display: Use single thread for FB post

To support swapinterval zero a separate thread
was added to do the framebuffer post. Since we
are going to support the WAITFORVSYNC ioctl in HWC,
we can handle the zero swapinterval case there.

Change-Id: I39f960825ca4173f99a9895e0c132b70a7adccab
This commit is contained in:
Naseer Ahmed
2012-06-25 15:37:21 -07:00
committed by Gohulan Balachandran
parent 889608843a
commit f3095241bc
3 changed files with 18 additions and 293 deletions

View File

@@ -26,7 +26,7 @@ LOCAL_C_INCLUDES += hardware/qcom/display/libqcomui
LOCAL_MODULE := gralloc.$(TARGET_BOARD_PLATFORM)
LOCAL_MODULE_TAGS := optional
LOCAL_CFLAGS := -DLOG_TAG=\"$(TARGET_BOARD_PLATFORM).gralloc\" \
-DDEBUG_CALC_FPS
-DDEBUG_CALC_FPS -Wno-missing-field-initializers
LOCAL_SRC_FILES := gpu.cpp gralloc.cpp framebuffer.cpp mapper.cpp
ifeq ($(TARGET_USES_POST_PROCESSING),true)

View File

@@ -26,84 +26,6 @@
#define NO_SURFACEFLINGER_SWAPINTERVAL
#define COLOR_FORMAT(x) (x & 0xFFF) // Max range for colorFormats is 0 - FFF
#ifdef __cplusplus
template <class T>
struct Node
{
T data;
Node<T> *next;
};
template <class T>
class Queue
{
public:
Queue(): front(NULL), back(NULL), len(0) {dummy = new T;}
~Queue()
{
clear();
delete dummy;
}
void push(const T& item) //add an item to the back of the queue
{
if(len != 0) { //if the queue is not empty
back->next = new Node<T>; //create a new node
back = back->next; //set the new node as the back node
back->data = item;
back->next = NULL;
} else {
back = new Node<T>;
back->data = item;
back->next = NULL;
front = back;
}
len++;
}
void pop() //remove the first item from the queue
{
if (isEmpty())
return; //if the queue is empty, no node to dequeue
T item = front->data;
Node<T> *tmp = front;
front = front->next;
delete tmp;
if(front == NULL) //if the queue is empty, update the back pointer
back = NULL;
len--;
return;
}
T& getHeadValue() const //return the value of the first item in the queue
{ //without modification to the structure
if (isEmpty()) {
ALOGE("Error can't get head of empty queue");
return *dummy;
}
return front->data;
}
bool isEmpty() const //returns true if no elements are in the queue
{
return (front == NULL);
}
size_t size() const //returns the amount of elements in the queue
{
return len;
}
private:
Node<T> *front;
Node<T> *back;
size_t len;
void clear()
{
while (!isEmpty())
pop();
}
T *dummy;
};
#endif
enum hdmi_mirroring_state {
HDMI_NO_MIRRORING,
HDMI_UI_MIRRORING,
@@ -111,17 +33,6 @@ enum hdmi_mirroring_state {
struct private_handle_t;
struct qbuf_t {
buffer_handle_t buf;
int idx;
};
enum buf_state {
SUB,
REF,
AVL
};
enum {
// flag to indicate we'll post this buffer
PRIV_USAGE_LOCKED_FOR_POST = 0x80000000,
@@ -129,17 +40,8 @@ enum {
PRIV_MAX_SWAP_INTERVAL = 1,
};
struct avail_t {
pthread_mutex_t lock;
pthread_cond_t cond;
bool is_avail;
buf_state state;
};
struct private_module_t {
gralloc_module_t base;
struct private_handle_t* framebuffer;
uint32_t fbFormat;
uint32_t flags;
@@ -147,18 +49,12 @@ struct private_module_t {
uint32_t bufferMask;
pthread_mutex_t lock;
buffer_handle_t currentBuffer;
struct fb_var_screeninfo info;
struct fb_fix_screeninfo finfo;
float xdpi;
float ydpi;
float fps;
uint32_t swapInterval;
Queue<struct qbuf_t> disp; // non-empty when buffer is ready for display
int currentIdx;
struct avail_t avail[NUM_FRAMEBUFFERS_MAX];
pthread_mutex_t qlock;
pthread_cond_t qpost;
#if defined(__cplusplus) && defined(HDMI_DUAL_DISPLAY)
int orientation;
int videoOverlay; // VIDEO_OVERLAY - 2D or 3D

