be1b5f3d66
For copybit composition, aquire a read lock on the buffer, before the blit operation and release the lock after the blit operation. For overlay, aquire a read lock on buffer N that is sent to the overlay. After the play call for buffer N returns, unlock the lock held by buffer (N-1). Change-Id: I3ff178d8ed8e3a289c199237dbec501afdb7e717
1222 lines
40 KiB
C++
Executable File
1222 lines
40 KiB
C++
Executable File
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdlib.h>
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#include <stdint.h>
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#include <string.h>
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#include <unistd.h>
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#include <hardware/hardware.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <cutils/log.h>
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#include <cutils/atomic.h>
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#include <cutils/properties.h>
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#include <hardware/hwcomposer.h>
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#include <overlayLib.h>
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#include <overlayLibUI.h>
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#include <copybit.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <ui/android_native_buffer.h>
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#include <gralloc_priv.h>
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#include <genlock.h>
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/*****************************************************************************/
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#define ALIGN(x, align) (((x) + ((align)-1)) & ~((align)-1))
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#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
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#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
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// Enum containing the supported composition types
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enum {
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COMPOSITION_TYPE_GPU = 0,
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COMPOSITION_TYPE_MDP = 0x1,
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COMPOSITION_TYPE_C2D = 0x2,
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COMPOSITION_TYPE_CPU = 0x4,
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COMPOSITION_TYPE_DYN = 0x8
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};
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enum HWCCompositionType {
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HWC_USE_GPU = HWC_FRAMEBUFFER, // This layer is to be handled by Surfaceflinger
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HWC_USE_OVERLAY = HWC_OVERLAY, // This layer is to be handled by the overlay
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HWC_USE_COPYBIT // This layer is to be handled by copybit
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};
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enum HWCPrivateFlags {
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HWC_USE_ORIGINAL_RESOLUTION = HWC_FLAGS_PRIVATE_0, // This layer is to be drawn using overlays
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HWC_DO_NOT_USE_OVERLAY = HWC_FLAGS_PRIVATE_1, // Do not use overlays to draw this layer
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HWC_COMP_BYPASS = HWC_FLAGS_PRIVATE_3, // Layer "might" use or have used bypass
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};
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enum HWCLayerType{
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HWC_SINGLE_VIDEO = 0x1,
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HWC_ORIG_RESOLUTION = 0x2,
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HWC_S3D_LAYER = 0x4,
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HWC_STOP_UI_MIRRORING_MASK = 0xF
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};
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#ifdef COMPOSITION_BYPASS
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enum BypassState {
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BYPASS_ON,
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BYPASS_OFF,
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BYPASS_OFF_PENDING,
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};
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enum {
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MAX_BYPASS_LAYERS = 2,
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ANIM_FRAME_COUNT = 30,
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};
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#endif
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enum eHWCOverlayStatus {
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HWC_OVERLAY_OPEN,
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HWC_OVERLAY_PREPARE_TO_CLOSE,
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HWC_OVERLAY_CLOSED
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};
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struct hwc_context_t {
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hwc_composer_device_t device;
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/* our private state goes below here */
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overlay::Overlay* mOverlayLibObject;
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native_handle_t *previousOverlayHandle;
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#ifdef COMPOSITION_BYPASS
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overlay::OverlayUI* mOvUI[MAX_BYPASS_LAYERS];
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int animCount;
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BypassState bypassState;
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#endif
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#if defined HDMI_DUAL_DISPLAY
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bool mHDMIEnabled;
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bool pendingHDMI;
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#endif
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int previousLayerCount;
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eHWCOverlayStatus hwcOverlayStatus;
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};
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static int hwc_device_open(const struct hw_module_t* module, const char* name,
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struct hw_device_t** device);
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static struct hw_module_methods_t hwc_module_methods = {
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open: hwc_device_open
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};
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struct private_hwc_module_t {
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hwc_module_t base;
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copybit_device_t *copybitEngine;
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framebuffer_device_t *fbDevice;
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int compositionType;
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bool isBypassEnabled; //from build.prop ro.sf.compbypass.enable
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};
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struct private_hwc_module_t HAL_MODULE_INFO_SYM = {
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base: {
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common: {
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tag: HARDWARE_MODULE_TAG,
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version_major: 1,
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version_minor: 0,
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id: HWC_HARDWARE_MODULE_ID,
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name: "Hardware Composer Module",
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author: "The Android Open Source Project",
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methods: &hwc_module_methods,
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}
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},
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copybitEngine: NULL,
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fbDevice: NULL,
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compositionType: 0,
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isBypassEnabled: false,
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};
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/*****************************************************************************/
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static void dump_layer(hwc_layer_t const* l) {
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LOGD("\ttype=%d, flags=%08x, handle=%p, tr=%02x, blend=%04x, {%d,%d,%d,%d}, {%d,%d,%d,%d}",
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l->compositionType, l->flags, l->handle, l->transform, l->blending,
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l->sourceCrop.left,
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l->sourceCrop.top,
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l->sourceCrop.right,
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l->sourceCrop.bottom,
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l->displayFrame.left,
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l->displayFrame.top,
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l->displayFrame.right,
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l->displayFrame.bottom);
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}
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static inline int min(const int& a, const int& b) {
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return (a < b) ? a : b;
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}
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static inline int max(const int& a, const int& b) {
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return (a > b) ? a : b;
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}
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static int setVideoOverlayStatusInGralloc(hwc_context_t* ctx, const bool enable) {
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#if defined HDMI_DUAL_DISPLAY
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private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(
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ctx->device.common.module);
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if(!hwcModule) {
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LOGE("%s: invalid params", __FUNCTION__);
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return -1;
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}
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framebuffer_device_t *fbDev = hwcModule->fbDevice;
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if (!fbDev) {
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LOGE("%s: fbDev is NULL", __FUNCTION__);
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return -1;
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}
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// Inform the gralloc to stop or start UI mirroring
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fbDev->videoOverlayStarted(fbDev, enable);
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#endif
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return 0;
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}
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static void setHWCOverlayStatus(hwc_context_t *ctx, bool isVideoPresent) {
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switch (ctx->hwcOverlayStatus) {
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case HWC_OVERLAY_OPEN:
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ctx->hwcOverlayStatus =
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isVideoPresent ? HWC_OVERLAY_OPEN : HWC_OVERLAY_PREPARE_TO_CLOSE;
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break;
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case HWC_OVERLAY_PREPARE_TO_CLOSE:
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ctx->hwcOverlayStatus =
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isVideoPresent ? HWC_OVERLAY_OPEN : HWC_OVERLAY_CLOSED;
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break;
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case HWC_OVERLAY_CLOSED:
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ctx->hwcOverlayStatus =
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isVideoPresent ? HWC_OVERLAY_OPEN : HWC_OVERLAY_CLOSED;
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break;
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default:
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LOGE("%s: Invalid hwcOverlayStatus (status =%d)", __FUNCTION__,
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ctx->hwcOverlayStatus);
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break;
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}
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}
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static int hwc_closeOverlayChannels(hwc_context_t* ctx) {
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overlay::Overlay *ovLibObject = ctx->mOverlayLibObject;
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if(!ovLibObject) {
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LOGE("%s: invalid params", __FUNCTION__);
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return -1;
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}
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if (HWC_OVERLAY_PREPARE_TO_CLOSE == ctx->hwcOverlayStatus) {
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// Video mirroring is going on, and we do not have any layers to
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// mirror directly. Close the current video channel and inform the
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// gralloc to start UI mirroring
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ovLibObject->closeChannel();
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// Inform the gralloc that video overlay has stopped.
