cc5cb1781c
Add a new state and required implementation in new overlay to support playback of two videos using overlay. Add a new class VideoPIP to handle the pip feature. Change-Id: Ibce7044bc1216cba77bd952e191aed5472ed6737
605 lines
21 KiB
C++
605 lines
21 KiB
C++
/*
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* Copyright (c) 2011-2012, Code Aurora Forum. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Code Aurora Forum, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef OVERLAY_STATE_H
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#define OVERLAY_STATE_H
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#include "overlayUtils.h"
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#include "overlayImpl.h"
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#include "overlayRotator.h"
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#include "pipes/overlayGenPipe.h"
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#include "pipes/overlayVideoExtPipe.h"
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#include "pipes/overlayUIMirrorPipe.h"
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#include "pipes/overlay3DPipe.h"
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namespace overlay {
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/*
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* Used by Overlay class. Invokes each event
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* */
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class OverlayState : utils::NoCopy {
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public:
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/*ctor*/
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explicit OverlayState();
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/*dtor*/
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~OverlayState();
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/* return current state */
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utils::eOverlayState state() const;
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/* Hard reset to a new state. If the state is the same
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* as the current one, it would be a no-op */
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OverlayImplBase* reset(utils::eOverlayState s);
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/* Caller pass the state to the handleEvent function.
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* The input is the current OverlayImplBase*, and output is
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* a pointer to (possibly new) instance of OverlayImplBase
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* The eFormat can be 2D/3D etc. */
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OverlayImplBase* handleEvent(utils::eOverlayState s,
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OverlayImplBase* ov);
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/* Dump */
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void dump() const;
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private:
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/* Transitions from a state to a state. Default behavior is to move from an
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* old state to CLOSED and from CLOSED to a new state. Any impl wishing to
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* copy pipes should specialize this call */
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template<utils::eOverlayState FROM_STATE, utils::eOverlayState TO_STATE>
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OverlayImplBase* handle_from_to(OverlayImplBase* ov);
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/* Just a convenient intermediate function to bring down the number of
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* combinations arising from multiple states */
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template<utils::eOverlayState FROM_STATE>
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OverlayImplBase* handle_from(utils::eOverlayState toState,
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OverlayImplBase* ov);
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/* Substitues for partially specialized templated handle functions since the
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* standard doesn't allow partial specialization of functions */
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template<utils::eOverlayState FROM_STATE>
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OverlayImplBase* handle_xxx_to_CLOSED(OverlayImplBase* ov);
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template<utils::eOverlayState TO_STATE>
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OverlayImplBase* handle_CLOSED_to_xxx(OverlayImplBase* ov);
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/* States here */
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utils::eOverlayState mState;
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};
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//------------------------State Traits --------------------------
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// primary has nothing
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template <int STATE> struct StateTraits {};
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/*
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* For 3D_xxx we need channel ID besides the FBx since
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* get crop/position 3D need that to determine pos/crop
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* info.
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* */
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template <> struct StateTraits<utils::OV_2D_VIDEO_ON_PANEL>
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{
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typedef overlay::GenericPipe<utils::PRIMARY> pipe0; //prim video
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typedef overlay::NullPipe pipe1; // place holder
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typedef overlay::NullPipe pipe2; // place holder
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typedef Rotator rot0;
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typedef NullRotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1, pipe2> ovimpl;
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};
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template <> struct StateTraits<utils::OV_2D_VIDEO_ON_PANEL_TV>
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{
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typedef overlay::GenericPipe<utils::PRIMARY> pipe0; //prim video
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typedef overlay::VideoExtPipe pipe1; //ext video
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typedef overlay::GenericPipe<utils::EXTERNAL> pipe2; //ext subtitle
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typedef Rotator rot0;
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typedef Rotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1, pipe2> ovimpl;
