- Introduce cbutils for copybit utilities
- Don't use qcomuiclearregion if GPU is used
- Check for qcom composition types updating FB
- Dont show YUV information to copybit
- Fallback to GPU in the presence of SKIP layers
This change adds support in qdutils to check for FB
updating composition type.
Change-Id: I200d3798a27836a51f4b2e6c79cdd9d8b155fad8
- sourceTransform in the hwc_layer_t has the source buffer transform,
use this transform for external display.
- This helps in showing videos with source orientation properly on the
external display
- Remove unsed flag FINAL_TRANSFORM_MASK
Change-Id: I66f7db95166c51ecee8b6b5cc126a67df3dd4602
CRs-fixed: 387357
Add support for qcomuiClearRegion for draw
wormhole regions via CPU.
* Added separate singaltone class for getting
eglGetRenderBufferANDROID handle that can be
used by both copybit and clear_regions modules
CRs-Fixed: 383115
Change-Id: Ibeb5bdda87a60950889416e5b4d53e6eb5a3682e
Conflicts:
libqdutils/Android.mk
This change
1) implements MDP Composition upto 3 layers
2) adds invalidator support to fall back to FB
composition during idle screen condition.
Change-Id: I8d724f905c943f986b68596e2548a7f5a8ce6588
* Rename qcomui directory to qdutils
* Avoid inclusion of qcom_ui header
* Add class to get MDP version
* Add namespace for qdutils to prevent collison
Change-Id: Ib8b083ecfa071bbf9f72bfbfb8ecd6b202e87847