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setVideoOverlayStatusInGralloc(ctx, false);
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}
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return 0;
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}
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#ifdef COMPOSITION_BYPASS
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// To-do: Merge this with other blocks & move them to a separate file.
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void closeBypass(hwc_context_t* ctx) {
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for (int index = 0 ; index < MAX_BYPASS_LAYERS; index++) {
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ctx->mOvUI[index]->closeChannel();
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#ifdef DEBUG
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LOGE("%s", __FUNCTION__);
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#endif
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}
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}
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#endif
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/*
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* Configures mdp pipes
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*/
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static int prepareOverlay(hwc_context_t *ctx, hwc_layer_t *layer, const bool waitForVsync) {
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int ret = 0;
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#ifdef COMPOSITION_BYPASS
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if(ctx && (ctx->bypassState != BYPASS_OFF)) {
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closeBypass(ctx);
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ctx->bypassState = BYPASS_OFF;
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}
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#endif
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if (LIKELY(ctx && ctx->mOverlayLibObject)) {
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private_hwc_module_t* hwcModule =
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reinterpret_cast<private_hwc_module_t*>(ctx->device.common.module);
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if (UNLIKELY(!hwcModule)) {
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LOGE("prepareOverlay null module ");
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return -1;
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}
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private_handle_t *hnd = (private_handle_t *)layer->handle;
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overlay::Overlay *ovLibObject = ctx->mOverlayLibObject;
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overlay_buffer_info info;
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info.width = hnd->width;
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info.height = hnd->height;
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info.format = hnd->format;
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info.size = hnd->size;
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ret = ovLibObject->setSource(info, layer->transform,
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(ovLibObject->getHDMIStatus()?true:false), waitForVsync);
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if (!ret) {
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LOGE("prepareOverlay setSource failed");
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return -1;
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}
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ret = ovLibObject->setTransform(layer->transform);
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if (!ret) {
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LOGE("prepareOverlay setTransform failed transform %x",
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layer->transform);
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return -1;
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}
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hwc_rect_t sourceCrop = layer->sourceCrop;
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ret = ovLibObject->setCrop(sourceCrop.left, sourceCrop.top,
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(sourceCrop.right - sourceCrop.left),
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(sourceCrop.bottom - sourceCrop.top));
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if (!ret) {
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LOGE("prepareOverlay setCrop failed");
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return -1;
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}
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if (layer->flags == HWC_USE_ORIGINAL_RESOLUTION) {
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framebuffer_device_t* fbDev = hwcModule->fbDevice;
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ret = ovLibObject->setPosition(0, 0,
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fbDev->width, fbDev->height);
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} else {
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hwc_rect_t displayFrame = layer->displayFrame;
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ret = ovLibObject->setPosition(displayFrame.left, displayFrame.top,
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(displayFrame.right - displayFrame.left),
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(displayFrame.bottom - displayFrame.top));
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}
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if (!ret) {
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LOGE("prepareOverlay setPosition failed");
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return -1;
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}
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}
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return 0;
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}
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bool canSkipComposition(hwc_context_t* ctx, int yuvBufferCount, int currentLayerCount,
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int numLayersNotUpdating)
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{
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if (!ctx) {
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LOGE("canSkipComposition invalid context");
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return false;
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}
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bool compCountChanged = false;
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if (yuvBufferCount == 1) {
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if (currentLayerCount != ctx->previousLayerCount) {
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compCountChanged = true;
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ctx->previousLayerCount = currentLayerCount;
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}
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if (!compCountChanged) {
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if ((currentLayerCount == 1) ||
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((currentLayerCount-1) == numLayersNotUpdating)) {
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// We either have only one overlay layer or we have
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// all the non-UI layers not updating. In this case
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// we can skip the composition of the UI layers.
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return true;
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}
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}
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} else {
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ctx->previousLayerCount = -1;
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}
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return false;
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}
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static bool isFullScreenUpdate(const framebuffer_device_t* fbDev, const hwc_layer_list_t* list) {
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if(!fbDev) {
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LOGE("ERROR: %s : fb device is invalid",__func__);
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return false;
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}
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int fb_w = fbDev->width;
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int fb_h = fbDev->height;
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/*
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* We have full screen condition when
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* 1. We have 1 layer to compose
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* a. layers dest rect equals display resolution.
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* 2. We have 2 layers to compose
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* a. Sum of their dest rects equals display resolution.
