The new class QCBaseLayer has been added. It implementsthe composition
of S3D UI when 3D video is playing. HWC adds hints to UIlayers for
composing them in S3D format when running S3D video.
Compose them in requested format.
(cherry picked from commit 080e303a70f89a1b0601a45c0815042addb7ac63)
Change-Id: I1d33a1419914b8e06618acd335f89808dc692742
This change allows the application to set the S3D format for the surface.
With this change application would be specifying 3D format and that would
be handled by hwcomposer would handle it appropriately.
Change-Id: I6b7b33712ab85b8a94231bd65a19709b3c2cd606
Conflicts:
libqcomui/qcom_ui.cpp
Do not choose GL_EXTERNAL_TEXTURE_OES for all formats, instead,
select between GL_EXTERNAL_TEXTURE_OES, and GL_TEXTURE_2D based
on the pixel format.
This change is done to reduce composition times.
Change-Id: I17edd78cdfa051f88ed6bd4e585c7a9b0705aa3a
CRs-fixed: 328074
This is a helper function that will return false if the given format is
supported by adreno drivers but not supported in GPU HW. For these
formats, adreno will use software color conversion routines to convert
them to acceptable format by the GPU HW. This may be required if we
want to avoid creating texture for certain formats when not absolutely
necessary. Could be defaulted to return true depending on a compile
time flag.
Change-Id: Idb2200b5ed13bb8c184288d44340ed1aefeaa8df
Implement clearRegion for C2D/MDP/CPU composition. This prevents
glClear and therefore the glFinish from being called, thus
improving performance.
Change-Id: I03d9230e03cce11d9fe7e2bd34e4df8328ad2e00
Add support for updating the qcom specific layer flags. Add support for
getting the per frame HWC flags based on the layer flags.
Change-Id: I5f7759a6a7fae6d4f70dd26f380a9b08e48e9475
Add support for updating the buffer geometry without any reallocation
of memory. The buffer geometry is updated in the GraphicBuffer as well
as in the buffer handle.
Change-Id: I3fdb4f6a737277ab63fcbdb42e9c955ea7471760
Add libQComUI which is used to perform operations specified by
SurfaceTextures.
The operation currently supported by this library is SET_BUFFER_SIZE
which deallocates and reallocates memory if the size allocated for the
buffer does not match the size requested by the client.
Change-Id: I370b94a91f5acf373f7040742aad7c2e7bb586fe