There is no need to do a glFinish on every composition complete.
glFinish needs to be called for composition cycles where GPU and
copybit are both used for composition. This is because the GPU and
copybit operate on the same framebuffer.
(cherry picked from commit 7983c275ae3eb15fab931d301e6338f83ad4a75a)
Change-Id: If06da4ca60ec17122c3dd698558cbf08fec73251
* If a device doesn't support VSYNC, it probably doesn't support FB
metadata ioctl. Add an ifdef around it.
Change-Id: I1bf788147129f7b9d584e22b914f1c59d2ee133b
Draw sequence in hwc_set
--eglSwapBuffers
--wait for fb_post. Its ok to draw to External only at this point.
--draw to external | Parallel with PAN
--commit to external | Parallel with PAN
--wait for pan (happening in fb_post) to finish.
Call MSMFB_OVERLAY_SET ioctl only when params change.
These thing together ensure a correct sequence and should fix tearing and
stuttering, the latter assuming there are no other display pipeline delays.
Change-Id: Ibb0ad8485fa6b30dc6ac07ae8b25a760941c08ce
(cherry picked from commit c50c90863e41e31ecfe6963396b5def35e9dca34)
p#1: Remove WAIT and CHANNEL enums and usage. Replace BypassPipe with
GenericPipe. Client expected to set alignments and parameters.
Add transform combination enums.
p#2: Allow APIs to be called in any order. Do transform calcs in commit.
Move ext type setter and getter functions.
p#3: Add calculations for 180 transform.
p#4: Add secure session support in rotator
p#5: Implement all rotations in terms of H flip, V flip and 90 rotation.
Change-Id: I34a9a2a0f1255b3467a0abbaa254d0b584e901ce
* Rename qcomui directory to qdutils
* Avoid inclusion of qcom_ui header
* Add class to get MDP version
* Add namespace for qdutils to prevent collison
Change-Id: Ib8b083ecfa071bbf9f72bfbfb8ecd6b202e87847
To support swapinterval zero a separate thread
was added to do the framebuffer post. Since we
are going to support the WAITFORVSYNC ioctl in HWC,
we can handle the zero swapinterval case there.
Change-Id: I39f960825ca4173f99a9895e0c132b70a7adccab
- Update the display HAL from Code Aurora Forum
- Add updated overlay library
- Enable HWC with basic video going through overlay
- Cleanup some files
Change-Id: Ia53650759d4fe99bde395b7b4e8e02e6e65845e0