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*/
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if(list->numHwLayers == 1)
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{
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hwc_rect_t rect = list->hwLayers[0].displayFrame;
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int w = rect.right - rect.left;
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int h = rect.bottom - rect.top;
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int transform = list->hwLayers[0].transform;
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if(transform & (HWC_TRANSFORM_ROT_90 | HWC_TRANSFORM_ROT_270))
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return ((fb_w == h) && (fb_h == w));
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else
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return ((fb_h == h) && (fb_w == w));
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}
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if(list->numHwLayers == 2) {
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hwc_rect_t rect_1 = list->hwLayers[0].displayFrame;
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hwc_rect_t rect_2 = list->hwLayers[1].displayFrame;
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int transform_1 = list->hwLayers[0].transform;
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int transform_2 = list->hwLayers[1].transform;
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int w1 = rect_1.right - rect_1.left;
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int h1 = rect_1.bottom - rect_1.top;
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int w2 = rect_2.right - rect_2.left;
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int h2 = rect_2.bottom - rect_2.top;
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if(transform_1 == transform_2) {
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if(transform_1 & (HWC_TRANSFORM_ROT_90 | HWC_TRANSFORM_ROT_270)) {
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if((fb_w == (w1 + w2)) && (fb_h == h1) && (fb_h == h2))
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return true;
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} else {
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if((fb_w == w1) && (fb_w == w2) && (fb_h == (h1 + h2)))
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return true;
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}
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}
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}
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return false;
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}
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#ifdef COMPOSITION_BYPASS
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/*
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* Configures pipe(s) for composition bypass
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*/
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static int prepareBypass(hwc_context_t *ctx, hwc_layer_t *layer, int index,
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int lastLayerIndex) {
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if (ctx && ctx->mOvUI[index]) {
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private_hwc_module_t* hwcModule = reinterpret_cast<
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private_hwc_module_t*>(ctx->device.common.module);
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if (!hwcModule) {
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LOGE("prepareBypass null module ");
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return -1;
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}
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private_handle_t *hnd = (private_handle_t *)layer->handle;
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if(!hnd) {
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LOGE("prepareBypass handle null");
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return -1;
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}
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hwc_rect_t sourceCrop = layer->sourceCrop;
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if((sourceCrop.right - sourceCrop.left) > hwcModule->fbDevice->width ||
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(sourceCrop.bottom - sourceCrop.top) > hwcModule->fbDevice->height) {
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ctx->animCount = ANIM_FRAME_COUNT;
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return -1;
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}
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overlay::OverlayUI *ovUI = ctx->mOvUI[index];
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int ret = 0;
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int orientation = layer->transform;
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overlay_buffer_info info;
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info.width = sourceCrop.right - sourceCrop.left;
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info.height = sourceCrop.bottom - sourceCrop.top;
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info.format = hnd->format;
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info.size = hnd->size;
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const bool useVGPipe = true;
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//only last layer should wait for vsync
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const bool waitForVsync = (index == lastLayerIndex);
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const int fbnum = 0;
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//Just to differentiate zorders for different layers
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const int zorder = index;
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ret = ovUI->setSource(info, orientation, useVGPipe, waitForVsync,
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fbnum, zorder);
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if (ret) {
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LOGE("prepareBypass setSource failed");
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return -1;
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}
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hwc_rect_t displayFrame = layer->displayFrame;
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ret = ovUI->setPosition(displayFrame.left, displayFrame.top,
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(displayFrame.right - displayFrame.left),
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(displayFrame.bottom - displayFrame.top));
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if (ret) {
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LOGE("prepareBypass setPosition failed");
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return -1;
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}
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}
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return 0;
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}
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static int drawLayerUsingBypass(hwc_context_t *ctx, hwc_layer_t *layer,
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int index) {
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if (ctx && ctx->mOvUI[index]) {
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overlay::OverlayUI *ovUI = ctx->mOvUI[index];
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int ret = 0;
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private_handle_t *hnd = (private_handle_t *)layer->handle;
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ret = ovUI->queueBuffer(hnd);
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if (ret) {
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LOGE("drawLayerUsingBypass queueBuffer failed");
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return -1;
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}
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}
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return 0;
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}
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|
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/* Checks if 2 layers intersect */
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static bool isIntersect(const hwc_rect_t& one, const hwc_rect_t& two) {
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hwc_rect_t result;
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result.left = max(one.left, two.left);
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result.top = max(one.top, two.top);
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result.right = min(one.right, two.right);
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result.bottom = min(one.bottom, two.bottom);
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const int width = result.right - result.left;
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const int height = result.bottom - result.top;
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const bool isEmpty = width <= 0 || height <= 0;
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return !isEmpty;
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}
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|
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/* Check if layers are disjoint */
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static bool isDisjoint(const hwc_layer_list_t* list) {
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//Validate supported layer range
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if(list->numHwLayers <= 0 || list->numHwLayers > MAX_BYPASS_LAYERS) {
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return false;
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}
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for(int i = 0; i < (list->numHwLayers) - 1; i++) {
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for(int j = i + 1; j < list->numHwLayers; j++) {
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if(isIntersect(list->hwLayers[i].displayFrame,
|
|
list->hwLayers[j].displayFrame)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Checks if doing comp. bypass is possible. If video is not on and there
|
|
* are 2 layers then its doable.
|
|
*/
|
|
inline static bool isBypassDoable(hwc_composer_device_t *dev, const int yuvCount,
|
|
const hwc_layer_list_t* list) {
|
|
hwc_context_t* ctx = (hwc_context_t*)(dev);
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(
|
|
dev->common.module);
|
|
//Check if enabled in build.prop
|
|
if(hwcModule->isBypassEnabled == false) {
|
|
return false;
|
|
}
|
|
//Disable bypass during animation
|
|
if(UNLIKELY(ctx->animCount)) {
|
|
--(ctx->animCount);
|
|
return false;
|
|
}
|
|
#if defined HDMI_DUAL_DISPLAY
|
|
//Disable bypass when HDMI is enabled
|
|
if(ctx->mHDMIEnabled || ctx->pendingHDMI) {
|
|
return false;
|
|
}
|
|
#endif
|
|
return (yuvCount == 0) && (ctx->hwcOverlayStatus == HWC_OVERLAY_CLOSED) && isDisjoint(list);
|
|
}
|
|
|
|
/*
|
|
* Bypass is not efficient if area is greater than 1280x720
|
|
* AND rotation is necessary, since the rotator consumes
|
|
* time greater than 1 Vsync and is sequential.
