Apply patch for touchpad.
Change-Id: I29b7e653eaa8c861863fb6f304065b4f59d85d9b
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@ -727,11 +727,11 @@ bool Overlay::setFd(int fd, int channel) {
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bool Overlay::queueBuffer(uint32_t offset, int channel) {
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return objOvDataChannel[channel].queueBuffer(offset);
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}
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#if 0
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bool Overlay::waitForHdmiVsync(int channel) {
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return objOvDataChannel[channel].waitForHdmiVsync();
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}
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#endif
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bool Overlay::queueBuffer(buffer_handle_t buffer) {
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private_handle_t const* hnd = reinterpret_cast
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<private_handle_t const*>(buffer);
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@ -760,11 +760,13 @@ bool Overlay::queueBuffer(buffer_handle_t buffer) {
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return false;
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}
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}
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#if 0
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//Wait for HDMI done..
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if(!waitForHdmiVsync(VG1_PIPE)) {
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LOGE("%s: waitforHdmiVsync failed", __FUNCTION__);
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return false;
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}
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#endif
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break;
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default:
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LOGE("%s:Unknown state %d", __FUNCTION__, mState);
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@ -1502,11 +1504,11 @@ bool OverlayDataChannel::mapRotatorMemory(int num_buffers, bool uiChannel, int r
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mPmemFD = data.fd;
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mPmemAddr = data.base;
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mBufferType = data.allocType;
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#if 0
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// Set this flag if source memory is fb
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if(uiChannel)
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mRotData.src.flags |= MDP_MEMORY_ID_TYPE_FB;
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#endif
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mOvDataRot.data.memory_id = mPmemFD;
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mRotData.dst.memory_id = mPmemFD;
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mRotData.dst.offset = 0;
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@ -1635,7 +1637,7 @@ bool OverlayDataChannel::queue(uint32_t offset) {
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return true;
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}
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#if 0
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bool OverlayDataChannel::waitForHdmiVsync() {
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if (!isChannelUP()) {
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reportError("waitForHdmiVsync: channel not up");
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@ -1647,7 +1649,7 @@ bool OverlayDataChannel::waitForHdmiVsync() {
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}
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return true;
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}
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#endif
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bool OverlayDataChannel::getCropS3D(overlay_rect *inRect, int channel, int format,
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overlay_rect *rect) {
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// for the 3D usecase extract channels from a frame
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