/* * Copyright (C) 2008, The Android Open Source Project * Copyright (c) 2011, Code Aurora Forum. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include "gr.h" #include "gpu.h" #include "memalloc.h" #include "alloc_controller.h" using namespace gralloc; using android::sp; int fb_device_open(const hw_module_t* module, const char* name, hw_device_t** device); static int gralloc_device_open(const hw_module_t* module, const char* name, hw_device_t** device); extern int gralloc_lock(gralloc_module_t const* module, buffer_handle_t handle, int usage, int l, int t, int w, int h, void** vaddr); extern int gralloc_unlock(gralloc_module_t const* module, buffer_handle_t handle); extern int gralloc_register_buffer(gralloc_module_t const* module, buffer_handle_t handle); extern int gralloc_unregister_buffer(gralloc_module_t const* module, buffer_handle_t handle); extern int gralloc_perform(struct gralloc_module_t const* module, int operation, ... ); // HAL module methods static struct hw_module_methods_t gralloc_module_methods = { open: gralloc_device_open }; // HAL module initialize struct private_module_t HAL_MODULE_INFO_SYM = { base: { common: { tag: HARDWARE_MODULE_TAG, version_major: 1, version_minor: 0, id: GRALLOC_HARDWARE_MODULE_ID, name: "Graphics Memory Allocator Module", author: "The Android Open Source Project", methods: &gralloc_module_methods, dso: 0, reserved: {0}, }, registerBuffer: gralloc_register_buffer, unregisterBuffer: gralloc_unregister_buffer, lock: gralloc_lock, unlock: gralloc_unlock, perform: gralloc_perform, reserved_proc: {0}, }, framebuffer: 0, fbFormat: 0, flags: 0, numBuffers: 0, bufferMask: 0, lock: PTHREAD_MUTEX_INITIALIZER, currentBuffer: 0, }; // Open Gralloc device int gralloc_device_open(const hw_module_t* module, const char* name, hw_device_t** device) { int status = -EINVAL; if (!strcmp(name, GRALLOC_HARDWARE_GPU0)) { const private_module_t* m = reinterpret_cast( module); gpu_context_t *dev; sp alloc_ctrl = IAllocController::getInstance(true); dev = new gpu_context_t(m, alloc_ctrl); *device = &dev->common; status = 0; } else { status = fb_device_open(module, name, device); } return status; }