|
|
*/
|
|
inline static bool isBypassEfficient(const framebuffer_device_t* fbDev,
|
|
const hwc_layer_list_t* list, hwc_context_t* ctx) {
|
|
bool rotationNeeded = false;
|
|
for(int i = 0; i < list->numHwLayers; ++i) {
|
|
if(list->hwLayers[i].transform) {
|
|
rotationNeeded = true;
|
|
break;
|
|
}
|
|
}
|
|
return !(rotationNeeded);
|
|
}
|
|
|
|
bool setupBypass(hwc_context_t* ctx, hwc_layer_list_t* list) {
|
|
for (int index = 0 ; index < list->numHwLayers; index++) {
|
|
if(prepareBypass(ctx, &(list->hwLayers[index]), index,
|
|
list->numHwLayers - 1) != 0) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void setBypassLayerFlags(hwc_context_t* ctx, hwc_layer_list_t* list) {
|
|
for (int index = 0 ; index < list->numHwLayers; index++) {
|
|
list->hwLayers[index].flags = HWC_COMP_BYPASS;
|
|
list->hwLayers[index].compositionType = HWC_USE_OVERLAY;
|
|
#ifdef DEBUG
|
|
LOGE("%s: layer = %d", __FUNCTION__, index);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void unsetBypassLayerFlags(hwc_layer_list_t* list) {
|
|
for (int index = 0 ; index < list->numHwLayers; index++) {
|
|
if(list->hwLayers[index].flags == HWC_COMP_BYPASS) {
|
|
list->hwLayers[index].flags = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif //COMPOSITION_BYPASS
|
|
|
|
|
|
static void handleHDMIStateChange(hwc_composer_device_t *dev) {
|
|
#if defined HDMI_DUAL_DISPLAY
|
|
hwc_context_t* ctx = (hwc_context_t*)(dev);
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(
|
|
dev->common.module);
|
|
framebuffer_device_t *fbDev = hwcModule->fbDevice;
|
|
if (fbDev) {
|
|
fbDev->enableHDMIOutput(fbDev, ctx->mHDMIEnabled);
|
|
}
|
|
|
|
if(ctx && ctx->mOverlayLibObject) {
|
|
overlay::Overlay *ovLibObject = ctx->mOverlayLibObject;
|
|
ovLibObject->setHDMIStatus(ctx->mHDMIEnabled);
|
|
if (!(ctx->mHDMIEnabled)) {
|
|
// Close the overlay channels if HDMI is disconnected
|
|
ovLibObject->closeChannel();
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/* Just mark flags and do stuff after eglSwapBuffers */
|
|
static void hwc_enableHDMIOutput(hwc_composer_device_t *dev, bool enable) {
|
|
#if defined HDMI_DUAL_DISPLAY
|
|
hwc_context_t* ctx = (hwc_context_t*)(dev);
|
|
ctx->mHDMIEnabled = enable;
|
|
if(enable) { //On connect, allow bypass to draw once to FB
|
|
ctx->pendingHDMI = true;
|
|
} else { //On disconnect, close immediately (there will be no bypass)
|
|
handleHDMIStateChange(dev);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static bool isValidDestination(const framebuffer_device_t* fbDev, const hwc_rect_t& rect)
|
|
{
|
|
if (!fbDev) {
|
|
LOGE("%s: fbDev is null", __FUNCTION__);
|
|
return false;
|
|
}
|
|
|
|
int dest_width = (rect.right - rect.left);
|
|
int dest_height = (rect.bottom - rect.top);
|
|
|
|
if (rect.left < 0 || rect.right < 0 || rect.top < 0 || rect.bottom < 0
|
|
|| dest_width <= 0 || dest_height <= 0) {
|
|
LOGE("%s: destination: left=%d right=%d top=%d bottom=%d width=%d"
|
|
"height=%d", __FUNCTION__, rect.left, rect.right, rect.top,
|
|
rect.bottom, dest_width, dest_height);
|
|
return false;
|
|
}
|
|
|
|
if ((rect.left+dest_width) > fbDev->width || (rect.top+dest_height) > fbDev->height) {
|
|
LOGE("%s: destination out of bound params", __FUNCTION__);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static int getYUVBufferCount (const hwc_layer_list_t* list) {
|
|
int yuvBufferCount = 0;
|
|
if (list) {
|
|
for (size_t i=0 ; i<list->numHwLayers; i++) {
|
|
private_handle_t *hnd = (private_handle_t *)list->hwLayers[i].handle;
|
|
if (hnd && (hnd->bufferType == BUFFER_TYPE_VIDEO) &&
|
|
!(list->hwLayers[i].flags & HWC_DO_NOT_USE_OVERLAY)) {
|
|
yuvBufferCount++;
|
|
if (yuvBufferCount > 1) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return yuvBufferCount;
|
|
}
|
|
|
|
static int getS3DVideoFormat (const hwc_layer_list_t* list) {
|
|
int s3dFormat = 0;
|
|
if (list) {
|
|
for (size_t i=0; i<list->numHwLayers; i++) {
|
|
private_handle_t *hnd = (private_handle_t *)list->hwLayers[i].handle;
|
|
if (hnd && (hnd->bufferType == BUFFER_TYPE_VIDEO))
|
|
s3dFormat = FORMAT_3D_INPUT(hnd->format);
|
|
if (s3dFormat)
|
|
break;
|
|
}
|
|
}
|
|
return s3dFormat;
|
|
}
|
|
|
|
static bool isS3DCompositionRequired() {
|
|
#ifdef HDMI_AS_PRIMARY
|
|