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};
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template <> struct StateTraits<utils::OV_2D_VIDEO_ON_TV>
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{
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typedef overlay::NullPipe pipe0; //nothing on primary with mdp
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typedef overlay::VideoExtPipe pipe1; //ext video
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typedef overlay::GenericPipe<utils::EXTERNAL> pipe2; //ext subtitle
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typedef NullRotator rot0;
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typedef Rotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1, pipe2> ovimpl;
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};
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template <> struct StateTraits<utils::OV_3D_VIDEO_ON_2D_PANEL>
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{
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typedef overlay::M3DPrimaryPipe<utils::OV_PIPE0> pipe0;
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typedef overlay::NullPipe pipe1; // place holder
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typedef overlay::NullPipe pipe2; // place holder
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typedef Rotator rot0;
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typedef NullRotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0> ovimpl;
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};
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template <> struct StateTraits<utils::OV_3D_VIDEO_ON_3D_PANEL>
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{
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typedef overlay::S3DPrimaryPipe<utils::OV_PIPE0> pipe0;
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typedef overlay::S3DPrimaryPipe<utils::OV_PIPE1> pipe1;
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typedef overlay::NullPipe pipe2; // place holder
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typedef Rotator rot0;
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typedef Rotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1> ovimpl;
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};
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template <> struct StateTraits<utils::OV_3D_VIDEO_ON_3D_TV>
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{
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typedef overlay::S3DExtPipe<utils::OV_PIPE0> pipe0;
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typedef overlay::S3DExtPipe<utils::OV_PIPE1> pipe1;
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typedef overlay::NullPipe pipe2; // place holder
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typedef NullRotator rot0;
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typedef NullRotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1> ovimpl;
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};
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template <> struct StateTraits<utils::OV_3D_VIDEO_ON_2D_PANEL_2D_TV>
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{
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typedef overlay::M3DPrimaryPipe<utils::OV_PIPE0> pipe0;
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typedef overlay::M3DExtPipe<utils::OV_PIPE1> pipe1;
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typedef overlay::NullPipe pipe2; // place holder
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typedef Rotator rot0;
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typedef NullRotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1> ovimpl;
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};
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template <> struct StateTraits<utils::OV_2D_PIP_VIDEO_ON_PANEL>
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{
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typedef overlay::GenericPipe<utils::PRIMARY> pipe0; //prim video
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typedef overlay::GenericPipe<utils::PRIMARY> pipe1; //PIP video
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typedef overlay::NullPipe pipe2; // place holder
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typedef Rotator rot0;
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typedef Rotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1> ovimpl;
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};
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template <> struct StateTraits<utils::OV_UI_MIRROR>
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{
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typedef overlay::UIMirrorPipe pipe0;
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typedef overlay::NullPipe pipe1; // place holder
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typedef overlay::NullPipe pipe2; // place holder
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typedef Rotator rot0;
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typedef NullRotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1, pipe2> ovimpl;
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};
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template <> struct StateTraits<utils::OV_2D_TRUE_UI_MIRROR>
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{
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typedef overlay::GenericPipe<utils::PRIMARY> pipe0;
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typedef overlay::VideoExtPipe pipe1;
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typedef overlay::UIMirrorPipe pipe2;
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typedef Rotator rot0;
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typedef Rotator rot1;
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typedef Rotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1, pipe2> ovimpl;
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};
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template <> struct StateTraits<utils::OV_BYPASS_1_LAYER>
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{
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typedef overlay::GenericPipe<utils::PRIMARY> pipe0;
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typedef overlay::NullPipe pipe1; // place holder
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typedef overlay::NullPipe pipe2; // place holder
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typedef NullRotator rot0;
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typedef NullRotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1, pipe2> ovimpl;
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};
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template <> struct StateTraits<utils::OV_BYPASS_2_LAYER>
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{
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typedef overlay::GenericPipe<utils::PRIMARY> pipe0;
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typedef overlay::GenericPipe<utils::PRIMARY> pipe1;
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typedef overlay::NullPipe pipe2; // place holder
