/*
 * Copyright (C) 2008 The Android Open Source Project
* Copyright (c) 2010-2012 Code Aurora Forum. All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <sys/mman.h>

#include <dlfcn.h>

#include <cutils/ashmem.h>
#include <cutils/log.h>
#include <cutils/properties.h>
#include <utils/Timers.h>

#include <hardware/hardware.h>
#include <hardware/gralloc.h>

#include <fcntl.h>
#include <errno.h>
#include <sys/ioctl.h>
#include <string.h>
#include <stdlib.h>
#include <pthread.h>
#include <utils/Timers.h>

#include <cutils/log.h>
#include <cutils/atomic.h>

#include <linux/fb.h>
#include <linux/msm_mdp.h>

#include <GLES/gl.h>

#include "gralloc_priv.h"
#include "gr.h"
#ifdef NO_SURFACEFLINGER_SWAPINTERVAL
#include <cutils/properties.h>
#endif

#include <utils/profiler.h>

#define FB_DEBUG 0

#if defined(HDMI_DUAL_DISPLAY)
#define EVEN_OUT(x) if (x & 0x0001) {x--;}
using overlay::Overlay;
/** min of int a, b */
static inline int min(int a, int b) {
    return (a<b) ? a : b;
}
/** max of int a, b */
static inline int max(int a, int b) {
    return (a>b) ? a : b;
}
#endif

char framebufferStateName[] = {'S', 'R', 'A'};

/*****************************************************************************/

enum {
    MDDI_PANEL = '1',
    EBI2_PANEL = '2',
    LCDC_PANEL = '3',
    EXT_MDDI_PANEL = '4',
    TV_PANEL = '5'
};

enum {
    PAGE_FLIP = 0x00000001,
    LOCKED = 0x00000002
};

struct fb_context_t {
    framebuffer_device_t  device;
};

static int neworientation;

/*****************************************************************************/

static void
msm_copy_buffer(buffer_handle_t handle, int fd,
                int width, int height, int format,
                int x, int y, int w, int h);

static int fb_setSwapInterval(struct framebuffer_device_t* dev,
            int interval)
{
    char pval[PROPERTY_VALUE_MAX];
    property_get("debug.egl.swapinterval", pval, "-1");
    int property_interval = atoi(pval);
    if (property_interval >= 0)
        interval = property_interval;

    fb_context_t* ctx = (fb_context_t*)dev;
    private_module_t* m = reinterpret_cast<private_module_t*>(
            dev->common.module);
    if (interval < dev->minSwapInterval || interval > dev->maxSwapInterval)
        return -EINVAL;

    m->swapInterval = interval;
    return 0;
}

static int fb_setUpdateRect(struct framebuffer_device_t* dev,
        int l, int t, int w, int h)
{
    if (((w|h) <= 0) || ((l|t)<0))
        return -EINVAL;
    fb_context_t* ctx = (fb_context_t*)dev;
    private_module_t* m = reinterpret_cast<private_module_t*>(
            dev->common.module);
    m->info.reserved[0] = 0x54445055; // "UPDT";
    m->info.reserved[1] = (uint16_t)l | ((uint32_t)t << 16);
    m->info.reserved[2] = (uint16_t)(l+w) | ((uint32_t)(t+h) << 16);
    return 0;
}

static void *disp_loop(void *ptr)
{
    struct qbuf_t nxtBuf;
    static int cur_buf=-1;
    private_module_t *m = reinterpret_cast<private_module_t*>(ptr);

    while (1) {
        pthread_mutex_lock(&(m->qlock));

        // wait (sleep) while display queue is empty;
        if (m->disp.isEmpty()) {
            pthread_cond_wait(&(m->qpost),&(m->qlock));
        }

        // dequeue next buff to display and lock it
        nxtBuf = m->disp.getHeadValue();
        m->disp.pop();
        pthread_mutex_unlock(&(m->qlock));

        // post buf out to display synchronously
        private_handle_t const* hnd = reinterpret_cast<private_handle_t const*>
                                                (nxtBuf.buf);
        const size_t offset = hnd->base - m->framebuffer->base;
        m->info.activate = FB_ACTIVATE_VBL;
        m->info.yoffset = offset / m->finfo.line_length;

