/* * Copyright (C) 2008 The Android Open Source Project * Copyright (c) 2010-2011, Code Aurora Forum. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef GRALLOC_PRIV_H_ #define GRALLOC_PRIV_H_ #include #include #include #include #include #include #include #include #include #if defined(__cplusplus) && defined(HDMI_DUAL_DISPLAY) #include "overlayLib.h" #include "overlayLibUI.h" using namespace overlay; #endif enum { /* gralloc usage bit indicating a pmem_adsp allocation should be used */ GRALLOC_USAGE_PRIVATE_PMEM_ADSP = GRALLOC_USAGE_PRIVATE_0, GRALLOC_USAGE_PRIVATE_PMEM = GRALLOC_USAGE_PRIVATE_1, }; /* numbers of max buffers for page flipping */ #define NUM_FRAMEBUFFERS_MIN 2 #define NUM_FRAMEBUFFERS_MAX 3 /* number of default bufers for page flipping */ #define NUM_DEF_FRAME_BUFFERS 2 #define NO_SURFACEFLINGER_SWAPINTERVAL #define INTERLACE_MASK 0x80 /*****************************************************************************/ #ifdef __cplusplus template struct Node { T data; Node *next; }; template class Queue { public: Queue(): front(NULL), back(NULL), len(0) {dummy = new T;} ~Queue() { clear(); delete dummy; } void push(const T& item) //add an item to the back of the queue { if(len != 0) { //if the queue is not empty back->next = new Node; //create a new node back = back->next; //set the new node as the back node back->data = item; back->next = NULL; } else { back = new Node; back->data = item; back->next = NULL; front = back; } len++; } void pop() //remove the first item from the queue { if (isEmpty()) return; //if the queue is empty, no node to dequeue T item = front->data; Node *tmp = front; front = front->next; delete tmp; if(front == NULL) //if the queue is empty, update the back pointer back = NULL; len--; return; } T& getHeadValue() const //return the value of the first item in the queue { //without modification to the structure if (isEmpty()) { LOGE("Error can't get head of empty queue"); return *dummy; } return front->data; } bool isEmpty() const //returns true if no elements are in the queue { return (front == NULL); } size_t size() const //returns the amount of elements in the queue { return len; } private: Node *front; Node *back; size_t len; void clear() { while (!isEmpty()) pop(); } T *dummy; }; #endif enum { /* OEM specific HAL formats */ //HAL_PIXEL_FORMAT_YCbCr_422_SP = 0x100, // defined in hardware.h //HAL_PIXEL_FORMAT_YCrCb_420_SP = 0x101, // defined in hardware.h HAL_PIXEL_FORMAT_YCbCr_422_P = 0x102, HAL_PIXEL_FORMAT_YCbCr_420_P = 0x103, //HAL_PIXEL_FORMAT_YCbCr_422_I = 0x104, // defined in hardware.h HAL_PIXEL_FORMAT_YCbCr_420_I = 0x105, HAL_PIXEL_FORMAT_CbYCrY_422_I = 0x106, HAL_PIXEL_FORMAT_CbYCrY_420_I = 0x107, HAL_PIXEL_FORMAT_YCbCr_420_SP_TILED = 0x108, HAL_PIXEL_FORMAT_YCbCr_420_SP = 0x109, HAL_PIXEL_FORMAT_YCrCb_420_SP_ADRENO = 0x10A, HAL_PIXEL_FORMAT_YCrCb_422_SP = 0x10B, HAL_PIXEL_FORMAT_R_8 = 0x10D, HAL_PIXEL_FORMAT_RG_88 = 0x10E, HAL_PIXEL_FORMAT_INTERLACE = 0x180, }; /* possible formats for 3D content*/ enum { HAL_NO_3D = 0x0000, HAL_3D_IN_SIDE_BY_SIDE_L_R = 0x10000, HAL_3D_IN_TOP_BOTTOM = 0x20000, HAL_3D_IN_INTERLEAVE = 0x40000, HAL_3D_IN_SIDE_BY_SIDE_R_L = 0x80000, HAL_3D_OUT_SIDE_BY_SIDE = 0x1000, HAL_3D_OUT_TOP_BOTTOM = 0x2000, HAL_3D_OUT_INTERLEAVE = 0x4000, HAL_3D_OUT_MONOSCOPIC = 0x8000 }; /*****************************************************************************/ struct private_module_t; struct private_handle_t; struct PmemAllocator; struct qbuf_t { buffer_handle_t buf; int idx; }; enum buf_state { SUB, REF, AVL }; struct avail_t { pthread_mutex_t lock; pthread_cond_t cond; #ifdef __cplusplus bool is_avail; buf_state state; #endif }; struct private_module_t { gralloc_module_t base; struct private_handle_t* framebuffer; uint32_t fbFormat; uint32_t flags; uint32_t numBuffers; uint32_t bufferMask; pthread_mutex_t lock; buffer_handle_t currentBuffer; struct fb_var_screeninfo info; struct fb_fix_screeninfo finfo; float xdpi; float ydpi; float fps; int swapInterval; #ifdef __cplusplus Queue disp; // non-empty when buffer is ready for display #endif int currentIdx; struct avail_t avail[NUM_FRAMEBUFFERS_MAX]; pthread_mutex_t qlock; pthread_cond_t qpost; enum { // flag to indicate we'll post this buffer PRIV_USAGE_LOCKED_FOR_POST = 0x80000000, PRIV_MIN_SWAP_INTERVAL = 0, PRIV_MAX_SWAP_INTERVAL = 1, }; #if defined(__cplusplus) && defined(HDMI_DUAL_DISPLAY) Overlay* pobjOverlay; int orientation; bool videoOverlay; uint32_t currentOffset; bool enableHDMIOutput; bool exitHDMIUILoop; float actionsafeWidthRatio; float actionsafeHeightRatio; bool hdmiStateChanged; pthread_mutex_t overlayLock; pthread_cond_t overlayPost; /* * Comp. bypass specific variables * pobjOverlayUI - UI overlay channel for comp. bypass. */ OverlayUI* pobjOverlayUI; #endif }; /*****************************************************************************/ #ifdef __cplusplus struct private_handle_t : public native_handle { #else struct private_handle_t { native_handle_t nativeHandle; #endif enum { PRIV_FLAGS_FRAMEBUFFER = 0x00000001, PRIV_FLAGS_USES_PMEM = 0x00000002, PRIV_FLAGS_USES_PMEM_ADSP = 0x00000004, PRIV_FLAGS_NEEDS_FLUSH = 0x00000008, PRIV_FLAGS_USES_ASHMEM = 0x00000010, }; enum { LOCK_STATE_WRITE = 1<<31, LOCK_STATE_MAPPED = 1<<30, LOCK_STATE_READ_MASK = 0x3FFFFFFF }; // file-descriptors int fd; // ints int magic; int flags; int size; int offset; int gpu_fd; // stored as an int, b/c we don't want it marshalled // FIXME: the attributes below should be out-of-line int base; int lockState; int writeOwner; int gpuaddr; // The gpu address mapped into the mmu. If using ashmem, set to 0 They don't care int pid; #ifdef __cplusplus static const int sNumInts = 10; static const int sNumFds = 1; static const int sMagic = 'gmsm'; private_handle_t(int fd, int size, int flags) : fd(fd), magic(sMagic), flags(flags), size(size), offset(0), gpu_fd(-1), base(0), lockState(0), writeOwner(0), gpuaddr(0), pid(getpid()) { version = sizeof(native_handle); numInts = sNumInts; numFds = sNumFds; } ~private_handle_t() { magic = 0; } bool usesPhysicallyContiguousMemory() { return (flags & PRIV_FLAGS_USES_PMEM) != 0; } static int validate(const native_handle* h) { const private_handle_t* hnd = (const private_handle_t*)h; if (!h || h->version != sizeof(native_handle) || h->numInts != sNumInts || h->numFds != sNumFds || hnd->magic != sMagic) { LOGE("invalid gralloc handle (at %p)", h); return -EINVAL; } return 0; } static private_handle_t* dynamicCast(const native_handle* in) { if (validate(in) == 0) { return (private_handle_t*) in; } return NULL; } #endif }; #endif /* GRALLOC_PRIV_H_ */