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typedef NullRotator rot0;
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typedef NullRotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1, pipe2> ovimpl;
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};
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template <> struct StateTraits<utils::OV_BYPASS_3_LAYER>
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{
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typedef overlay::GenericPipe<utils::PRIMARY> pipe0;
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typedef overlay::GenericPipe<utils::PRIMARY> pipe1;
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typedef overlay::GenericPipe<utils::PRIMARY> pipe2;
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typedef NullRotator rot0;
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typedef NullRotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1, pipe2> ovimpl;
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};
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template <> struct StateTraits<utils::OV_DUAL_DISP>
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{
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typedef overlay::GenericPipe<utils::EXTERNAL> pipe0;
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typedef overlay::NullPipe pipe1;
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typedef overlay::NullPipe pipe2;
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typedef NullRotator rot0;
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typedef NullRotator rot1;
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typedef NullRotator rot2;
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typedef overlay::OverlayImpl<pipe0, pipe1, pipe2> ovimpl;
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};
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//------------------------Inlines --------------------------------
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inline OverlayState::OverlayState() : mState(utils::OV_CLOSED){}
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inline OverlayState::~OverlayState() {}
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inline utils::eOverlayState OverlayState::state() const { return mState; }
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inline OverlayImplBase* OverlayState::reset(utils::eOverlayState s) {
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return handleEvent(s, 0);
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}
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inline void OverlayState::dump() const {
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ALOGE("== Dump state %d start/end ==", mState);
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}
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inline OverlayImplBase* OverlayState::handleEvent(utils::eOverlayState toState,
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OverlayImplBase* ov)
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{
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OverlayImplBase* newov = ov; // at least, we return the same
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if (mState != toState) {
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ALOGD_IF(DEBUG_OVERLAY, "%s: state changed %s-->%s",
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__FUNCTION__, getStateString(mState), getStateString(toState));
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} else {
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ALOGD_IF(DEBUG_OVERLAY, "%s: no state change, state=%s",
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__FUNCTION__, getStateString(toState));
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return newov;
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}
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switch(mState)
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{
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case utils::OV_CLOSED:
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newov = handle_from<utils::OV_CLOSED>(toState, ov);
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break;
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case utils::OV_2D_VIDEO_ON_PANEL:
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newov = handle_from<utils::OV_2D_VIDEO_ON_PANEL>(toState, ov);
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break;
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case utils::OV_2D_VIDEO_ON_PANEL_TV:
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newov = handle_from<utils::OV_2D_VIDEO_ON_PANEL_TV>(toState, ov);
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break;
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case utils::OV_2D_VIDEO_ON_TV:
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newov = handle_from<utils::OV_2D_VIDEO_ON_TV>(toState, ov);
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break;
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case utils::OV_3D_VIDEO_ON_2D_PANEL:
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newov = handle_from<utils::OV_3D_VIDEO_ON_2D_PANEL>(toState, ov);
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break;
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case utils::OV_3D_VIDEO_ON_3D_PANEL:
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newov = handle_from<utils::OV_3D_VIDEO_ON_3D_PANEL>(toState, ov);
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break;
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case utils::OV_3D_VIDEO_ON_3D_TV:
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newov = handle_from<utils::OV_3D_VIDEO_ON_3D_TV>(toState, ov);
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break;
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case utils::OV_3D_VIDEO_ON_2D_PANEL_2D_TV:
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newov = handle_from<utils::OV_3D_VIDEO_ON_2D_PANEL_2D_TV>(toState,
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ov);
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break;
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case utils::OV_2D_PIP_VIDEO_ON_PANEL:
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newov = handle_from<utils::OV_2D_PIP_VIDEO_ON_PANEL>(toState,ov);
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break;
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case utils::OV_UI_MIRROR:
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newov = handle_from<utils::OV_UI_MIRROR>(toState, ov);
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break;
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case utils::OV_2D_TRUE_UI_MIRROR:
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newov = handle_from<utils::OV_2D_TRUE_UI_MIRROR>(toState, ov);
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break;
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case utils::OV_BYPASS_1_LAYER:
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newov = handle_from<utils::OV_BYPASS_1_LAYER>(toState, ov);
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break;