#if defined(HDMI_DUAL_DISPLAY)
        pthread_mutex_lock(&m->overlayLock);
        m->orientation = neworientation;
        m->currentOffset = offset;
        m->hdmiStateChanged = true;
        pthread_cond_signal(&(m->overlayPost));
        pthread_mutex_unlock(&m->overlayLock);
#endif
        if (ioctl(m->framebuffer->fd, FBIOPUT_VSCREENINFO, &m->info) == -1) {
            LOGE("ERROR FBIOPUT_VSCREENINFO failed; frame not displayed");
        }

        CALC_FPS();

        if (cur_buf == -1) {
            int nxtAvail = ((nxtBuf.idx + 1) % m->numBuffers);
            pthread_mutex_lock(&(m->avail[nxtBuf.idx].lock));
            m->avail[nxtBuf.idx].is_avail = true;
            m->avail[nxtBuf.idx].state = REF;
            pthread_cond_broadcast(&(m->avail[nxtBuf.idx].cond));
            pthread_mutex_unlock(&(m->avail[nxtBuf.idx].lock));
        } else {
            pthread_mutex_lock(&(m->avail[nxtBuf.idx].lock));
            if (m->avail[nxtBuf.idx].state != SUB) {
                LOGE_IF(m->swapInterval != 0, "[%d] state %c, expected %c", nxtBuf.idx,
                    framebufferStateName[m->avail[nxtBuf.idx].state],
                    framebufferStateName[SUB]);
            }
            m->avail[nxtBuf.idx].state = REF;
            pthread_mutex_unlock(&(m->avail[nxtBuf.idx].lock));

            pthread_mutex_lock(&(m->avail[cur_buf].lock));
            m->avail[cur_buf].is_avail = true;
            if (m->avail[cur_buf].state != REF) {
                LOGE_IF(m->swapInterval != 0, "[%d] state %c, expected %c", cur_buf,
                    framebufferStateName[m->avail[cur_buf].state],
                    framebufferStateName[REF]);
            }
            m->avail[cur_buf].state = AVL;
            pthread_cond_broadcast(&(m->avail[cur_buf].cond));
            pthread_mutex_unlock(&(m->avail[cur_buf].lock));
        }
        cur_buf = nxtBuf.idx;
    }
    return NULL;
}

#if defined(HDMI_DUAL_DISPLAY)
static int closeHDMIChannel(private_module_t* m)
{
    Overlay* pTemp = m->pobjOverlay;
    if(pTemp != NULL)
        pTemp->closeChannel();
    return 0;
}

static void getSecondaryDisplayDestinationInfo(private_module_t* m, overlay_rect&
                                rect, int& orientation)
{
    Overlay* pTemp = m->pobjOverlay;
    int width = pTemp->getFBWidth();
    int height = pTemp->getFBHeight();
    int fbwidth = m->info.xres, fbheight = m->info.yres;
    rect.x = 0; rect.y = 0;
    rect.w = width; rect.h = height;
    int rot = m->orientation;
    switch(rot) {
        // ROT_0
        case 0:
        // ROT_180
        case HAL_TRANSFORM_ROT_180:
            pTemp->getAspectRatioPosition(fbwidth, fbheight,
                                                   &rect);
            if(rot ==  HAL_TRANSFORM_ROT_180)
                orientation = HAL_TRANSFORM_ROT_180;
            else
                orientation  = 0;
            break;
            // ROT_90
        case HAL_TRANSFORM_ROT_90:
            // ROT_270
        case HAL_TRANSFORM_ROT_270:
            //Calculate the Aspectratio for the UI
            //in the landscape mode
            //Width and height will be swapped as there
            //is rotation
            pTemp->getAspectRatioPosition(fbheight, fbwidth,
                    &rect);

            if(rot == HAL_TRANSFORM_ROT_90)
                orientation = HAL_TRANSFORM_ROT_270;
            else if(rot == HAL_TRANSFORM_ROT_270)
                orientation = HAL_TRANSFORM_ROT_90;
            break;
    }
    return;
}

