/* * Copyright (C) 2008 The Android Open Source Project * Copyright (c) 2011, Code Aurora Forum. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef INCLUDE_OVERLAY_LIB_UI #define INCLUDE_OVERLAY_LIB_UI #include #include "overlayLib.h" namespace overlay { enum channel_state_t { UP, CLOSED, PENDING_CLOSE }; enum status_t { NO_ERROR, INVALID_OPERATION = -ENOSYS, BAD_VALUE = -EINVAL, NO_INIT = -ENODEV, ALREADY_EXISTS = -EEXIST }; /* * Display class provides following services * Open FB * FB information (Width, Height and Bpp) */ class Display { int mFD; int mFBWidth; int mFBHeight; int mFBBpp; Display(const Display& objDisplay); Display& operator=(const Display& objDisplay); public: explicit Display() : mFD(NO_INIT) { }; ~Display() { close(mFD); }; int getFD() const { return mFD; }; int getFBWidth() const { return mFBWidth; }; int getFBHeight() const { return mFBHeight; }; int getFBBpp() const { return mFBBpp; }; status_t openDisplay(int fbnum); void closeDisplay(); }; /* * Rotator class, manages rotation of the buffers * It communicates with Rotator driver, provides following services * Start rotator session * Rotate buffer */ class Rotator { int mFD; int mSessionID; int mPmemFD; void* mPmemAddr; int mRotOffset[max_num_buffers]; int mCurrentItem; int mNumBuffers; int mSize; android::sp mAlloc; int mBufferType; Rotator(const Rotator& objROtator); Rotator& operator=(const Rotator& objRotator); public: explicit Rotator(); ~Rotator(); status_t startRotSession(msm_rotator_img_info& rotInfo, int size, int numBuffers = max_num_buffers); status_t closeRotSession(); status_t rotateBuffer(msm_rotator_data_info& rotData); }; /* * Overlay class for Comp. Bypass * We merge control and data channel classes. */ class OverlayUI { channel_state_t mChannelState; overlay_buffer_info mSource; int mZorder; int mOrientation; int mFBNum; bool mWaitForVsync; bool mIsFg; int mSessionID; Display mobjDisplay; Rotator mobjRotator; mdp_overlay mOvInfo; msm_rotator_img_info mRotInfo; OverlayUI(const OverlayUI& objOverlay); OverlayUI& operator=(const OverlayUI& objOverlay); status_t startOVSession(); status_t closeOVSession(); void setupOvRotInfo(); public: enum fbnum_t { FB0, FB1 }; OverlayUI(); ~OverlayUI(); void setSource(const overlay_buffer_info& info, int orientation); void setPosition(int x, int y, int w, int h); void setCrop(int x, int y, int w, int h); void setDisplayParams(int fbNum, bool waitForVsync, bool isFg, int zorder, bool isVGPipe); status_t commit(); status_t closeChannel(); channel_state_t isChannelUP() const { return mChannelState; }; int getFBWidth() const { return mobjDisplay.getFBWidth(); }; int getFBHeight() const { return mobjDisplay.getFBHeight(); }; status_t queueBuffer(buffer_handle_t buffer); }; }; #endif