_shared_data data;
data.readyToQueue = 0;
memcpy(ctx->sharedMemBase, (void*)&data, sizeof(data));
}
bool ret;
if (ctx->format3D) {
ret = obj->setParameter(param, value, 0);
if (!ret)
return -1;
ret = obj->setParameter(param, value, 1);
if (!ret)
return -1;
}
else {
ret = obj->setParameter(param, value, 0);
if (!ret)
return -1;
}
return 0;
}
static int overlay_control_close(struct hw_device_t *dev)
{
struct overlay_control_context_t* ctx = (struct overlay_control_context_t*)dev;
if (ctx) {
/* free all resources associated with this device here
* in particular the overlay_handle_t, outstanding overlay_t, etc...
*/
free(ctx);
}
return 0;
}
// ****************************************************************************
// Data module
// ****************************************************************************
int overlay_initialize(struct overlay_data_device_t *dev,
overlay_handle_t handle)
{
/*
* overlay_handle_t should contain all the information to "inflate" this
* overlay. Typically it'll have a file descriptor, informations about
* how many buffers are there, etc...
* It is also the place to mmap all buffers associated with this overlay
* (see getBufferAddress).
*
* NOTE: this function doesn't take ownership of overlay_handle_t
*
*/
struct overlay_data_context_t* ctx = (struct overlay_data_context_t*)dev;
int ovid = handle_get_ovId(handle);
int rotid = handle_get_rotId(handle);
int size = handle_get_size(handle);
int sharedFd = handle_get_shared_fd(handle);
unsigned int format3D = handle_get_format3D(handle);
FILE *fp = NULL;
private_overlay_module_t* m = reinterpret_cast<private_overlay_module_t*>(
dev->common.module);
Mutex::Autolock objLock(m->pobjMutex);
ctx->sharedMemBase = MAP_FAILED;
ctx->format3D = format3D;
if(sharedFd > 0) {
void *base = mmap(0, sizeof(overlay_shared_data), PROT_READ,
MAP_SHARED|MAP_POPULATE, sharedFd, 0);
if(base == MAP_FAILED) {
LOGE("%s: map region failed %d", __func__, -errno);
return -1;
}
ctx->sharedMemBase = base;
} else {
LOGE("Received invalid shared memory fd");
return -1;
}
if (ctx->format3D) {
bool res1, res2;
ctx->pobjDataChannel[0] = new OverlayDataChannel();
ctx->pobjDataChannel[1] = new OverlayDataChannel();
res1 =
ctx->pobjDataChannel[0]->startDataChannel(ovid, rotid, size, 1);
ovid = handle_get_ovId(handle, 1);
rotid = handle_get_rotId(handle, 1);
res2 =
ctx->pobjDataChannel[1]->startDataChannel(ovid, rotid, size, 1);
if (!res1 || !res2) {
LOGE("Couldnt start data channel for VG pipe 0 or 1");
delete ctx->pobjDataChannel[0];
ctx->pobjDataChannel[0] = 0;
delete ctx->pobjDataChannel[1];
ctx->pobjDataChannel[1] = 0;
return -1;
}
//Sending hdmi info packet(3D output format)
fp = fopen(FORMAT_3D_FILE, "wb");
if (fp) {
fprintf(fp, "%d", format3D & OUTPUT_MASK_3D);
fclose(fp);
fp = NULL;
}
return 0;
}
ctx->pobjDataChannel[0] = new OverlayDataChannel();
if (!ctx->pobjDataChannel[0]->startDataChannel(ovid, rotid,
size, 0)) {
LOGE("Couldnt start data channel for framebuffer 0");
delete ctx->pobjDataChannel[0];
ctx->pobjDataChannel[0] = 0;
return -1;
}
char value[PROPERTY_VALUE_MAX];
property_get("hw.hdmiON", value, "0");
if (!atoi(value)) {
ctx->pobjDataChannel[1] = 0;
return 0;
}
ovid = handle_get_ovId(handle, 1);
rotid = handle_get_rotId(handle, 1);
ctx->pobjDataChannel[1] = new OverlayDataChannel();
if (!ctx->pobjDataChannel[1]->startDataChannel(ovid, rotid,
size, 1, true)) {
LOGE("Couldnt start data channel for framebuffer 1");
delete ctx->pobjDataChannel[1];
ctx->pobjDataChannel[1] = 0;
}
fp = fopen(FORMAT_3D_FILE, "wb");
if (fp) {
fprintf(fp, "0"); //Sending hdmi info packet(2D)
fclose(fp);
fp = NULL;
}
return 0;
}
int overlay_dequeueBuffer(struct overlay_data_device_t *dev,
overlay_buffer_t* buf)
{
/* blocks until a buffer is available and return an opaque structure
* representing this buffer.