static void *hdmi_ui_loop(void *ptr)
{
    private_module_t* m = reinterpret_cast<private_module_t*>(
            ptr);
    while (1) {
        pthread_mutex_lock(&m->overlayLock);
        while(!(m->hdmiStateChanged))
            pthread_cond_wait(&(m->overlayPost), &(m->overlayLock));
        m->hdmiStateChanged = false;
        if (m->exitHDMIUILoop) {
            pthread_mutex_unlock(&m->overlayLock);
            return NULL;
        }
        bool waitForVsync = true;
        int flags = WAIT_FOR_VSYNC;
        if (m->pobjOverlay) {
            Overlay* pTemp = m->pobjOverlay;
            if (m->hdmiMirroringState == HDMI_NO_MIRRORING)
                closeHDMIChannel(m);
            else if(m->hdmiMirroringState == HDMI_UI_MIRRORING) {
                if (!pTemp->isChannelUP()) {
                   int alignedW = ALIGN(m->info.xres, 32);

                   private_handle_t const* hnd =
                      reinterpret_cast<private_handle_t const*>(m->framebuffer);
                   overlay_buffer_info info;
                   info.width = alignedW;
                   info.height = hnd->height;
                   info.format = hnd->format;
                   info.size = hnd->size;

                   if (m->trueMirrorSupport)
                       flags &= ~WAIT_FOR_VSYNC;
                   // start the overlay Channel for mirroring
                   // m->enableHDMIOutput corresponds to the fbnum
                   if (pTemp->startChannel(info, m->enableHDMIOutput,
                                           false, true, 0, VG0_PIPE, flags)) {
                        pTemp->setFd(m->framebuffer->fd);
                        pTemp->setCrop(0, 0, m->info.xres, m->info.yres);
                   } else
                       closeHDMIChannel(m);
                }

                if (pTemp->isChannelUP()) {
                    overlay_rect destRect;
                    int rot = 0;
                    int currOrientation = 0;
                    getSecondaryDisplayDestinationInfo(m, destRect, rot);
                    pTemp->getOrientation(currOrientation);
                    if(rot != currOrientation) {
                        pTemp->setTransform(rot);
                    }
                    EVEN_OUT(destRect.x);
                    EVEN_OUT(destRect.y);
                    EVEN_OUT(destRect.w);
                    EVEN_OUT(destRect.h);
                    int currentX = 0, currentY = 0;
                    uint32_t currentW = 0, currentH = 0;
                    if (pTemp->getPosition(currentX, currentY, currentW, currentH)) {
                        if ((currentX != destRect.x) || (currentY != destRect.y) ||
                                (currentW != destRect.w) || (currentH != destRect.h)) {
                            pTemp->setPosition(destRect.x, destRect.y, destRect.w,
                                                                    destRect.h);
                        }
                    }
                    if (m->trueMirrorSupport) {
                        // if video is started the UI channel should be NO_WAIT.
                        flags = !m->videoOverlay ? WAIT_FOR_VSYNC : 0;
                        pTemp->updateOverlayFlags(flags);
                    }
                    pTemp->queueBuffer(m->currentOffset);
                }
            }
            else
                closeHDMIChannel(m);
        }
        pthread_mutex_unlock(&m->overlayLock);
    }
    return NULL;
}

static int fb_videoOverlayStarted(struct framebuffer_device_t* dev, int started)
{
    private_module_t* m = reinterpret_cast<private_module_t*>(
            dev->common.module);
    pthread_mutex_lock(&m->overlayLock);
    Overlay* pTemp = m->pobjOverlay;
    if(started != m->videoOverlay) {
        m->videoOverlay = started;
        if (!m->trueMirrorSupport) {
            m->hdmiStateChanged = true;
            if (started && pTemp) {
                m->hdmiMirroringState = HDMI_NO_MIRRORING;
                closeHDMIChannel(m);
            } else if (m->enableHDMIOutput)
                m->hdmiMirroringState = HDMI_UI_MIRRORING;
            pthread_cond_signal(&(m->overlayPost));
        }
    }
    pthread_mutex_unlock(&m->overlayLock);
    return 0;
}