View File

@@ -55,8 +55,6 @@ static inline int max(int a, int b) {
return (a>b) ? a : b;
}
char framebufferStateName[] = {'S', 'R', 'A'};
enum {
PAGE_FLIP = 0x00000001,
LOCKED = 0x00000002
@@ -70,6 +68,8 @@ struct fb_context_t {
static int fb_setSwapInterval(struct framebuffer_device_t* dev,
int interval)
{
//XXX: Get the value here and implement along with
//single vsync in HWC
char pval[PROPERTY_VALUE_MAX];
property_get("debug.egl.swapinterval", pval, "-1");
int property_interval = atoi(pval);
@@ -100,81 +100,6 @@ static int fb_setUpdateRect(struct framebuffer_device_t* dev,
return 0;
}
static void *disp_loop(void *ptr)
{
struct qbuf_t nxtBuf;
static int cur_buf=-1;
private_module_t *m = reinterpret_cast<private_module_t*>(ptr);
while (1) {
pthread_mutex_lock(&(m->qlock));
// wait (sleep) while display queue is empty;
if (m->disp.isEmpty()) {
pthread_cond_wait(&(m->qpost),&(m->qlock));
}
// dequeue next buff to display and lock it
nxtBuf = m->disp.getHeadValue();
m->disp.pop();
pthread_mutex_unlock(&(m->qlock));
// post buf out to display synchronously
private_handle_t const* hnd = reinterpret_cast<private_handle_t const*>
(nxtBuf.buf);
const size_t offset = hnd->base - m->framebuffer->base;
m->info.activate = FB_ACTIVATE_VBL;
m->info.yoffset = offset / m->finfo.line_length;
#if defined(HDMI_DUAL_DISPLAY)
pthread_mutex_lock(&m->overlayLock);
m->orientation = neworientation;
m->currentOffset = offset;
m->hdmiStateChanged = true;
pthread_cond_signal(&(m->overlayPost));
pthread_mutex_unlock(&m->overlayLock);
#endif
if (ioctl(m->framebuffer->fd, FBIOPUT_VSCREENINFO, &m->info) == -1) {
ALOGE("ERROR FBIOPUT_VSCREENINFO failed; frame not displayed");
}
CALC_FPS();
if (cur_buf == -1) {
int nxtAvail = ((nxtBuf.idx + 1) % m->numBuffers);
pthread_mutex_lock(&(m->avail[nxtBuf.idx].lock));
m->avail[nxtBuf.idx].is_avail = true;
m->avail[nxtBuf.idx].state = SUB;
pthread_cond_signal(&(m->avail[nxtBuf.idx].cond));
pthread_mutex_unlock(&(m->avail[nxtBuf.idx].lock));
} else {
#if 0 //XXX: Triple FB
pthread_mutex_lock(&(m->avail[nxtBuf.idx].lock));
if (m->avail[nxtBuf.idx].state != SUB) {
ALOGE_IF(m->swapInterval != 0, "[%d] state %c, expected %c", nxtBuf.idx,
framebufferStateName[m->avail[nxtBuf.idx].state],
framebufferStateName[SUB]);
}
m->avail[nxtBuf.idx].state = REF;
pthread_mutex_unlock(&(m->avail[nxtBuf.idx].lock));
if (m->avail[cur_buf].state != REF) {
ALOGE_IF(m->swapInterval != 0, "[%d] state %c, expected %c", cur_buf,
framebufferStateName[m->avail[cur_buf].state],
framebufferStateName[SUB]);
}
m->avail[cur_buf].state = AVL;
#endif
pthread_mutex_lock(&(m->avail[cur_buf].lock));
m->avail[cur_buf].is_avail = true;
pthread_cond_signal(&(m->avail[cur_buf].cond));
pthread_mutex_unlock(&(m->avail[cur_buf].lock));
}
cur_buf = nxtBuf.idx;
}
return NULL;
}
#if defined(HDMI_DUAL_DISPLAY)
static int closeHDMIChannel(private_module_t* m)
{
@@ -577,9 +502,6 @@ static int fb_post(struct framebuffer_device_t* dev, buffer_handle_t buffer)
if (private_handle_t::validate(buffer) < 0)
return -EINVAL;
int nxtIdx;//, futureIdx = -1;
bool reuse;
struct qbuf_t qb;
fb_context_t* ctx = (fb_context_t*)dev;
private_handle_t const* hnd = reinterpret_cast<private_handle_t const*>(buffer);
@@ -587,67 +509,25 @@ static int fb_post(struct framebuffer_device_t* dev, buffer_handle_t buffer)
dev->common.module);
if (hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER) {
m->base.lock(&m->base, buffer,
PRIV_USAGE_LOCKED_FOR_POST,
0, 0, m->info.xres, m->info.yres, NULL);
reuse = false;
nxtIdx = (m->currentIdx + 1) % m->numBuffers;
//futureIdx = (nxtIdx + 1) % m->numBuffers;
if (m->swapInterval == 0) {
// if SwapInterval = 0 and no buffers available then reuse
