/* * Copyright (c) 2011-2012, Code Aurora Forum. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of Code Aurora Forum, Inc. nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef OVERLAY_M3D_EXT_PIPE_H #define OVERLAY_M3D_EXT_PIPE_H #include "overlayGenPipe.h" #include "overlayUtils.h" namespace overlay { ///////////// M3DExt Pipe //////////////////////////// /** * A specific impl of GenericPipe for 3D. * Whenever needed to have a pass through - we do it. * If there is a special need for special/diff behavior * do it here * PANEL is always EXTERNAL for this pipe. * CHAN = 0,1 it's either Channel 1 or channel 2 needed for * 3D crop and position */ template class M3DExtPipe : utils::NoCopy { public: /* Please look at overlayGenPipe.h for info */ explicit M3DExtPipe(); ~M3DExtPipe(); bool init(RotatorBase* rot); bool close(); bool commit(); bool queueBuffer(int fd, uint32_t offset); bool setCrop(const utils::Dim& d); bool setPosition(const utils::Dim& dim); bool setTransform(const utils::eTransform& param); bool setSource(const utils::PipeArgs& args); void dump() const; private: overlay::GenericPipe mM3d; // Cache the M3D format uint32_t mM3Dfmt; }; ///////////// M3DPrimary Pipe //////////////////////////// /** * A specific impl of GenericPipe for 3D. * Whenever needed to have a pass through - we do it. * If there is a special need for special/diff behavior * do it here * PANEL is always PRIMARY for this pipe. * CHAN = 0,1 it's either Channel 1 or channel 2 needed for * 3D crop and position */ template class M3DPrimaryPipe : utils::NoCopy { public: /* Please look at overlayGenPipe.h for info */ explicit M3DPrimaryPipe(); ~M3DPrimaryPipe(); bool init(RotatorBase* rot); bool close(); bool commit(); bool queueBuffer(int fd, uint32_t offset); bool setCrop(const utils::Dim& d); bool setPosition(const utils::Dim& dim); bool setTransform(const utils::eTransform& param); bool setSource(const utils::PipeArgs& args); void dump() const; private: overlay::GenericPipe mM3d; // Cache the M3D format uint32_t mM3Dfmt; }; ///////////// S3DExt Pipe //////////////////////////////// /** * A specific impl of GenericPipe for 3D. * Whenever needed to have a pass through - we do it. * If there is a special need for special/diff behavior * do it here. * PANEL is always EXTERNAL for this pipe. * CHAN = 0,1 it's either Channel 1 or channel 2 needed for * 3D crop and position */ template class S3DExtPipe : utils::NoCopy { public: /* Please look at overlayGenPipe.h for info */ explicit S3DExtPipe(); ~S3DExtPipe(); bool init(RotatorBase* rot); bool close(); bool commit(); bool queueBuffer(int fd, uint32_t offset); bool setCrop(const utils::Dim& d); bool setPosition(const utils::Dim& dim); bool setTransform(const utils::eTransform& param); bool setSource(const utils::PipeArgs& args); void dump() const; private: overlay::GenericPipe mS3d; // Cache the 3D format uint32_t mS3Dfmt; }; ///////////// S3DPrimary Pipe //////////////////////////// /** * A specific impl of GenericPipe for 3D. * Whenever needed to have a pass through - we do it. * If there is a special need for special/diff behavior * do it here * PANEL is always PRIMARY for this pipe. * CHAN = 0,1 it's either Channel 1 or channel 2 needed for * 3D crop and position */ template class S3DPrimaryPipe : utils::NoCopy { public: /* Please look at overlayGenPipe.h for info */ explicit S3DPrimaryPipe(); ~S3DPrimaryPipe(); bool init(RotatorBase* rot); bool close(); bool commit(); bool queueBuffer(int fd, uint32_t offset); bool setCrop(const utils::Dim& d); bool setPosition(const utils::Dim& dim); bool setTransform(const utils::eTransform& param); bool setSource(const utils::PipeArgs& args); void dump() const; private: /* needed for 3D related IOCTL */ MdpCtrl3D mCtrl3D; overlay::GenericPipe mS3d; // Cache the 3D format uint32_t mS3Dfmt; }; //------------------------Inlines