/* * Copyright (c) 2011, Code Aurora Forum. All rights reserved. * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of Code Aurora Forum, Inc. nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include #include #include #include #include #include #include #include using gralloc::IMemAlloc; using gralloc::IonController; using gralloc::alloc_data; using android::sp; static int sCompositionType = -1; namespace { static android::sp sAlloc = 0; int reallocate_memory(native_handle_t *buffer_handle, int mReqSize, int usage) { int ret = 0; if (sAlloc == 0) { sAlloc = gralloc::IAllocController::getInstance(true); } if (sAlloc == 0) { LOGE("sAlloc is still NULL"); return -EINVAL; } // Dealloc the old memory private_handle_t *hnd = (private_handle_t *)buffer_handle; sp memalloc = sAlloc->getAllocator(hnd->flags); ret = memalloc->free_buffer((void*)hnd->base, hnd->size, hnd->offset, hnd->fd); if (ret) { LOGE("%s: free_buffer failed", __FUNCTION__); return -1; } // Realloc new memory alloc_data data; data.base = 0; data.fd = -1; data.offset = 0; data.size = mReqSize; data.align = getpagesize(); data.uncached = true; int allocFlags = usage; switch (hnd->format) { case HAL_PIXEL_FORMAT_YCbCr_420_SP_TILED: case (HAL_PIXEL_FORMAT_YCbCr_420_SP_TILED^HAL_PIXEL_FORMAT_INTERLACE): { data.align = 8192; } break; default: break; } ret = sAlloc->allocate(data, allocFlags, 0); if (ret == 0) { hnd->fd = data.fd; hnd->base = (int)data.base; hnd->offset = data.offset; hnd->size = data.size; } else { LOGE("%s: allocate failed", __FUNCTION__); return -EINVAL; } return ret; } }; // ANONYNMOUS NAMESPACE /* * Gets the number of arguments required for this operation. * * @param: operation whose argument count is required. * * @return -EINVAL if the operation is invalid. */ int getNumberOfArgsForOperation(int operation) { int num_args = -EINVAL; switch(operation) { case NATIVE_WINDOW_SET_BUFFERS_SIZE: num_args = 1; break; case NATIVE_WINDOW_UPDATE_BUFFERS_GEOMETRY: num_args = 3; break; default: LOGE("%s: invalid operation(0x%x)", __FUNCTION__, operation); break; }; return num_args; } /* * Checks if the format is supported by the GPU. * * @param: format to check * * @return true if the format is supported by the GPU. */ bool isGPUSupportedFormat(int format) { if (format == HAL_PIXEL_FORMAT_YV12) { // We check the YV12 formats, since some Qcom specific formats // could have the bits set. return true; } else if (format & INTERLACE_MASK) { // Interlaced content return false; } else if (format & S3D_FORMAT_MASK) { // S3D Formats are not supported by the GPU return false; } return true; } /* decide the texture target dynamically, based on the pixel format*/ int decideTextureTarget(int pixel_format) { // Default the return value to GL_TEXTURE_EXTERAL_OES int retVal = GL_TEXTURE_EXTERNAL_OES; // Change texture target to TEXTURE_2D for RGB formats switch (pixel_format) { case HAL_PIXEL_FORMAT_RGBA_8888: case HAL_PIXEL_FORMAT_RGBX_8888: case HAL_PIXEL_FORMAT_RGB_888: case HAL_PIXEL_FORMAT_RGB_565: case HAL_PIXEL_FORMAT_BGRA_8888: case HAL_PIXEL_FORMAT_RGBA_5551: case HAL_PIXEL_FORMAT_RGBA_4444: retVal = GL_TEXTURE_2D; break; default: retVal = GL_TEXTURE_EXTERNAL_OES; break; } return retVal; } /* * Checks if the format is natively supported by the GPU. * For now, we use this function to check only if CHECK_FOR_EXTERNAL_FORMAT * is set. * * @param: format to check * * @return true if the format is supported by the GPU. */ bool isGPUSupportedFormatInHW(int format) { // For 7x27A bypass creating EGL image for formats not natively supported // in GPU. // This is done to save CPU utilization by SurfaceFlinger thread #ifdef CHECK_FOR_EXTERNAL_FORMAT if (format == HAL_PIXEL_FORMAT_YV12){ return false; } else if (format == HAL_PIXEL_FORMAT_YCrCb_420_SP) { return false; } else if (format == HAL_PIXEL_FORMAT_YCbCr_420_SP) { return false; } else if (format == HAL_PIXEL_FORMAT_NV12_ENCODEABLE) { return false; } #endif return true; } /* * Function to check if the allocated buffer is of the correct size. * Reallocate the buffer with the correct size, if the size doesn't * match * * @param: handle of the allocated buffer * @param: requested size for the buffer * @param: usage flags * * return 0 on success */ int checkBuffer(native_handle_t *buffer_handle, int size, int usage) { // If the client hasn't set a size, return if (0 >= size) { return 0; } // Validate the handle if (private_handle_t::validate(buffer_handle)) { LOGE("%s: handle is invalid", __FUNCTION__); return -EINVAL; } // Obtain the private_handle from the native handle private_handle_t *hnd = reinterpret_cast(buffer_handle); if (hnd->size != size) { return reallocate_memory(hnd, size, usage); } return 0; } /* * Checks if memory needs to be reallocated for this buffer. * * @param: Geometry of the current buffer. * @param: Required Geometry. * @param: Geometry of the updated buffer. * * @return True if a memory reallocation is required. */ bool needNewBuffer(const qBufGeometry currentGeometry, const qBufGeometry requiredGeometry, const qBufGeometry updatedGeometry) { // If the current buffer info matches the updated info, // we do not require any memory allocation. if (updatedGeometry.width && updatedGeometry.height && updatedGeometry.format) { return false; } if (currentGeometry.width != requiredGeometry.width || currentGeometry.height != requiredGeometry.height || currentGeometry.format != requiredGeometry.format) { // Current and required geometry do not match. Allocation // required. return true; } return false; } /* * Update the geometry of this buffer without reallocation. * * @param: buffer whose geometry needs to be updated. * @param: Updated width * @param: Updated height * @param: Updated format */ int updateBufferGeometry(sp buffer, const qBufGeometry updatedGeometry) { if (buffer == 0) { LOGE("%s: graphic buffer is NULL", __FUNCTION__); return -EINVAL; } if (!updatedGeometry.width || !updatedGeometry.height || !updatedGeometry.format) { // No update required. Return. return 0; } if (buffer->width == updatedGeometry.width && buffer->height == updatedGeometry.height && buffer->format == updatedGeometry.format) { // The buffer has already been updated. Return. return 0; } // Validate the handle if (private_handle_t::validate(buffer->handle)) { LOGE("%s: handle is invalid", __FUNCTION__); return -EINVAL; } buffer->width = updatedGeometry.width; buffer->height = updatedGeometry.height; buffer->format = updatedGeometry.format; private_handle_t *hnd = (private_handle_t*)(buffer->handle); if (hnd) { hnd->width = updatedGeometry.width; hnd->height = updatedGeometry.height; hnd->format = updatedGeometry.format; } else { LOGE("%s: hnd is NULL", __FUNCTION__); return -EINVAL; } return 0; } /* * Updates the flags for the layer * * @param: Attribute * @param: Identifies if the attribute was enabled or disabled. * * @return: -EINVAL if the attribute is invalid */ int updateLayerQcomFlags(eLayerAttrib attribute, bool enable, int& currentFlags) { int ret = 0; switch (attribute) { case LAYER_UPDATE_STATUS: { if (enable) currentFlags |= LAYER_UPDATING; else currentFlags &= ~LAYER_UPDATING; } break; default: LOGE("%s: invalid attribute(0x%x)", __FUNCTION__, attribute); break; } return ret; } /* * Gets the per frame HWC flags for this layer. * * @param: current hwcl flags * @param: current layerFlags * * @return: the per frame flags. */ int getPerFrameFlags(int hwclFlags, int layerFlags) { int flags = hwclFlags; if (layerFlags & LAYER_UPDATING) flags &= ~HWC_LAYER_NOT_UPDATING; else flags |= HWC_LAYER_NOT_UPDATING; return flags; } /* * Checks if FB is updated by this composition type * * @param: composition type * @return: true if FB is updated, false if not */ bool isUpdatingFB(HWCCompositionType compositionType) { switch(compositionType) { case HWC_USE_COPYBIT: return true; default: LOGE("%s: invalid composition type(%d)", __FUNCTION__, compositionType); return false; }; } /* * Get the current composition Type * * @return the compositon Type */ int getCompositionType() { char property[PROPERTY_VALUE_MAX]; int compositionType = 0; if (property_get("debug.sf.hw", property, NULL) > 0) { if(atoi(property) == 0) { compositionType = COMPOSITION_TYPE_CPU; } else { //debug.sf.hw = 1 property_get("debug.composition.type", property, NULL); if (property == NULL) { compositionType = COMPOSITION_TYPE_GPU; } else if ((strncmp(property, "mdp", 3)) == 0) { compositionType = COMPOSITION_TYPE_MDP; } else if ((strncmp(property, "c2d", 3)) == 0) { compositionType = COMPOSITION_TYPE_C2D; } else if ((strncmp(property, "dyn", 3)) == 0) { compositionType = COMPOSITION_TYPE_DYN; } else { compositionType = COMPOSITION_TYPE_GPU; } } } else { //debug.sf.hw is not set. Use cpu composition compositionType = COMPOSITION_TYPE_CPU; } return compositionType; } /* * Clear Region implementation for C2D/MDP versions. * * @param: region to be cleared * @param: EGL Display * @param: EGL Surface * * @return 0 on success */ int qcomuiClearRegion(Region region, EGLDisplay dpy, EGLSurface sur) { int ret = 0; if (-1 == sCompositionType) { sCompositionType = getCompositionType(); } if ((COMPOSITION_TYPE_MDP != sCompositionType) && (COMPOSITION_TYPE_C2D != sCompositionType) && (COMPOSITION_TYPE_CPU != sCompositionType)) { // For non CPU/C2D/MDP composition, return an error, so that SF can use // the GPU to draw the wormhole. return -1; } android_native_buffer_t *renderBuffer = (android_native_buffer_t *) eglGetRenderBufferANDROID(dpy, sur); if (!renderBuffer) { LOGE("%s: eglGetRenderBufferANDROID returned NULL buffer", __FUNCTION__); return -1; } private_handle_t *fbHandle = (private_handle_t *)renderBuffer->handle; if(!fbHandle) { LOGE("%s: Framebuffer handle is NULL", __FUNCTION__); return -1; } int bytesPerPixel = 4; if (HAL_PIXEL_FORMAT_RGB_565 == fbHandle->format) { bytesPerPixel = 2; } Region::const_iterator it = region.begin(); Region::const_iterator const end = region.end(); const int32_t stride = renderBuffer->stride*bytesPerPixel; while (it != end) { const Rect& r = *it++; uint8_t* dst = (uint8_t*) fbHandle->base + (r.left + r.top*renderBuffer->stride)*bytesPerPixel; int w = r.width()*bytesPerPixel; int h = r.height(); do { if(4 == bytesPerPixel) android_memset32((uint32_t*)dst, 0, w); else android_memset16((uint16_t*)dst, 0, w); dst += stride; } while(--h); } return 0; }