static int fb_enableHDMIOutput(struct framebuffer_device_t* dev, int externaltype)
{
    private_module_t* m = reinterpret_cast<private_module_t*>(
            dev->common.module);
    pthread_mutex_lock(&m->overlayLock);
    Overlay* pTemp = m->pobjOverlay;
    m->enableHDMIOutput = externaltype;
    LOGE("In fb_enableHDMIOutput: externaltype = %d", m->enableHDMIOutput);
    if(externaltype) {
        if (m->trueMirrorSupport) {
            m->hdmiMirroringState = HDMI_UI_MIRRORING;
        } else {
            if(!m->videoOverlay)
                m->hdmiMirroringState = HDMI_UI_MIRRORING;
        }
    } else if (!externaltype && pTemp) {
        m->hdmiMirroringState = HDMI_NO_MIRRORING;
        closeHDMIChannel(m);
    }
    m->hdmiStateChanged = true;
    pthread_cond_signal(&(m->overlayPost));
    pthread_mutex_unlock(&m->overlayLock);
    return 0;
}


static int fb_setActionSafeWidthRatio(struct framebuffer_device_t* dev, float asWidthRatio)
{
    private_module_t* m = reinterpret_cast<private_module_t*>(
            dev->common.module);
    pthread_mutex_lock(&m->overlayLock);
    m->actionsafeWidthRatio = asWidthRatio;
    pthread_mutex_unlock(&m->overlayLock);
    return 0;
}

static int fb_setActionSafeHeightRatio(struct framebuffer_device_t* dev, float asHeightRatio)
{
    private_module_t* m = reinterpret_cast<private_module_t*>(
                    dev->common.module);
    pthread_mutex_lock(&m->overlayLock);
    m->actionsafeHeightRatio = asHeightRatio;
    pthread_mutex_unlock(&m->overlayLock);
    return 0;
}

static int fb_orientationChanged(struct framebuffer_device_t* dev, int orientation)
{
    private_module_t* m = reinterpret_cast<private_module_t*>(
            dev->common.module);
    pthread_mutex_lock(&m->overlayLock);
    neworientation = orientation;
    pthread_mutex_unlock(&m->overlayLock);
    return 0;
}
#endif

static int fb_post(struct framebuffer_device_t* dev, buffer_handle_t buffer)
{
    if (private_handle_t::validate(buffer) < 0)
        return -EINVAL;

    int nxtIdx, futureIdx = -1;
    bool reuse;
    struct qbuf_t qb;
    fb_context_t* ctx = (fb_context_t*)dev;

    private_handle_t const* hnd = reinterpret_cast<private_handle_t const*>(buffer);
    private_module_t* m = reinterpret_cast<private_module_t*>(
            dev->common.module);

    if (hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER) {

        reuse = false;
        nxtIdx = (m->currentIdx + 1) % m->numBuffers;
        futureIdx = (nxtIdx + 1) % m->numBuffers;

        if (m->swapInterval == 0) {
            // if SwapInterval = 0 and no buffers available then reuse
            // current buf for next rendering so don't post new buffer
            if (pthread_mutex_trylock(&(m->avail[nxtIdx].lock))) {
                reuse = true;
            } else {
                if (! m->avail[nxtIdx].is_avail)
                    reuse = true;
                pthread_mutex_unlock(&(m->avail[nxtIdx].lock));
            }
        }

        if(!reuse){
            // unlock previous ("current") Buffer and lock the new buffer
            m->base.lock(&m->base, buffer,
                    private_module_t::PRIV_USAGE_LOCKED_FOR_POST,
                    0,0, m->info.xres, m->info.yres, NULL);

            // post/queue the new buffer
            pthread_mutex_lock(&(m->avail[nxtIdx].lock));
            if (m->avail[nxtIdx].is_avail != true) {
                LOGE_IF(m->swapInterval != 0, "Found %d buf to be not avail", nxtIdx);
            }

            m->avail[nxtIdx].is_avail = false;

            if (m->avail[nxtIdx].state != AVL) {
                LOGD("[%d] state %c, expected %c", nxtIdx,
                    framebufferStateName[m->avail[nxtIdx].state],
                    framebufferStateName[AVL]);
            }

            m->avail[nxtIdx].state = SUB;
            pthread_mutex_unlock(&(m->avail[nxtIdx].lock));