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case utils::OV_BYPASS_2_LAYER:
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newov = handle_from<utils::OV_BYPASS_2_LAYER>(toState, ov);
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break;
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case utils::OV_BYPASS_3_LAYER:
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newov = handle_from<utils::OV_BYPASS_3_LAYER>(toState, ov);
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break;
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case utils::OV_DUAL_DISP:
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newov = handle_from<utils::OV_DUAL_DISP>(toState, ov);
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break;
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default:
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OVASSERT(1 == 0, "%s: unknown state = %d", __FUNCTION__, mState);
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}
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return newov;
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}
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template <utils::eOverlayState FROM_STATE>
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inline OverlayImplBase* OverlayState::handle_from(utils::eOverlayState toState,
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OverlayImplBase* ov) {
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switch(toState)
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{
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case utils::OV_CLOSED:
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ov = handle_xxx_to_CLOSED<FROM_STATE>(ov);
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break;
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case utils::OV_2D_VIDEO_ON_PANEL:
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ov = handle_from_to<FROM_STATE, utils::OV_2D_VIDEO_ON_PANEL>(ov);
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break;
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case utils::OV_2D_VIDEO_ON_PANEL_TV:
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ov = handle_from_to<FROM_STATE, utils::OV_2D_VIDEO_ON_PANEL_TV>(ov);
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break;
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case utils::OV_2D_VIDEO_ON_TV:
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ov = handle_from_to<FROM_STATE, utils::OV_2D_VIDEO_ON_TV>(ov);
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break;
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case utils::OV_3D_VIDEO_ON_2D_PANEL:
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ov = handle_from_to<FROM_STATE, utils::OV_3D_VIDEO_ON_2D_PANEL>(ov);
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break;
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case utils::OV_3D_VIDEO_ON_3D_PANEL:
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ov = handle_from_to<FROM_STATE, utils::OV_3D_VIDEO_ON_3D_PANEL>(ov);
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break;
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case utils::OV_3D_VIDEO_ON_3D_TV:
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ov = handle_from_to<FROM_STATE, utils::OV_3D_VIDEO_ON_3D_TV>(ov);
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break;
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case utils::OV_3D_VIDEO_ON_2D_PANEL_2D_TV:
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ov = handle_from_to<FROM_STATE,
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utils::OV_3D_VIDEO_ON_2D_PANEL_2D_TV>(ov);
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break;
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case utils::OV_2D_PIP_VIDEO_ON_PANEL:
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ov = handle_from_to<FROM_STATE, utils::OV_2D_PIP_VIDEO_ON_PANEL>(ov);
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break;
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case utils::OV_UI_MIRROR:
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ov = handle_from_to<FROM_STATE, utils::OV_UI_MIRROR>(ov);
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break;
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case utils::OV_2D_TRUE_UI_MIRROR:
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ov = handle_from_to<FROM_STATE, utils::OV_2D_TRUE_UI_MIRROR>(ov);
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break;
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case utils::OV_BYPASS_1_LAYER:
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ov = handle_from_to<FROM_STATE, utils::OV_BYPASS_1_LAYER>(ov);
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break;
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case utils::OV_BYPASS_2_LAYER:
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ov = handle_from_to<FROM_STATE, utils::OV_BYPASS_2_LAYER>(ov);
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break;
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case utils::OV_BYPASS_3_LAYER:
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ov = handle_from_to<FROM_STATE, utils::OV_BYPASS_3_LAYER>(ov);
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break;
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case utils::OV_DUAL_DISP:
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ov = handle_from_to<FROM_STATE, utils::OV_DUAL_DISP>(ov);
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break;
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default:
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OVASSERT(1 == 0, "%s: unknown state = %d", __FUNCTION__, toState);
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}
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mState = toState;
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return ov;
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}
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/* Transition default from any to any. Does in two steps.
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* Moves from OLD to CLOSED and then from CLOSED to NEW
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*/
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template<utils::eOverlayState FROM_STATE, utils::eOverlayState TO_STATE>
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inline OverlayImplBase* OverlayState::handle_from_to(OverlayImplBase* ov) {
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handle_xxx_to_CLOSED<FROM_STATE>(ov);
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return handle_CLOSED_to_xxx<TO_STATE>(ov);
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}
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//---------------Specializations-------------
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/* Transition from CLOSED to ANY */
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template<utils::eOverlayState TO_STATE>
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inline OverlayImplBase* OverlayState::handle_CLOSED_to_xxx(
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OverlayImplBase* /*ignored*/) {
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//If going from CLOSED to CLOSED, nothing to do.