return overlay::is3DTV();
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
static void markUILayerForS3DComposition (hwc_layer_t &layer, int s3dVideoFormat) {
|
|
#ifdef HDMI_AS_PRIMARY
|
|
layer.compositionType = HWC_FRAMEBUFFER;
|
|
switch(s3dVideoFormat) {
|
|
case HAL_3D_IN_SIDE_BY_SIDE_L_R:
|
|
case HAL_3D_IN_SIDE_BY_SIDE_R_L:
|
|
layer.hints |= HWC_HINT_DRAW_S3D_SIDE_BY_SIDE;
|
|
break;
|
|
case HAL_3D_IN_TOP_BOTTOM:
|
|
layer.hints |= HWC_HINT_DRAW_S3D_TOP_BOTTOM;
|
|
break;
|
|
default:
|
|
LOGE("%s: Unknown S3D input format 0x%x", __FUNCTION__, s3dVideoFormat);
|
|
break;
|
|
}
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
static int getLayersNotUpdatingCount(const hwc_layer_list_t* list) {
|
|
int numLayersNotUpdating = 0;
|
|
if (list) {
|
|
for (size_t i=0 ; i<list->numHwLayers; i++) {
|
|
private_handle_t *hnd = (private_handle_t *)list->hwLayers[i].handle;
|
|
if (hnd && (hnd->bufferType != BUFFER_TYPE_VIDEO) &&
|
|
list->hwLayers[i].flags & HWC_LAYER_NOT_UPDATING)
|
|
numLayersNotUpdating++;
|
|
}
|
|
}
|
|
return numLayersNotUpdating;
|
|
}
|
|
|
|
static int hwc_prepare(hwc_composer_device_t *dev, hwc_layer_list_t* list) {
|
|
|
|
hwc_context_t* ctx = (hwc_context_t*)(dev);
|
|
|
|
if(!ctx || !list) {
|
|
LOGE("hwc_prepare invalid context or list");
|
|
return -1;
|
|
}
|
|
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(
|
|
dev->common.module);
|
|
if(!hwcModule) {
|
|
LOGE("hwc_prepare null module ");
|
|
return -1;
|
|
}
|
|
|
|
int yuvBufferCount = 0;
|
|
int layerType = 0;
|
|
bool isS3DCompositionNeeded = false;
|
|
int s3dVideoFormat = 0;
|
|
int numLayersNotUpdating = 0;
|
|
bool fullscreen = false;
|
|
|
|
if (list) {
|
|
fullscreen = isFullScreenUpdate(hwcModule->fbDevice, list);
|
|
yuvBufferCount = getYUVBufferCount(list);
|
|
|
|
bool skipComposition = false;
|
|
if (yuvBufferCount == 1) {
|
|
numLayersNotUpdating = getLayersNotUpdatingCount(list);
|
|
skipComposition = canSkipComposition(ctx, yuvBufferCount,
|
|
list->numHwLayers, numLayersNotUpdating);
|
|
s3dVideoFormat = getS3DVideoFormat(list);
|
|
if (s3dVideoFormat)
|
|
isS3DCompositionNeeded = isS3DCompositionRequired();
|
|
} else {
|
|
if (ctx->previousOverlayHandle) {
|
|
// Unlock any previously locked buffers
|
|
if (GENLOCK_NO_ERROR == genlock_unlock_buffer(ctx->previousOverlayHandle))
|
|
ctx->previousOverlayHandle = NULL;
|
|
}
|
|
}
|
|
|
|
if (list->flags & HWC_GEOMETRY_CHANGED) {
|
|
if (yuvBufferCount == 1) {
|
|
// Inform the gralloc of the current video overlay status
|
|
setVideoOverlayStatusInGralloc(ctx, true);
|
|
}
|
|
}
|
|
|
|
for (size_t i=0 ; i<list->numHwLayers ; i++) {
|
|
private_handle_t *hnd = (private_handle_t *)list->hwLayers[i].handle;
|
|
// If there is a single Fullscreen layer, we can bypass it - TBD
|
|
// If there is only one video/camera buffer, we can bypass itn
|
|
if (list->hwLayers[i].flags & HWC_SKIP_LAYER) {
|
|
// During the animaton UI layers are marked as SKIP
|
|
// need to still mark the layer for S3D composition
|
|
if (isS3DCompositionNeeded)
|
|
markUILayerForS3DComposition(list->hwLayers[i], s3dVideoFormat);
|
|
continue;
|
|
}
|
|
if (hnd && (hnd->bufferType == BUFFER_TYPE_VIDEO) && (yuvBufferCount == 1)) {
|
|
bool waitForVsync = skipComposition ? true:false;
|
|
if (!isValidDestination(hwcModule->fbDevice, list->hwLayers[i].displayFrame)) {
|
|
list->hwLayers[i].compositionType = HWC_FRAMEBUFFER;
|
|
#ifdef USE_OVERLAY
|
|
} else if(prepareOverlay(ctx, &(list->hwLayers[i]), waitForVsync) == 0) {
|
|
list->hwLayers[i].compositionType = HWC_USE_OVERLAY;
|
|
list->hwLayers[i].hints |= HWC_HINT_CLEAR_FB;
|
|
// We've opened the channel. Set the state to open.
|
|
ctx->hwcOverlayStatus = HWC_OVERLAY_OPEN;
|
|
#endif
|
|
}
|
|
else if (hwcModule->compositionType & (COMPOSITION_TYPE_C2D|
|
|
COMPOSITION_TYPE_MDP)) {
|
|
//Fail safe path: If drawing with overlay fails,
|
|
|
|
//Use C2D if available.
|
|
list->hwLayers[i].compositionType = HWC_USE_COPYBIT;
|
|
}
|
|
else {
|
|
//If C2D is not enabled fall back to GPU.
|
|
list->hwLayers[i].compositionType = HWC_FRAMEBUFFER;
|
|
}
|
|
if (HWC_USE_OVERLAY != list->hwLayers[i].compositionType) {
|
|
if (ctx->previousOverlayHandle) {
|
|
// Unlock any previously locked buffers before the fallback.