            qb.idx = nxtIdx;
            qb.buf = buffer;
            pthread_mutex_lock(&(m->qlock));
            m->disp.push(qb);
            pthread_cond_signal(&(m->qpost));
            pthread_mutex_unlock(&(m->qlock));

            if (m->currentBuffer)
                m->base.unlock(&m->base, m->currentBuffer);

            m->currentBuffer = buffer;
            m->currentIdx = nxtIdx;
        } else {
            if (m->currentBuffer)
                m->base.unlock(&m->base, m->currentBuffer);
            m->base.lock(&m->base, buffer,
                         private_module_t::PRIV_USAGE_LOCKED_FOR_POST,
                         0,0, m->info.xres, m->info.yres, NULL);
            m->currentBuffer = buffer;
        }

    } else {
        void* fb_vaddr;
        void* buffer_vaddr;
        m->base.lock(&m->base, m->framebuffer,
                GRALLOC_USAGE_SW_WRITE_RARELY,
                0, 0, m->info.xres, m->info.yres,
                &fb_vaddr);

        m->base.lock(&m->base, buffer,
                GRALLOC_USAGE_SW_READ_RARELY,
                0, 0, m->info.xres, m->info.yres,
                &buffer_vaddr);

        //memcpy(fb_vaddr, buffer_vaddr, m->finfo.line_length * m->info.yres);

        msm_copy_buffer(
                m->framebuffer, m->framebuffer->fd,
                m->info.xres, m->info.yres, m->fbFormat,
                m->info.xoffset, m->info.yoffset,
                m->info.width, m->info.height);

        m->base.unlock(&m->base, buffer);
        m->base.unlock(&m->base, m->framebuffer);
    }

    LOGD_IF(FB_DEBUG, "Framebuffer state: [0] = %c [1] = %c [2] = %c",
        framebufferStateName[m->avail[0].state],
        framebufferStateName[m->avail[1].state],
        framebufferStateName[m->avail[2].state]);
    return 0;
}

static int fb_compositionComplete(struct framebuffer_device_t* dev)
{
    // TODO: Properly implement composition complete callback
    glFinish();

    return 0;
}

static int fb_lockBuffer(struct framebuffer_device_t* dev, int index)
{
    private_module_t* m = reinterpret_cast<private_module_t*>(
            dev->common.module);

    // Return immediately if the buffer is available
    if ((m->avail[index].state == AVL) || (m->swapInterval == 0))
        return 0;

    pthread_mutex_lock(&(m->avail[index].lock));
    while (m->avail[index].state != AVL) {
        pthread_cond_wait(&(m->avail[index].cond),
                         &(m->avail[index].lock));
    }
    pthread_mutex_unlock(&(m->avail[index].lock));

    return 0;
}

/*****************************************************************************/

int mapFrameBufferLocked(struct private_module_t* module)
{
    // already initialized...
    if (module->framebuffer) {
        return 0;
    }
    char const * const device_template[] = {
            "/dev/graphics/fb%u",
            "/dev/fb%u",
            0 };

    int fd = -1;
    int i=0;
    char name[64];
    char property[PROPERTY_VALUE_MAX];

    while ((fd==-1) && device_template[i]) {
        snprintf(name, 64, device_template[i], 0);
        fd = open(name, O_RDWR, 0);
        i++;
    }
    if (fd < 0)
        return -errno;

    struct fb_fix_screeninfo finfo;
    if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
        return -errno;

    struct fb_var_screeninfo info;
    if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
        return -errno;

    info.reserved[0] = 0;
    info.reserved[1] = 0;
    info.reserved[2] = 0;
    info.xoffset = 0;
    info.yoffset = 0;
    info.activate = FB_ACTIVATE_NOW;

    /* Interpretation of offset for color fields: All offsets are from the right,
    * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
    * can use the offset as right argument to <<). A pixel afterwards is a bit
    * stream and is written to video memory as that unmodified. This implies
    * big-endian byte order if bits_per_pixel is greater than 8.
    */

    if(info.bits_per_pixel == 32) {
        /*
         * Explicitly request RGBA_8888
         */
        info.bits_per_pixel = 32;
        info.red.offset     = 24;
        info.red.length     = 8;
        info.green.offset   = 16;
        info.green.length   = 8;
        info.blue.offset    = 8;
        info.blue.length    = 8;
        info.transp.offset  = 0;
        info.transp.length  = 8;