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if(TO_STATE == utils::OV_CLOSED) return NULL;
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ALOGD("FROM_STATE = %s TO_STATE = %s",
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utils::getStateString(utils::OV_CLOSED),
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utils::getStateString(TO_STATE));
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OverlayImplBase* ov = new typename StateTraits<TO_STATE>::ovimpl;
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RotatorBase* rot0 = new typename StateTraits<TO_STATE>::rot0;
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RotatorBase* rot1 = new typename StateTraits<TO_STATE>::rot1;
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RotatorBase* rot2 = new typename StateTraits<TO_STATE>::rot2;
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if(!ov->init(rot0, rot1, rot2)) {
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ALOGE("Overlay failed to init in state %d", TO_STATE);
|
|
return 0;
|
|
}
|
|
return ov;
|
|
}
|
|
|
|
/* Transition from ANY to CLOSED */
|
|
template<utils::eOverlayState FROM_STATE>
|
|
inline OverlayImplBase* OverlayState::handle_xxx_to_CLOSED(OverlayImplBase* ov)
|
|
{
|
|
//If going from CLOSED to CLOSED, nothing to do.
|
|
if(FROM_STATE == utils::OV_CLOSED) return NULL;
|
|
ALOGD("FROM_STATE = %s TO_STATE = %s",
|
|
utils::getStateString(FROM_STATE),
|
|
utils::getStateString(utils::OV_CLOSED));
|
|
OVASSERT(ov, "%s: ov is null", __FUNCTION__);
|
|
if(!ov->close()) {
|
|
ALOGE("%s: Failed to ov close", __FUNCTION__);
|
|
}
|
|
delete ov;
|
|
ov = 0;
|
|
return 0;
|
|
}
|
|
|
|
/* Transition from 2D_VIDEO_ON_PANEL to 2D_VIDEO_ON_PANEL_TV */
|
|
template<>
|
|
inline OverlayImplBase* OverlayState::handle_from_to<
|
|
utils::OV_2D_VIDEO_ON_PANEL,
|
|
utils::OV_2D_VIDEO_ON_PANEL_TV>(
|
|
OverlayImplBase* ov) {
|
|
OVASSERT(ov, "%s: ov is null", __FUNCTION__);
|
|
ALOGD("FROM_STATE = %s TO_STATE = %s",
|
|
utils::getStateString(utils::OV_2D_VIDEO_ON_PANEL),
|
|
utils::getStateString(utils::OV_2D_VIDEO_ON_PANEL_TV));
|
|
// Create new ovimpl based on new state
|
|
typedef StateTraits<utils::OV_2D_VIDEO_ON_PANEL_TV> NewState;
|
|
OverlayImplBase* newov = new NewState::ovimpl;
|
|
|
|
//copy pipe0/rot0 (primary video)
|
|
newov->copyOvPipe(ov, utils::OV_PIPE0);
|
|
//close old pipe1, create new pipe1
|
|
ov->closePipe(utils::OV_PIPE1);
|
|
RotatorBase* rot1 = new NewState::rot1;
|
|
newov->initPipe(rot1, utils::OV_PIPE1);
|
|
//close old pipe2, create new pipe2
|
|
ov->closePipe(utils::OV_PIPE2);
|
|
RotatorBase* rot2 = new NewState::rot2;
|
|
newov->initPipe(rot2, utils::OV_PIPE2);
|
|
// All pipes are copied or deleted so no more need for previous ovimpl
|
|
delete ov;
|
|
ov = 0;
|
|
return newov;
|
|
}
|
|
|
|
/* Transition from 2D_VIDEO_ON_PANEL_TV to 2D_VIDEO_ON_PANEL */
|
|
template<>
|
|
inline OverlayImplBase* OverlayState::handle_from_to<
|
|
utils::OV_2D_VIDEO_ON_PANEL_TV,
|
|
utils::OV_2D_VIDEO_ON_PANEL>(
|
|
OverlayImplBase* ov) {
|
|
