When the FLIP_H is passed, the overlay needs to flip the image along the vertical axis and similarly
when the FLIP_V is passed, the flip needs to happen along the horizontal axis
Change-Id: Iae31a1ca266e7e0bb9e598c88cb0728f35028052
This change adds following to Overlay class
- is_fg, client could pass whether, FB need not be scaned.
- RGBX_8888 format is now supported.
- number of rotator buffers also could be passed which could be up to 3
Change-Id: I85519abc21e34642ef8f728948f1bd61f09a18cb
Add support for source horizonal and vertical flipping in the overlay.
Based on the final orientation and the flip information, set the correct
rotation value for the MDP.
Change-Id: Ie20022a8bf8f9725f01b4213b814cbe0af44625e
Add support in the overlayLib to enable/disable and queue the buffers
to the primary or secondary based on the hdmi connected parameter.
Change-Id: Ie6c780e4076b0b84e6457a0503ec511ff2b8c452
Add support in the overlay to display 3D content on the HDMI.
The 3D input and out formats are passed along with the regular color format.
Change-Id: I4e0338e8b2c07eca0f211c50a17bf7d82c35279b