and Templates-------------------------- ///////////// M3DExt Pipe //////////////////////////// template inline M3DExtPipe::M3DExtPipe() : mM3Dfmt(0) {} template inline M3DExtPipe::~M3DExtPipe() { close(); } template inline bool M3DExtPipe::init(RotatorBase* rot) { ALOGE_IF(DEBUG_OVERLAY, "M3DExtPipe init"); if(!mM3d.init(rot)) { ALOGE("3Dpipe failed to init"); return false; } return true; } template inline bool M3DExtPipe::close() { return mM3d.close(); } template inline bool M3DExtPipe::commit() { return mM3d.commit(); } template inline bool M3DExtPipe::queueBuffer(int fd, uint32_t offset) { return mM3d.queueBuffer(fd, offset); } template inline bool M3DExtPipe::setCrop(const utils::Dim& d) { utils::Dim _dim; if(!utils::getCropS3D(d, _dim, mM3Dfmt)){ ALOGE("M3DExtPipe setCrop failed to getCropS3D"); _dim = d; } return mM3d.setCrop(_dim); } template inline bool M3DExtPipe::setPosition(const utils::Dim& d) { utils::Dim _dim; // original setPositionHandleState has getPositionS3D(...,true) // which means format is HAL_3D_OUT_SBS_MASK // HAL_3D_OUT_SBS_MASK is 0x1000 >> 12 == 0x1 as the orig // code suggets utils::Whf _whf(mM3d.getScreenInfo().mFBWidth, mM3d.getScreenInfo().mFBHeight, mM3Dfmt); if(!utils::getPositionS3D(_whf, _dim)) { ALOGE("S3DPrimaryPipe setPosition err in getPositionS3D"); _dim = d; } return mM3d.setPosition(_dim); } template inline bool M3DExtPipe::setTransform(const utils::eTransform& param) { return mM3d.setTransform(param); } template inline bool M3DExtPipe::setSource(const utils::PipeArgs& args) { // extract 3D fmt mM3Dfmt = utils::format3DInput(utils::getS3DFormat(args.whf.format)) | utils::HAL_3D_OUT_MONOS_MASK; return mM3d.setSource(args); } template inline void M3DExtPipe::dump() const { ALOGE("M3DExtPipe Pipe fmt=%d", mM3Dfmt); mM3d.dump(); } ///////////// M3DPrimary Pipe //////////////////////////// template inline M3DPrimaryPipe::M3DPrimaryPipe() : mM3Dfmt(0) {} template inline M3DPrimaryPipe::~M3DPrimaryPipe() { close(); } template inline bool M3DPrimaryPipe::init(RotatorBase* rot) { ALOGE_IF(DEBUG_OVERLAY, "M3DPrimaryPipe init"); if(!mM3d.init(rot)) { ALOGE("3Dpipe failed to init"); return false; } return true; } template inline bool M3DPrimaryPipe::close() { return mM3d.close(); } template inline bool M3DPrimaryPipe::commit() { return mM3d.commit(); } template inline bool M3DPrimaryPipe::queueBuffer(int fd, uint32_t offset) { return mM3d.queueBuffer(fd, offset); } template inline bool M3DPrimaryPipe::setCrop(const utils::Dim& d) { utils::Dim _dim; if(!utils::getCropS3D(d, _dim, mM3Dfmt)){ ALOGE("M3DPrimaryPipe setCrop failed to getCropS3D"); _dim = d; } return mM3d.setCrop(_dim); } template inline bool M3DPrimaryPipe::setPosition(const utils::Dim& d) { return mM3d.setPosition(d); } template inline bool M3DPrimaryPipe::setTransform(const utils::eTransform& param) { return mM3d.setTransform(param); } template inline bool M3DPrimaryPipe::setSource(const utils::PipeArgs& args) { // extract 3D fmt mM3Dfmt = utils::format3DInput(utils::getS3DFormat(args.whf.format)) | utils::HAL_3D_OUT_MONOS_MASK; return mM3d.setSource(args); } template inline void M3DPrimaryPipe::dump() const { ALOGE("M3DPrimaryPipe Pipe fmt=%d", mM3Dfmt); mM3d.dump(); } ///////////// S3DExt Pipe //////////////////////////////// template inline S3DExtPipe::S3DExtPipe() : mS3Dfmt(0) {} template inline S3DExtPipe::~S3DExtPipe() { close(); } template inline bool S3DExtPipe::init(RotatorBase* rot) { ALOGE_IF(DEBUG_OVERLAY, "S3DExtPipe init"); if(!mS3d.init(rot)) { ALOGE("3Dpipe failed to init"); return false; } return true; } template inline bool S3DExtPipe::close() { if(!utils::send3DInfoPacket(0)) { ALOGE("S3DExtPipe close failed send3D info packet"); } return mS3d.close(); } template inline bool S3DExtPipe::commit() { return mS3d.commit(); } template inline bool S3DExtPipe::queueBuffer(int