// current buf for next rendering so don't post new buffer
if (pthread_mutex_trylock(&(m->avail[nxtIdx].lock))) {
reuse = true;
} else {
if (! m->avail[nxtIdx].is_avail)
reuse = true;
pthread_mutex_unlock(&(m->avail[nxtIdx].lock));
}
if (m->currentBuffer) {
m->base.unlock(&m->base, m->currentBuffer);
m->currentBuffer = 0;
}
if(!reuse){
// unlock previous ("current") Buffer and lock the new buffer
m->base.lock(&m->base, buffer,
PRIV_USAGE_LOCKED_FOR_POST,
0,0, m->info.xres, m->info.yres, NULL);
// post/queue the new buffer
pthread_mutex_lock(&(m->avail[nxtIdx].lock));
m->avail[nxtIdx].is_avail = false;
#if 0 //XXX: Triple FB
if (m->avail[nxtIdx].is_avail != true) {
ALOGE_IF(m->swapInterval != 0, "Found %d buf to be not avail", nxtIdx);
}
if (m->avail[nxtIdx].state != AVL) {
ALOGD("[%d] state %c, expected %c", nxtIdx,
framebufferStateName[m->avail[nxtIdx].state],
framebufferStateName[AVL]);
}
m->avail[nxtIdx].state = SUB;
#endif
pthread_mutex_unlock(&(m->avail[nxtIdx].lock));
qb.idx = nxtIdx;
qb.buf = buffer;
pthread_mutex_lock(&(m->qlock));
m->disp.push(qb);
pthread_cond_signal(&(m->qpost));
pthread_mutex_unlock(&(m->qlock));
if (m->currentBuffer)
m->base.unlock(&m->base, m->currentBuffer);
m->currentBuffer = buffer;
m->currentIdx = nxtIdx;
} else {
if (m->currentBuffer)
m->base.unlock(&m->base, m->currentBuffer);
m->base.lock(&m->base, buffer,
PRIV_USAGE_LOCKED_FOR_POST,
0,0, m->info.xres, m->info.yres, NULL);
m->currentBuffer = buffer;
const size_t offset = hnd->base - m->framebuffer->base;
m->info.activate = FB_ACTIVATE_VBL;
m->info.yoffset = offset / m->finfo.line_length;
if (ioctl(m->framebuffer->fd, FBIOPUT_VSCREENINFO, &m->info) == -1) {
ALOGE("FBIOPUT_VSCREENINFO failed");
m->base.unlock(&m->base, buffer);
return -errno;
}
CALC_FPS();
m->currentBuffer = buffer;
}
return 0;
}
@@ -660,25 +540,6 @@ static int fb_compositionComplete(struct framebuffer_device_t* dev)
return 0;
}
static int fb_lockBuffer(struct framebuffer_device_t* dev, int index)
{
private_module_t* m = reinterpret_cast<private_module_t*>(
dev->common.module);
// Return immediately if the buffer is available
if ((m->avail[index].state == AVL) || (m->swapInterval == 0))
return 0;
pthread_mutex_lock(&(m->avail[index].lock));
while (m->avail[index].state != AVL) {
pthread_cond_wait(&(m->avail[index].cond),
&(m->avail[index].lock));
}
pthread_mutex_unlock(&(m->avail[index].lock));
return 0;
}
int mapFrameBufferLocked(struct private_module_t* module)
{
// already initialized...
@@ -862,42 +723,10 @@ int mapFrameBufferLocked(struct private_module_t* module)
module->xdpi = xdpi;
module->ydpi = ydpi;
module->fps = fps;
#ifdef NO_SURFACEFLINGER_SWAPINTERVAL
char pval[PROPERTY_VALUE_MAX];
property_get("debug.gr.swapinterval", pval, "1");
module->swapInterval = atoi(pval);
if (module->swapInterval < PRIV_MIN_SWAP_INTERVAL ||
module->swapInterval > PRIV_MAX_SWAP_INTERVAL) {
module->swapInterval = 1;
ALOGW("Out of range (%d to %d) value for debug.gr.swapinterval, using 1",
PRIV_MIN_SWAP_INTERVAL,
PRIV_MAX_SWAP_INTERVAL);
}
#else
/* when surfaceflinger supports swapInterval then can just do this */
module->swapInterval = 1;
#endif
CALC_INIT();
module->currentIdx = -1;
pthread_cond_init(&(module->qpost), NULL);
pthread_mutex_init(&(module->qlock), NULL);
for (i = 0; i < NUM_FRAMEBUFFERS_MAX; i++) {
pthread_mutex_init(&(module->avail[i].lock), NULL);
pthread_cond_init(&(module->avail[i].cond), NULL);
module->avail[i].is_avail = true;
module->avail[i].state = AVL;
}
/* create display update thread */
pthread_t disp_thread;
if (pthread_create(&disp_thread, NULL, &disp_loop, (void *) module)) {
return -errno;
}
/*
* map the framebuffer
*/