|
|
if (GENLOCK_NO_ERROR == genlock_unlock_buffer(ctx->previousOverlayHandle))
|
|
ctx->previousOverlayHandle = NULL;
|
|
}
|
|
skipComposition = false;
|
|
}
|
|
} else if (isS3DCompositionNeeded) {
|
|
markUILayerForS3DComposition(list->hwLayers[i], s3dVideoFormat);
|
|
} else if (list->hwLayers[i].flags == HWC_USE_ORIGINAL_RESOLUTION) {
|
|
list->hwLayers[i].compositionType = HWC_USE_OVERLAY;
|
|
list->hwLayers[i].hints |= HWC_HINT_CLEAR_FB;
|
|
layerType |= HWC_ORIG_RESOLUTION;
|
|
}
|
|
else if (hnd && (hwcModule->compositionType &
|
|
(COMPOSITION_TYPE_C2D|COMPOSITION_TYPE_MDP))) {
|
|
list->hwLayers[i].compositionType = HWC_USE_COPYBIT;
|
|
} else if ((hwcModule->compositionType == COMPOSITION_TYPE_DYN)
|
|
&& fullscreen) {
|
|
list->hwLayers[i].compositionType = HWC_USE_COPYBIT;
|
|
}
|
|
else {
|
|
list->hwLayers[i].compositionType = HWC_FRAMEBUFFER;
|
|
}
|
|
}
|
|
|
|
if (skipComposition) {
|
|
list->flags |= HWC_SKIP_COMPOSITION;
|
|
} else {
|
|
list->flags &= ~HWC_SKIP_COMPOSITION;
|
|
}
|
|
|
|
#ifdef COMPOSITION_BYPASS
|
|
//Check if bypass is feasible
|
|
if(isBypassDoable(dev, yuvBufferCount, list) &&
|
|
isBypassEfficient(hwcModule->fbDevice, list, ctx)) {
|
|
//Setup bypass
|
|
if(setupBypass(ctx, list)) {
|
|
//Overwrite layer flags only if setup succeeds.
|
|
setBypassLayerFlags(ctx, list);
|
|
list->flags |= HWC_SKIP_COMPOSITION;
|
|
ctx->bypassState = BYPASS_ON;
|
|
}
|
|
} else {
|
|
unsetBypassLayerFlags(list);
|
|
if(ctx->bypassState == BYPASS_ON) {
|
|
ctx->bypassState = BYPASS_OFF_PENDING;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
// ---------------------------------------------------------------------------
|
|
struct range {
|
|
int current;
|
|
int end;
|
|
};
|
|
struct region_iterator : public copybit_region_t {
|
|
|
|
region_iterator(hwc_region_t region) {
|
|
mRegion = region;
|
|
r.end = region.numRects;
|
|
r.current = 0;
|
|
this->next = iterate;
|
|
}
|
|
|
|
private:
|
|
static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
|
|
if (!self || !rect) {
|
|
LOGE("iterate invalid parameters");
|
|
return 0;
|
|
}
|
|
|
|
region_iterator const* me = static_cast<region_iterator const*>(self);
|
|
if (me->r.current != me->r.end) {
|
|
rect->l = me->mRegion.rects[me->r.current].left;
|
|
rect->t = me->mRegion.rects[me->r.current].top;
|
|
rect->r = me->mRegion.rects[me->r.current].right;
|
|
rect->b = me->mRegion.rects[me->r.current].bottom;
|
|
me->r.current++;
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
hwc_region_t mRegion;
|
|
mutable range r;
|
|
};
|
|
|
|
static int drawLayerUsingCopybit(hwc_composer_device_t *dev, hwc_layer_t *layer, EGLDisplay dpy,
|
|
EGLSurface surface)
|
|
{
|
|
hwc_context_t* ctx = (hwc_context_t*)(dev);
|
|
if(!ctx) {
|
|
LOGE("drawLayerUsingCopybit null context ");
|
|
return -1;
|
|
}
|
|
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(dev->common.module);
|
|
if(!hwcModule) {
|
|
LOGE("drawLayerUsingCopybit null module ");
|
|
return -1;
|
|
}
|
|
|
|
private_handle_t *hnd = (private_handle_t *)layer->handle;
|
|
if(!hnd) {
|
|
LOGE("drawLayerUsingCopybit invalid handle");
|
|
return -1;
|
|
}
|
|
|
|
// Lock this buffer for read.
|
|
genlock_lock_type lockType = GENLOCK_READ_LOCK;
|
|
int err = genlock_lock_buffer(hnd, lockType, GENLOCK_MAX_TIMEOUT);
|
|
if (GENLOCK_FAILURE == err) {
|
|
LOGE("%s: genlock_lock_buffer(READ) failed", __FUNCTION__);
|
|
return -1;
|
|
}
|
|
|
|
// Set the copybit source:
|
|
copybit_image_t src;
|
|
src.w = ALIGN(hnd->width, 32);
|
|
src.h = hnd->height;
|
|
src.format = hnd->format;
|
|
src.base = (void *)hnd->base;
|
|
src.handle = (native_handle_t *)layer->handle;
|
|
|
|
// Copybit source rect
|
|
hwc_rect_t sourceCrop = layer->sourceCrop;
|
|
copybit_rect_t srcRect = {sourceCrop.left, sourceCrop.top,
|
|
sourceCrop.right,
|
|
sourceCrop.bottom};
|
|
|
|
// Copybit destination rect
|
|
hwc_rect_t displayFrame = layer->displayFrame;
|
|
copybit_rect_t dstRect = {displayFrame.left, displayFrame.top,
|
|
displayFrame.right,
|
|
displayFrame.bottom};
|
|
|
|
// Copybit dst
|
|
copybit_image_t dst;
|
|
android_native_buffer_t *renderBuffer = (android_native_buffer_t *)eglGetRenderBufferANDROID(dpy, surface);
|
|
if (!renderBuffer) {
|
|
LOGE("eglGetRenderBufferANDROID returned NULL buffer");
|
|
genlock_unlock_buffer(hnd);
|
|
return -1;
|
|
}
|
|
private_handle_t *fbHandle = (private_handle_t *)renderBuffer->handle;
|
|
if(!fbHandle) {
|
|
LOGE("Framebuffer handle is NULL");
|
|
genlock_unlock_buffer(hnd);
|
|
return -1;
|
|
}
|
|
dst.w = ALIGN(fbHandle->width,32);
|
|
dst.h = fbHandle->height;
|
|
dst.format = fbHandle->format;
|
|
dst.base = (void *)fbHandle->base;
|
|
dst.handle = (native_handle_t *)renderBuffer->handle;
|
|
|
|
// Copybit region
|
|
hwc_region_t region = layer->visibleRegionScreen;
|
|
region_iterator copybitRegion(region);
|
|
|
|
copybit_device_t *copybit = hwcModule->copybitEngine;
|
|
copybit->set_parameter(copybit, COPYBIT_TRANSFORM, layer->transform);
|
|
copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA,
|
|
(layer->blending == HWC_BLENDING_NONE) ? 0xFF : layer->alpha);
|
|
copybit->set_parameter(copybit, COPYBIT_PREMULTIPLIED_ALPHA,
|
|
(layer->blending == HWC_BLENDING_PREMULT)? COPYBIT_ENABLE : COPYBIT_DISABLE);
|
|
err = copybit->stretch(copybit, &dst, &src, &dstRect, &srcRect, ©bitRegion);
|
|
|
|
if(err < 0)
|
|
LOGE("copybit stretch failed");
|
|
|
|
// Unlock this buffer since copybit is done with it.