        /* Note: the GL driver does not have a r=8 g=8 b=8 a=0 config, so if we do
         * not use the MDP for composition (i.e. hw composition == 0), ask for
         * RGBA instead of RGBX. */
        if (property_get("debug.sf.hw", property, NULL) > 0 && atoi(property) == 0)
            module->fbFormat = HAL_PIXEL_FORMAT_RGBX_8888;
        else if(property_get("debug.composition.type", property, NULL) > 0 && (strncmp(property, "mdp", 3) == 0))
            module->fbFormat = HAL_PIXEL_FORMAT_RGBX_8888;
        else
            module->fbFormat = HAL_PIXEL_FORMAT_RGBA_8888;
    } else {
        /*
         * Explicitly request 5/6/5
         */
        info.bits_per_pixel = 16;
        info.red.offset     = 11;
        info.red.length     = 5;
        info.green.offset   = 5;
        info.green.length   = 6;
        info.blue.offset    = 0;
        info.blue.length    = 5;
        info.transp.offset  = 0;
        info.transp.length  = 0;
        module->fbFormat = HAL_PIXEL_FORMAT_RGB_565;
    }
    /*
     * Request NUM_BUFFERS screens (at lest 2 for page flipping)
     */
    int numberOfBuffers = (int)(finfo.smem_len/(info.yres * info.xres * (info.bits_per_pixel/8)));
    LOGV("num supported framebuffers in kernel = %d", numberOfBuffers);

    if (property_get("debug.gr.numframebuffers", property, NULL) > 0) {
        int num = atoi(property);
        if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) {
            numberOfBuffers = num;
        }
    }
    if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX)
        numberOfBuffers = NUM_FRAMEBUFFERS_MAX;

    LOGE("We support %d buffers", numberOfBuffers);

    info.yres_virtual = info.yres * numberOfBuffers;

    uint32_t flags = PAGE_FLIP;
    if (ioctl(fd, FBIOPUT_VSCREENINFO, &info) == -1) {
        info.yres_virtual = info.yres;
        flags &= ~PAGE_FLIP;
        LOGW("FBIOPUT_VSCREENINFO failed, page flipping not supported");
    }

    if (info.yres_virtual < info.yres * 2) {
        // we need at least 2 for page-flipping
        info.yres_virtual = info.yres;
        flags &= ~PAGE_FLIP;
        LOGW("page flipping not supported (yres_virtual=%d, requested=%d)",
                info.yres_virtual, info.yres*2);
    }

    if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
        return -errno;

    if (int(info.width) <= 0 || int(info.height) <= 0) {
        // the driver doesn't return that information
        // default to 160 dpi
        info.width  = ((info.xres * 25.4f)/160.0f + 0.5f);
        info.height = ((info.yres * 25.4f)/160.0f + 0.5f);
    }

    float xdpi = (info.xres * 25.4f) / info.width;
    float ydpi = (info.yres * 25.4f) / info.height;
    //The reserved[4] field is used to store FPS by the driver.
    float fps  = info.reserved[4];

    LOGI(   "using (fd=%d)\n"
            "id           = %s\n"
            "xres         = %d px\n"
            "yres         = %d px\n"
            "xres_virtual = %d px\n"
            "yres_virtual = %d px\n"
            "bpp          = %d\n"
            "r            = %2u:%u\n"
            "g            = %2u:%u\n"
            "b            = %2u:%u\n",
            fd,
            finfo.id,
            info.xres,
            info.yres,
            info.xres_virtual,
            info.yres_virtual,
            info.bits_per_pixel,
            info.red.offset, info.red.length,
            info.green.offset, info.green.length,
            info.blue.offset, info.blue.length
    );