fd, uint32_t offset) { return mS3d.queueBuffer(fd, offset); } template inline bool S3DExtPipe::setCrop(const utils::Dim& d) { utils::Dim _dim; if(!utils::getCropS3D(d, _dim, mS3Dfmt)){ ALOGE("S3DExtPipe setCrop failed to getCropS3D"); _dim = d; } return mS3d.setCrop(_dim); } template inline bool S3DExtPipe::setPosition(const utils::Dim& d) { utils::Dim _dim; utils::Whf _whf(mS3d.getScreenInfo().mFBWidth, mS3d.getScreenInfo().mFBHeight, mS3Dfmt); if(!utils::getPositionS3D(_whf, _dim)) { ALOGE("S3DExtPipe setPosition err in getPositionS3D"); _dim = d; } return mS3d.setPosition(_dim); } template inline bool S3DExtPipe::setTransform(const utils::eTransform& param) { return mS3d.setTransform(param); } template inline bool S3DExtPipe::setSource(const utils::PipeArgs& args) { mS3Dfmt = utils::getS3DFormat(args.whf.format); return mS3d.setSource(args); } template inline void S3DExtPipe::dump() const { ALOGE("S3DExtPipe Pipe fmt=%d", mS3Dfmt); mS3d.dump(); } ///////////// S3DPrimary Pipe //////////////////////////// template inline S3DPrimaryPipe::S3DPrimaryPipe() : mS3Dfmt(0) {} template inline S3DPrimaryPipe::~S3DPrimaryPipe() { close(); } template inline bool S3DPrimaryPipe::init(RotatorBase* rot) { ALOGE_IF(DEBUG_OVERLAY, "S3DPrimaryPipe init"); if(!mS3d.init(rot)) { ALOGE("3Dpipe failed to init"); return false; } // set the ctrl fd mCtrl3D.setFd(mS3d.getCtrlFd()); return true; } template inline bool S3DPrimaryPipe::close() { if(!utils::enableBarrier(0)) { ALOGE("S3DExtPipe close failed enable barrier"); } mCtrl3D.close(); return mS3d.close(); } template inline bool S3DPrimaryPipe::commit() { uint32_t fmt = mS3Dfmt & utils::OUTPUT_3D_MASK; if(!utils::send3DInfoPacket(fmt)){ ALOGE("Error S3DExtPipe start error send3DInfoPacket %d", fmt); return false; } return mS3d.commit(); } template inline bool S3DPrimaryPipe::queueBuffer(int fd, uint32_t offset) { return mS3d.queueBuffer(fd, offset); } template inline bool S3DPrimaryPipe::setCrop(const utils::Dim& d) { utils::Dim _dim; if(!utils::getCropS3D(d, _dim, mS3Dfmt)){ ALOGE("S3DPrimaryPipe setCrop failed to getCropS3D"); _dim = d; } return mS3d.setCrop(_dim); } template inline bool S3DPrimaryPipe::setPosition(const utils::Dim& d) { utils::Whf fbwhf(mS3d.getScreenInfo().mFBWidth, mS3d.getScreenInfo().mFBHeight, 0 /* fmt dont care*/); mCtrl3D.setWh(fbwhf); if(!mCtrl3D.useVirtualFB()) { ALOGE("Failed to use VFB on %d (non fatal)", utils::FB0); return false; } utils::Dim _dim; // original setPositionHandleState has getPositionS3D(...,true) // which means format is HAL_3D_OUT_SBS_MASK // HAL_3D_OUT_SBS_MASK is 0x1000 >> 12 == 0x1 as the orig // code suggets utils::Whf _whf(d.w, d.h, utils::HAL_3D_OUT_SBS_MASK); if(!utils::getPositionS3D(_whf, _dim)) { ALOGE("S3DPrimaryPipe setPosition err in getPositionS3D"); _dim = d; } return mS3d.setPosition(_dim); } /* for S3DPrimaryPipe, we need to have barriers once * So the easiest way to achieve it, is to make sure FB0 is having it before * setParam is running */ template <> inline bool S3DPrimaryPipe::setTransform( const utils::eTransform& param) { uint32_t barrier=0; switch(param) { case utils::OVERLAY_TRANSFORM_ROT_90: case utils::OVERLAY_TRANSFORM_ROT_270: barrier = utils::BARRIER_LAND; break; default: barrier = utils::BARRIER_PORT; break; } if(!utils::enableBarrier(barrier)) { ALOGE("S3DPrimaryPipe setTransform failed to enable barrier"); } return mS3d.setTransform(param); } template inline bool S3DPrimaryPipe::setTransform(const utils::eTransform& param) { return mS3d.setTransform(param); } template inline bool S3DPrimaryPipe::setSource(const utils::PipeArgs& args) { mS3Dfmt = utils::getS3DFormat(args.whf.format); return mS3d.setSource(args); } template inline void S3DPrimaryPipe::dump() const { ALOGE("S3DPrimaryPipe Pipe fmt=%d", mS3Dfmt); mS3d.dump(); } } // overlay #endif // OVERLAY_M3D_EXT_PIPE_H