/* * Copyright (c) 2011-2012, Code Aurora Forum. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of Code Aurora Forum, Inc. nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef OVERLAY_H #define OVERLAY_H #include "overlayUtils.h" #include "overlayState.h" #include "overlayImpl.h" namespace overlay { /**/ class Overlay : utils::NoCopy { public: /* dtor close */ ~Overlay(); /* Overlay related func */ /* Following is the same as the pure virt interface in ov impl */ bool setSource(const utils::PipeArgs args[utils::MAX_PIPES], utils::eDest dest = utils::OV_PIPE_ALL); bool setCrop(const utils::Dim& d, utils::eDest dest = utils::OV_PIPE_ALL); bool setTransform(const int orientation, utils::eDest dest = utils::OV_PIPE_ALL); bool setPosition(const utils::Dim& dim, utils::eDest dest = utils::OV_PIPE_ALL); bool commit(utils::eDest dest = utils::OV_PIPE_ALL); bool queueBuffer(int fd, uint32_t offset, utils::eDest dest = utils::OV_PIPE_ALL); bool waitForVsync(utils::eDest dest = utils::OV_PIPE1); void dump() const; /* state related functions */ void setState(utils::eOverlayState s); /* expose state */ utils::eOverlayState getState() const; /* Returns the singleton instance of overlay */ static Overlay* getInstance(); private: /* Ctor setup */ Overlay(); /* reset all pointers */ void reset(); /* Holds the state, state transition logic * In the meantime, using simple enum rather than * a class */ OverlayState mState; /* Holds the actual overlay impl, set when changing state*/ OverlayImplBase *mOv; /* Singleton Instance*/ static Overlay *sInstance; }; } // overlay #endif // OVERLAY_H