    LOGI(   "width        = %d mm (%f dpi)\n"
            "height       = %d mm (%f dpi)\n"
            "refresh rate = %.2f Hz\n",
            info.width,  xdpi,
            info.height, ydpi,
            fps
    );


    if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
        return -errno;

    if (finfo.smem_len <= 0)
        return -errno;

    module->flags = flags;
    module->info = info;
    module->finfo = finfo;
    module->xdpi = xdpi;
    module->ydpi = ydpi;
    module->fps = fps;

#ifdef NO_SURFACEFLINGER_SWAPINTERVAL
    char pval[PROPERTY_VALUE_MAX];
    property_get("debug.gr.swapinterval", pval, "1");
    module->swapInterval = atoi(pval);
    if (module->swapInterval < private_module_t::PRIV_MIN_SWAP_INTERVAL ||
        module->swapInterval > private_module_t::PRIV_MAX_SWAP_INTERVAL) {
        module->swapInterval = 1;
        LOGW("Out of range (%d to %d) value for debug.gr.swapinterval, using 1",
             private_module_t::PRIV_MIN_SWAP_INTERVAL,
             private_module_t::PRIV_MAX_SWAP_INTERVAL);
    }

#else
    /* when surfaceflinger supports swapInterval then can just do this */
    module->swapInterval = 1;
#endif

    CALC_INIT();

    module->currentIdx = -1;
    pthread_cond_init(&(module->qpost), NULL);
    pthread_mutex_init(&(module->qlock), NULL);
    for (i = 0; i < NUM_FRAMEBUFFERS_MAX; i++) {
        pthread_mutex_init(&(module->avail[i].lock), NULL);
        pthread_cond_init(&(module->avail[i].cond), NULL);
        module->avail[i].is_avail = true;
        module->avail[i].state = AVL;
    }

    /* create display update thread */
    pthread_t thread1;
    if (pthread_create(&thread1, NULL, &disp_loop, (void *) module)) {
         return -errno;
    }

    /*
     * map the framebuffer
     */

    int err;
    size_t fbSize = roundUpToPageSize(finfo.line_length * info.yres_virtual);
    module->framebuffer = new private_handle_t(fd, fbSize,
            private_handle_t::PRIV_FLAGS_USES_PMEM, BUFFER_TYPE_UI, module->fbFormat, info.xres, info.yres);

    module->numBuffers = info.yres_virtual / info.yres;
    module->bufferMask = 0;

    void* vaddr = mmap(0, fbSize, PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0);
    if (vaddr == MAP_FAILED) {
        LOGE("Error mapping the framebuffer (%s)", strerror(errno));
        return -errno;
    }
    module->framebuffer->base = intptr_t(vaddr);
    memset(vaddr, 0, fbSize);

#if defined(HDMI_DUAL_DISPLAY)
    /* Overlay for HDMI*/
    pthread_mutex_init(&(module->overlayLock), NULL);
    pthread_cond_init(&(module->overlayPost), NULL);
    module->pobjOverlay = new Overlay();
    module->currentOffset = 0;
    module->exitHDMIUILoop = false;
    module->hdmiStateChanged = false;
    pthread_t hdmiUIThread;
    pthread_create(&hdmiUIThread, NULL, &hdmi_ui_loop, (void *) module);
    module->hdmiMirroringState = HDMI_NO_MIRRORING;
    module->trueMirrorSupport = FrameBufferInfo::getInstance()->canSupportTrueMirroring();
#endif

    return 0;
}

static int mapFrameBuffer(struct private_module_t* module)
{
    pthread_mutex_lock(&module->lock);
    int err = mapFrameBufferLocked(module);
    pthread_mutex_unlock(&module->lock);
    return err;
}

/*****************************************************************************/

static int fb_close(struct hw_device_t *dev)
{
    fb_context_t* ctx = (fb_context_t*)dev;
#if defined(HDMI_DUAL_DISPLAY)
    private_module_t* m = reinterpret_cast<private_module_t*>(
            ctx->device.common.module);
    pthread_mutex_lock(&m->overlayLock);
    m->exitHDMIUILoop = true;
    pthread_cond_signal(&(m->overlayPost));
    pthread_mutex_unlock(&m->overlayLock);
#endif
    if (ctx) {
        free(ctx);
    }
    return 0;
}

int fb_device_open(hw_module_t const* module, const char* name,
        hw_device_t** device)
{
    int status = -EINVAL;
    if (!strcmp(name, GRALLOC_HARDWARE_FB0)) {
        alloc_device_t* gralloc_device;
        status = gralloc_open(module, &gralloc_device);
        if (status < 0)
            return status;