*/
/* no interal overlay buffer to dequeue */
LOGE("%s: no buffer to dequeue ...\n", __FUNCTION__);
return 0;
}
int overlay_queueBuffer(struct overlay_data_device_t *dev,
overlay_buffer_t buffer)
{
/* Mark this buffer for posting and recycle or free overlay_buffer_t. */
struct overlay_data_context_t *ctx = (struct overlay_data_context_t*)dev;
private_overlay_module_t* m = reinterpret_cast<private_overlay_module_t*>(
dev->common.module);
Mutex::Autolock objLock(m->pobjMutex);
// Check if readyToQueue is enabled.
overlay_shared_data data;
if(ctx->sharedMemBase != MAP_FAILED)
memcpy(&data, ctx->sharedMemBase, sizeof(data));
else
return false;
if(!data.readyToQueue) {
LOGE("Overlay is not ready to queue buffers");
return -1;
}
bool result;
if (ctx->format3D) {
if ( (ctx->format3D & HAL_3D_OUT_LR_SIDE_MASK) ||
(ctx->format3D & HAL_3D_OUT_LR_TOP_MASK) ) {
result = (ctx->pobjDataChannel[0] &&
ctx->pobjDataChannel[0]->
queueBuffer((uint32_t) buffer));
if (!result)
LOGE("Queuebuffer failed for VG pipe 0");
result = (ctx->pobjDataChannel[1] &&
ctx->pobjDataChannel[1]->
queueBuffer((uint32_t) buffer));
if (!result)
LOGE("Queuebuffer failed for VG pipe 1");
}
else if (ctx->format3D & HAL_3D_OUT_LR_INTERLEAVE_MASK) {
}
else {
LOGE("%s:Unknown 3D Format...", __func__);
}
return 0;
}
if(ctx->setCrop) {
bool result = (ctx->pobjDataChannel[0] &&
ctx->pobjDataChannel[0]->
setCrop(ctx->cropRect.x,ctx->cropRect.y,ctx->cropRect.w,ctx->cropRect.h));
ctx->setCrop = 0;
if (!result) {
LOGE("set crop failed for framebuffer 0");
return -1;
}
}
result = (ctx->pobjDataChannel[0] &&
ctx->pobjDataChannel[0]->
queueBuffer((uint32_t) buffer));
if (!result)
LOGE("Queuebuffer failed for framebuffer 0");
else {
char value[PROPERTY_VALUE_MAX];
property_get("hw.hdmiON", value, "0");
if (!atoi(value)) {
return 0;
}
result = (ctx->pobjDataChannel[1] &&
ctx->pobjDataChannel[1]->
queueBuffer((uint32_t) buffer));
if (!result) {
LOGE("QueueBuffer failed for framebuffer 1");
return -1;
}
}
return -1;
}
int overlay_setFd(struct overlay_data_device_t *dev, int fd)
{
private_overlay_module_t* m = reinterpret_cast<private_overlay_module_t*>(
dev->common.module);
struct overlay_data_context_t* ctx = (struct overlay_data_context_t*)dev;
Mutex::Autolock objLock(m->pobjMutex);
bool ret;
if (ctx->format3D) {
ret = (ctx->pobjDataChannel[0] &&
ctx->pobjDataChannel[0]->setFd(fd));
if (!ret) {
LOGE("set fd failed for VG pipe 0");
return -1;
}
ret = (ctx->pobjDataChannel[1] &&
ctx->pobjDataChannel[1]->setFd(fd));
if (!ret) {
LOGE("set fd failed for VG pipe 1");
return -1;
}
return 0;
}
ret = (ctx->pobjDataChannel[0] &&
ctx->pobjDataChannel[0]->setFd(fd));
if (!ret) {
LOGE("set fd failed for framebuffer 0");
return -1;
}
char value[PROPERTY_VALUE_MAX];
property_get("hw.hdmiON", value, "0");
if (!atoi(value)) {
return 0;
}
ret = (ctx->pobjDataChannel[1] &&
ctx->pobjDataChannel[1]->setFd(fd));
if (!ret) {
LOGE("set fd failed for framebuffer 1");
}
return 0;
}
static int overlay_setCrop(struct overlay_data_device_t *dev, uint32_t x,
uint32_t y, uint32_t w, uint32_t h)
{
private_overlay_module_t* m = reinterpret_cast<private_overlay_module_t*>(
dev->common.module);
struct overlay_data_context_t* ctx = (struct overlay_data_context_t*)dev;
Mutex::Autolock objLock(m->pobjMutex);
bool ret;
// for the 3D usecase extract L and R channels from a frame
if(ctx->format3D) {
if (ctx->format3D & HAL_3D_IN_LR_SIDE) {
ret = (ctx->pobjDataChannel[0] &&
ctx->pobjDataChannel[0]->
setCrop(0, 0, w/2, h));
if (!ret) {
LOGE("set crop failed for VG pipe 0");
return -1;
}
ret = (ctx->pobjDataChannel[1] &&
ctx->pobjDataChannel[1]->
setCrop(w/2, 0, w/2, h));
if (!ret) {
LOGE("set crop failed for VG pipe 1");
return -1;
}
}
else if (ctx->format3D & HAL_3D_IN_LR_TOP) {
ret = (ctx->pobjDataChannel[0] &&
ctx->pobjDataChannel[0]->