|
|
err = genlock_unlock_buffer(hnd);
|
|
if (GENLOCK_FAILURE == err) {
|
|
LOGE("%s: genlock_unlock_buffer failed", __FUNCTION__);
|
|
}
|
|
|
|
return err;
|
|
}
|
|
|
|
static int drawLayerUsingOverlay(hwc_context_t *ctx, hwc_layer_t *layer)
|
|
{
|
|
if (ctx && ctx->mOverlayLibObject) {
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(ctx->device.common.module);
|
|
if (!hwcModule) {
|
|
LOGE("drawLayerUsingLayer null module ");
|
|
return -1;
|
|
}
|
|
private_handle_t *hnd = (private_handle_t *)layer->handle;
|
|
overlay::Overlay *ovLibObject = ctx->mOverlayLibObject;
|
|
int ret = 0;
|
|
|
|
// Lock this buffer for read.
|
|
if (GENLOCK_NO_ERROR != genlock_lock_buffer(hnd, GENLOCK_READ_LOCK,
|
|
GENLOCK_MAX_TIMEOUT)) {
|
|
LOGE("%s: genlock_lock_buffer(READ) failed", __FUNCTION__);
|
|
return -1;
|
|
}
|
|
|
|
ret = ovLibObject->queueBuffer(hnd);
|
|
|
|
// Unlock the previously locked buffer, since the overlay has completed reading the buffer
|
|
if (ctx->previousOverlayHandle) {
|
|
if (GENLOCK_FAILURE == genlock_unlock_buffer(ctx->previousOverlayHandle)) {
|
|
LOGE("%s: genlock_unlock_buffer for the previous handle failed",
|
|
__FUNCTION__);
|
|
}
|
|
}
|
|
|
|
if (!ret) {
|
|
LOGE("drawLayerUsingOverlay queueBuffer failed");
|
|
// Unlock the buffer handle
|
|
genlock_unlock_buffer(hnd);
|
|
ctx->previousOverlayHandle = NULL;
|
|
} else {
|
|
// Store the current buffer handle as the one that is to be unlocked after
|
|
// the next overlay play call.
|
|
ctx->previousOverlayHandle = hnd;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
static int hwc_set(hwc_composer_device_t *dev,
|
|
hwc_display_t dpy,
|
|
hwc_surface_t sur,
|
|
hwc_layer_list_t* list)
|
|
{
|
|
hwc_context_t* ctx = (hwc_context_t*)(dev);
|
|
if(!ctx || !list) {
|
|
LOGE("hwc_set invalid context or list");
|
|
return -1;
|
|
}
|
|
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(
|
|
dev->common.module);
|
|
if(!hwcModule) {
|
|
LOGE("hwc_set null module ");
|
|
return -1;
|
|
}
|
|
|
|
int ret = 0;
|
|
for (size_t i=0; i<list->numHwLayers; i++) {
|
|
if (list->hwLayers[i].flags == HWC_SKIP_LAYER) {
|
|
continue;
|
|
#ifdef COMPOSITION_BYPASS
|
|
} else if (list->hwLayers[i].flags == HWC_COMP_BYPASS) {
|
|
drawLayerUsingBypass(ctx, &(list->hwLayers[i]), i);
|
|
#endif
|
|
} else if (list->hwLayers[i].compositionType == HWC_USE_OVERLAY) {
|
|
drawLayerUsingOverlay(ctx, &(list->hwLayers[i]));
|
|
} else if (list->flags & HWC_SKIP_COMPOSITION) {
|
|
break;
|
|
}
|
|
else if (list->hwLayers[i].compositionType == HWC_USE_COPYBIT) {
|
|
drawLayerUsingCopybit(dev, &(list->hwLayers[i]), (EGLDisplay)dpy, (EGLSurface)sur);
|
|
}
|
|
}
|
|
|
|
// Do not call eglSwapBuffers if we the skip composition flag is set on the list.