        /* initialize our state here */
        fb_context_t *dev = (fb_context_t*)malloc(sizeof(*dev));
        memset(dev, 0, sizeof(*dev));

        /* initialize the procs */
        dev->device.common.tag = HARDWARE_DEVICE_TAG;
        dev->device.common.version = 0;
        dev->device.common.module = const_cast<hw_module_t*>(module);
        dev->device.common.close = fb_close;
        dev->device.setSwapInterval = fb_setSwapInterval;
        dev->device.post            = fb_post;
        dev->device.setUpdateRect = 0;
        dev->device.compositionComplete = fb_compositionComplete;
        dev->device.lockBuffer = fb_lockBuffer;
#if defined(HDMI_DUAL_DISPLAY)
        dev->device.orientationChanged = fb_orientationChanged;
        dev->device.videoOverlayStarted = fb_videoOverlayStarted;
        dev->device.enableHDMIOutput = fb_enableHDMIOutput;
        dev->device.setActionSafeWidthRatio = fb_setActionSafeWidthRatio;
        dev->device.setActionSafeHeightRatio = fb_setActionSafeHeightRatio;
#endif

        private_module_t* m = (private_module_t*)module;
        status = mapFrameBuffer(m);
        if (status >= 0) {
            int stride = m->finfo.line_length / (m->info.bits_per_pixel >> 3);
            const_cast<uint32_t&>(dev->device.flags) = 0;
            const_cast<uint32_t&>(dev->device.width) = m->info.xres;
            const_cast<uint32_t&>(dev->device.height) = m->info.yres;
            const_cast<int&>(dev->device.stride) = stride;
            const_cast<int&>(dev->device.format) = m->fbFormat;
            const_cast<float&>(dev->device.xdpi) = m->xdpi;
            const_cast<float&>(dev->device.ydpi) = m->ydpi;
            const_cast<float&>(dev->device.fps) = m->fps;
            const_cast<int&>(dev->device.minSwapInterval) = private_module_t::PRIV_MIN_SWAP_INTERVAL;
            const_cast<int&>(dev->device.maxSwapInterval) = private_module_t::PRIV_MAX_SWAP_INTERVAL;
            const_cast<int&>(dev->device.numFramebuffers) = m->numBuffers;
            if (m->finfo.reserved[0] == 0x5444 &&
                    m->finfo.reserved[1] == 0x5055) {
                dev->device.setUpdateRect = fb_setUpdateRect;
                LOGD("UPDATE_ON_DEMAND supported");
            }

            *device = &dev->device.common;
        }

        // Close the gralloc module
        gralloc_close(gralloc_device);
    }
    return status;
}

/* Copy a pmem buffer to the framebuffer */

static void
msm_copy_buffer(buffer_handle_t handle, int fd,
                int width, int height, int format,
                int x, int y, int w, int h)
{
    struct {
        unsigned int count;
        mdp_blit_req req;
    } blit;
    private_handle_t *priv = (private_handle_t*) handle;

    memset(&blit, 0, sizeof(blit));
    blit.count = 1;

    blit.req.flags = 0;
    blit.req.alpha = 0xff;
    blit.req.transp_mask = 0xffffffff;

    blit.req.src.width = width;
    blit.req.src.height = height;
    blit.req.src.offset = 0;
    blit.req.src.memory_id = priv->fd;

    blit.req.dst.width = width;
    blit.req.dst.height = height;
    blit.req.dst.offset = 0;
    blit.req.dst.memory_id = fd;
    blit.req.dst.format = format;

    blit.req.src_rect.x = blit.req.dst_rect.x = x;
    blit.req.src_rect.y = blit.req.dst_rect.y = y;
    blit.req.src_rect.w = blit.req.dst_rect.w = w;
    blit.req.src_rect.h = blit.req.dst_rect.h = h;

    if (ioctl(fd, MSMFB_BLIT, &blit))
        LOGE("MSMFB_BLIT failed = %d", -errno);
}