setCrop(0, 0, w, h/2));
if (!ret) {
LOGE("set crop failed for VG pipe 0");
return -1;
}
ret = (ctx->pobjDataChannel[1] &&
ctx->pobjDataChannel[1]->
setCrop(0, h/2, w, h/2));
if (!ret) {
LOGE("set crop failed for VG pipe 1");
return -1;
}
}
else if (ctx->format3D & HAL_3D_IN_LR_INTERLEAVE) {
//TBD
}
return 0;
}
//For primary set Crop
ctx->setCrop = 1;
ctx->cropRect.x = x;
ctx->cropRect.y = y;
ctx->cropRect.w = w;
ctx->cropRect.h = h;
char value[PROPERTY_VALUE_MAX];
property_get("hw.hdmiON", value, "0");
if (!atoi(value)) {
return 0;
}
ret = (ctx->pobjDataChannel[1] &&
ctx->pobjDataChannel[1]->
setCrop(x, y, w, h));
if (!ret) {
LOGE("set crop failed for framebuffer 1");
return -1;
}
return 0;
}
void *overlay_getBufferAddress(struct overlay_data_device_t *dev,
overlay_buffer_t buffer)
{
/* overlay buffers are coming from client */
return( NULL );
}
int overlay_getBufferCount(struct overlay_data_device_t *dev)
{
return( 0 );
}
static int overlay_data_close(struct hw_device_t *dev)
{
struct overlay_data_context_t* ctx = (struct overlay_data_context_t*)dev;
if (ctx) {
/* free all resources associated with this device here
* in particular all pending overlay_buffer_t if needed.
*
* NOTE: overlay_handle_t passed in initialize() is NOT freed and
* its file descriptors are not closed (this is the responsibility
* of the caller).
*/
if (ctx->pobjDataChannel[0]) {
ctx->pobjDataChannel[0]->closeDataChannel();
delete ctx->pobjDataChannel[0];
ctx->pobjDataChannel[0] = 0;
}
if (ctx->pobjDataChannel[1]) {
ctx->pobjDataChannel[1]->closeDataChannel();
delete ctx->pobjDataChannel[1];
ctx->pobjDataChannel[1] = 0;
}
if(ctx->sharedMemBase != MAP_FAILED) {
munmap(ctx->sharedMemBase, sizeof(overlay_shared_data));
ctx->sharedMemBase = MAP_FAILED;
}
free(ctx);
}
return 0;
}
/*****************************************************************************/
static int overlay_device_open(const struct hw_module_t* module, const char* name,
struct hw_device_t** device)
{
int status = -EINVAL;
private_overlay_module_t* m = reinterpret_cast<private_overlay_module_t*>
(const_cast<hw_module_t*>(module));
if (!m->pobjMutex)
m->pobjMutex = new Mutex();
if (!strcmp(name, OVERLAY_HARDWARE_CONTROL)) {
struct overlay_control_context_t *dev;
dev = (overlay_control_context_t*)malloc(sizeof(*dev));
if (!dev)
return status;
/* initialize our state here */
memset(dev, 0, sizeof(*dev));
/* initialize the procs */
dev->device.common.tag = HARDWARE_DEVICE_TAG;
dev->device.common.version = 0;
dev->device.common.module = const_cast<hw_module_t*>(module);
dev->device.common.close = overlay_control_close;
dev->device.get = overlay_get;
dev->device.createOverlay = overlay_createOverlay;
dev->device.destroyOverlay = overlay_destroyOverlay;
dev->device.setPosition = overlay_setPosition;
dev->device.getPosition = overlay_getPosition;
dev->device.setParameter = overlay_setParameter;
dev->device.commit = overlay_commit;
*device = &dev->device.common;
status = 0;
} else if (!strcmp(name, OVERLAY_HARDWARE_DATA)) {
struct overlay_data_context_t *dev;
dev = (overlay_data_context_t*)malloc(sizeof(*dev));
if (!dev)
return status;
/* initialize our state here */
memset(dev, 0, sizeof(*dev));
/* initialize the procs */
dev->device.common.tag = HARDWARE_DEVICE_TAG;
dev->device.common.version = 0;
dev->device.common.module = const_cast<hw_module_t*>(module);
dev->device.common.close = overlay_data_close;
dev->device.initialize = overlay_initialize;
dev->device.setCrop = overlay_setCrop;
dev->device.dequeueBuffer = overlay_dequeueBuffer;
dev->device.queueBuffer = overlay_queueBuffer;
dev->device.setFd = overlay_setFd;
dev->device.getBufferAddress = overlay_getBufferAddress;
dev->device.getBufferCount = overlay_getBufferCount;
*device = &dev->device.common;
status = 0;
}
return status;
}