|
|
if (!(list->flags & HWC_SKIP_COMPOSITION)) {
|
|
EGLBoolean sucess = eglSwapBuffers((EGLDisplay)dpy, (EGLSurface)sur);
|
|
if (!sucess) {
|
|
ret = HWC_EGL_ERROR;
|
|
}
|
|
}
|
|
#ifdef COMPOSITION_BYPASS
|
|
if(ctx->bypassState == BYPASS_OFF_PENDING) {
|
|
closeBypass(ctx);
|
|
ctx->bypassState = BYPASS_OFF;
|
|
}
|
|
#endif
|
|
#if defined HDMI_DUAL_DISPLAY
|
|
if(ctx->pendingHDMI) {
|
|
handleHDMIStateChange(dev);
|
|
ctx->pendingHDMI = false;
|
|
}
|
|
#endif
|
|
|
|
hwc_closeOverlayChannels(ctx);
|
|
int yuvBufferCount = getYUVBufferCount(list);
|
|
setHWCOverlayStatus(ctx, yuvBufferCount);
|
|
return ret;
|
|
}
|
|
|
|
static int hwc_device_close(struct hw_device_t *dev)
|
|
{
|
|
if(!dev) {
|
|
LOGE("hwc_device_close null device pointer");
|
|
return -1;
|
|
}
|
|
|
|
struct hwc_context_t* ctx = (struct hwc_context_t*)dev;
|
|
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(
|
|
ctx->device.common.module);
|
|
// Close the overlay and copybit modules
|
|
if(hwcModule->copybitEngine) {
|
|
copybit_close(hwcModule->copybitEngine);
|
|
hwcModule->copybitEngine = NULL;
|
|
}
|
|
if(hwcModule->fbDevice) {
|
|
framebuffer_close(hwcModule->fbDevice);
|
|
hwcModule->fbDevice = NULL;
|
|
}
|
|
|
|
if (ctx->previousOverlayHandle) {
|
|
if (GENLOCK_NO_ERROR != genlock_unlock_buffer(ctx->previousOverlayHandle)) {
|
|
LOGE("%s: genlock_unlock_buffer for the previous handle failed",
|
|
__FUNCTION__);
|
|
}
|
|
}
|
|
|
|
if (ctx) {
|
|
delete ctx->mOverlayLibObject;
|
|
ctx->mOverlayLibObject = NULL;
|
|
#ifdef COMPOSITION_BYPASS
|
|
for(int i = 0; i < MAX_BYPASS_LAYERS; i++) {
|
|
delete ctx->mOvUI[i];
|
|
}
|
|
#endif
|
|
free(ctx);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
static int hwc_module_initialize(struct private_hwc_module_t* hwcModule)
|
|
{
|
|
|
|
// Open the overlay and copybit modules
|
|
hw_module_t const *module;
|
|
if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) {
|
|
copybit_open(module, &(hwcModule->copybitEngine));
|
|
}
|
|
if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
|
|
framebuffer_open(module, &(hwcModule->fbDevice));
|
|
}
|
|
|
|
// get the current composition type
|
|
char property[PROPERTY_VALUE_MAX];
|
|
if (property_get("debug.sf.hw", property, NULL) > 0) {
|
|
if(atoi(property) == 0) {
|
|
//debug.sf.hw = 0
|
|
hwcModule->compositionType = COMPOSITION_TYPE_CPU;
|
|
} else { //debug.sf.hw = 1
|
|
// Get the composition type
|
|
property_get("debug.composition.type", property, NULL);
|
|
if (property == NULL) {
|
|
hwcModule->compositionType = COMPOSITION_TYPE_GPU;
|
|
} else if ((strncmp(property, "mdp", 3)) == 0) {
|
|
hwcModule->compositionType = COMPOSITION_TYPE_MDP;
|
|
} else if ((strncmp(property, "c2d", 3)) == 0) {
|
|
hwcModule->compositionType = COMPOSITION_TYPE_C2D;
|
|
} else if ((strncmp(property, "dyn", 3)) == 0) {
|
|
hwcModule->compositionType = COMPOSITION_TYPE_DYN;
|
|
} else {
|
|
hwcModule->compositionType = COMPOSITION_TYPE_GPU;
|
|
}
|
|
|
|
if(!hwcModule->copybitEngine)
|
|
hwcModule->compositionType = COMPOSITION_TYPE_GPU;
|
|
}
|
|
} else { //debug.sf.hw is not set. Use cpu composition
|
|
hwcModule->compositionType = COMPOSITION_TYPE_CPU;
|
|
}
|
|
|
|
//Check if composition bypass is enabled
|
|
if(property_get("ro.sf.compbypass.enable", property, NULL) > 0) {
|
|
if(atoi(property) == 1) {
|
|
hwcModule->isBypassEnabled = true;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
static int hwc_device_open(const struct hw_module_t* module, const char* name,
|
|
struct hw_device_t** device)
|
|
{
|
|
int status = -EINVAL;
|
|
if (!strcmp(name, HWC_HARDWARE_COMPOSER)) {
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>
|
|
(const_cast<hw_module_t*>(module));
|
|
|
|
hwc_module_initialize(hwcModule);
|
|
struct hwc_context_t *dev;
|
|
dev = (hwc_context_t*)malloc(sizeof(*dev));
|
|
|
|
/* initialize our state here */
|
|
memset(dev, 0, sizeof(*dev));
|
|
dev->mOverlayLibObject = new overlay::Overlay();
|
|
#ifdef COMPOSITION_BYPASS
|
|
for(int i = 0; i < MAX_BYPASS_LAYERS; i++) {
|
|
dev->mOvUI[i] = new overlay::OverlayUI();
|
|
}
|
|
dev->animCount = 0;
|
|
dev->bypassState = BYPASS_OFF;
|
|
#endif
|
|
|
|
#if defined HDMI_DUAL_DISPLAY
|
|
dev->mHDMIEnabled = false;
|
|
dev->pendingHDMI = false;
|
|
#endif
|
|
dev->previousOverlayHandle = NULL;
|
|
dev->hwcOverlayStatus = HWC_OVERLAY_CLOSED;
|
|
/* initialize the procs */
|
|
dev->device.common.tag = HARDWARE_DEVICE_TAG;
|
|
dev->device.common.version = 0;
|
|
dev->device.common.module = const_cast<hw_module_t*>(module);
|
|
dev->device.common.close = hwc_device_close;
|
|
|
|
dev->device.prepare = hwc_prepare;
|
|
dev->device.set = hwc_set;
|
|
dev->device.enableHDMIOutput = hwc_enableHDMIOutput;
|
|
*device = &dev->device.common;
|
|
|
|
status = 0;
|
|
}
|
|
return status;
|
|
}
|