/* * Copyright (C) 2010 The Android Open Source Project * Copyright (C) 2012, Code Aurora Forum. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include // ----------------------------------------------------------------------------- // QueuedBufferStore //This class holds currently and previously queued buffers. //Provides utilities to store, lock, remove, unlock. namespace qhwc{ static const int MAX_QUEUED_BUFS = 4; class QueuedBufferStore { public: QueuedBufferStore() { clearCurrent(); clearPrevious(); } ~QueuedBufferStore() {} void lockAndAdd(private_handle_t*); void unlockAllPrevious(); private: QueuedBufferStore& operator=(const QueuedBufferStore&); QueuedBufferStore(const QueuedBufferStore&); bool lockBuffer(private_handle_t *hnd); void unlockBuffer(private_handle_t *hnd); void clearCurrent(); void clearPrevious(); void mvCurrToPrev(); //members private_handle_t *current[MAX_QUEUED_BUFS]; //holds buf being queued private_handle_t *previous[MAX_QUEUED_BUFS]; //holds bufs queued in prev round int curCount; int prevCount; }; //Store and lock current drawing round buffers inline void QueuedBufferStore::lockAndAdd(private_handle_t *hnd) { if(lockBuffer(hnd)) current[curCount++] = hnd; } //Unlock all previous drawing round buffers inline void QueuedBufferStore::unlockAllPrevious() { //Unlock for(int i = 0; i < prevCount; i++) { unlockBuffer(previous[i]); previous[i] = NULL; } //Move current hnd to previous mvCurrToPrev(); //Clear current clearCurrent(); } //Clear currentbuf store inline void QueuedBufferStore::clearCurrent() { for(int i = 0; i < MAX_QUEUED_BUFS; i++) current[i] = NULL; curCount = 0; } //Clear previousbuf store inline void QueuedBufferStore::clearPrevious() { for(int i = 0; i < MAX_QUEUED_BUFS; i++) previous[i] = NULL; prevCount = 0; } //Copy from current to previous inline void QueuedBufferStore::mvCurrToPrev() { for(int i = 0; i < curCount; i++) previous[i] = current[i]; prevCount = curCount; } inline bool QueuedBufferStore::lockBuffer(private_handle_t *hnd) { if (GENLOCK_FAILURE == genlock_lock_buffer(hnd, GENLOCK_READ_LOCK, GENLOCK_MAX_TIMEOUT)) { ALOGE("%s: genlock_lock_buffer(READ) failed", __func__); return false; } return true; } inline void QueuedBufferStore::unlockBuffer(private_handle_t *hnd) { //Check if buffer is still around if(private_handle_t::validate(hnd) != 0) { ALOGE("%s Invalid Handle", __func__); return; } //Actually try to unlock if (GENLOCK_FAILURE == genlock_unlock_buffer(hnd)) { ALOGE("%s: genlock_unlock_buffer failed", __func__); return; } } // ----------------------------------------------------------------------------- };//namespace