OVASSERT(ov, "%s: ov is null", __FUNCTION__);
|
|
ALOGD("FROM_STATE = %s TO_STATE = %s",
|
|
utils::getStateString(utils::OV_2D_VIDEO_ON_PANEL_TV),
|
|
utils::getStateString(utils::OV_2D_VIDEO_ON_PANEL));
|
|
|
|
// Create new ovimpl based on new state
|
|
typedef StateTraits<utils::OV_2D_VIDEO_ON_PANEL> NewState;
|
|
OverlayImplBase* newov = new NewState::ovimpl;
|
|
|
|
//copy pipe0/rot0 (primary video)
|
|
newov->copyOvPipe(ov, utils::OV_PIPE0);
|
|
//close old pipe1, create new pipe1
|
|
ov->closePipe(utils::OV_PIPE1);
|
|
RotatorBase* rot1 = new NewState::rot1;
|
|
newov->initPipe(rot1, utils::OV_PIPE1);
|
|
//close old pipe2, create new pipe2
|
|
ov->closePipe(utils::OV_PIPE2);
|
|
RotatorBase* rot2 = new NewState::rot2;
|
|
newov->initPipe(rot2, utils::OV_PIPE2);
|
|
// All pipes are copied or deleted so no more need for previous ovimpl
|
|
delete ov;
|
|
ov = 0;
|
|
return newov;
|
|
}
|
|
|
|
/* Transition from 2D_VIDEO_ON_PANEL_TV to 2D_VIDEO_ON_TV */
|
|
template<>
|
|
inline OverlayImplBase* OverlayState::handle_from_to<
|
|
utils::OV_2D_VIDEO_ON_PANEL_TV,
|
|
utils::OV_2D_VIDEO_ON_TV>(
|
|
OverlayImplBase* ov) {
|
|
OVASSERT(ov, "%s: ov is null", __FUNCTION__);
|
|
ALOGD("FROM_STATE = %s TO_STATE = %s",
|
|
utils::getStateString(utils::OV_2D_VIDEO_ON_PANEL_TV),
|
|
utils::getStateString(utils::OV_2D_VIDEO_ON_TV));
|
|
|
|
// Create new ovimpl based on new state
|
|
typedef StateTraits<utils::OV_2D_VIDEO_ON_TV> NewState;
|
|
OverlayImplBase* newov = new NewState::ovimpl;
|
|
|
|
//close old pipe0, create new pipe0
|
|
ov->closePipe(utils::OV_PIPE0);
|
|
RotatorBase* rot0 = new NewState::rot0;
|
|
newov->initPipe(rot0, utils::OV_PIPE0);
|
|
//copy pipe1/rot1 (ext video)
|
|
newov->copyOvPipe(ov, utils::OV_PIPE1);
|
|
//copy pipe2/rot2 (ext cc)
|
|
newov->copyOvPipe(ov, utils::OV_PIPE2);
|
|
// All pipes are copied or deleted so no more need for previous ovimpl
|
|
delete ov;
|
|
ov = 0;
|
|
return newov;
|
|
}
|
|
|
|
/* Transition from 2D_VIDEO_ON_TV to 2D_VIDEO_ON_PANEL_TV */
|
|
template<>
|
|
inline OverlayImplBase* OverlayState::handle_from_to<
|
|
utils::OV_2D_VIDEO_ON_TV,
|
|
utils::OV_2D_VIDEO_ON_PANEL_TV>(
|
|
OverlayImplBase* ov) {
|
|
OVASSERT(ov, "%s: ov is null", __FUNCTION__);
|
|
ALOGD("FROM_STATE = %s TO_STATE = %s",
|
|
utils::getStateString(utils::OV_2D_VIDEO_ON_TV),
|
|
utils::getStateString(utils::OV_2D_VIDEO_ON_PANEL_TV));
|
|
|
|
// Create new ovimpl based on new state
|
|
typedef StateTraits<utils::OV_2D_VIDEO_ON_PANEL_TV> NewState;
|
|
OverlayImplBase* newov = new NewState::ovimpl;
|
|
|
|
//close old pipe0, create new pipe0
|
|
ov->closePipe(utils::OV_PIPE0);
|
|
RotatorBase* rot0 = new NewState::rot0;
|
|
newov->initPipe(rot0, utils::OV_PIPE0);
|
|
//copy pipe1/rot1 (ext video)
|
|
newov->copyOvPipe(ov, utils::OV_PIPE1);
|
|
//copy pipe2/rot2 (ext cc)
|
|
newov->copyOvPipe(ov, utils::OV_PIPE2);
|
|
// All pipes are copied or deleted so no more need for previous ovimpl
|
|
delete ov;
|
|
ov = 0;
|
|
return newov;
|
|
}
|
|
|
|
} // overlay
|
|
|
|
#endif // OVERLAY_STATE_H
|