diff --git a/libhwcomposer/hwcomposer.cpp b/libhwcomposer/hwcomposer.cpp index 7e3a6bf..443cbdf 100644 --- a/libhwcomposer/hwcomposer.cpp +++ b/libhwcomposer/hwcomposer.cpp @@ -1355,6 +1355,8 @@ static int drawLayerUsingCopybit(hwc_composer_device_t *dev, hwc_layer_t *layer, // this needs to change to accomodate vertical stride // if needed in the future src.vert_padding = 0; + // Remove the srcBufferTransform if any + layer->transform = (layer->transform & FINAL_TRANSFORM_MASK); // Copybit source rect hwc_rect_t sourceCrop = layer->sourceCrop; diff --git a/liboverlay/overlayLib.cpp b/liboverlay/overlayLib.cpp index 2e7dcf4..20c5bd6 100755 --- a/liboverlay/overlayLib.cpp +++ b/liboverlay/overlayLib.cpp @@ -403,7 +403,8 @@ int overlay::initOverlay() { Overlay::Overlay() : mChannelUP(false), mExternalDisplay(false), mS3DFormat(0), mCroppedSrcWidth(0), - mCroppedSrcHeight(0), mState(-1) { + mCroppedSrcHeight(0), mState(-1), + mSrcOrientation(0) { mOVBufferInfo.width = mOVBufferInfo.height = 0; mOVBufferInfo.format = mOVBufferInfo.size = 0; mOVBufferInfo.secure = false; @@ -472,7 +473,7 @@ bool Overlay::closeChannel() { mOVBufferInfo.height = 0; mOVBufferInfo.format = 0; mOVBufferInfo.size = 0; - mOVBufferInfo.secure = false; + mSrcOrientation = 0; mState = -1; return true; } @@ -521,8 +522,13 @@ bool Overlay::setPosition(int x, int y, uint32_t w, uint32_t h) { mCroppedSrcWidth, mCroppedSrcHeight, mDevOrientation, &priDest, &secDest); } else { - objOvCtrlChannel[VG1_PIPE].getAspectRatioPosition( - mCroppedSrcWidth, mCroppedSrcHeight, &secDest); + int w = mCroppedSrcWidth, h = mCroppedSrcHeight; + if(mSrcOrientation == HAL_TRANSFORM_ROT_90 || + mSrcOrientation == HAL_TRANSFORM_ROT_270) { + swapWidthHeight(w, h); + } + objOvCtrlChannel[VG1_PIPE].getAspectRatioPosition(w, h, + &secDest); } setChannelPosition(secDest.x, secDest.y, secDest.w, secDest.h, VG1_PIPE); @@ -574,8 +580,7 @@ bool Overlay::setChannelPosition(int x, int y, uint32_t w, uint32_t h, int chann return objOvCtrlChannel[channel].setPosition(x, y, w, h); } -bool Overlay::updateOverlaySource(const overlay_buffer_info& info, int orientation, - int flags) { +bool Overlay::updateOverlaySource(const overlay_buffer_info& info, int flags) { bool ret = false; int currentFlags = 0; @@ -598,24 +603,10 @@ bool Overlay::updateOverlaySource(const overlay_buffer_info& info, int orientati return true; } - // Disable rotation for the HDMI channels - int orientHdmi = 0; - int orientPrimary = sHDMIAsPrimary ? 0 : orientation; - int orient[2] = {orientPrimary, orientHdmi}; // disable waitForVsync on HDMI, since we call the wait ioctl int ovFlagsExternal = 0; int ovFlagsPrimary = sHDMIAsPrimary ? (flags |= WAIT_FOR_VSYNC): flags; int ovFlags[2] = {flags, ovFlagsExternal}; - switch(mState) { - case OV_3D_VIDEO_3D_PANEL: - orient[1] = sHDMIAsPrimary ? 0 : orientation; - break; - case OV_3D_VIDEO_3D_TV: - orient[0] = 0; - break; - default: - break; - } int numChannelsToUpdate = NUM_CHANNELS; if (!geometryChanged) { @@ -629,7 +620,7 @@ bool Overlay::updateOverlaySource(const overlay_buffer_info& info, int orientati // Set the overlay source info for (int i = 0; i < NUM_CHANNELS; i++) { if (objOvCtrlChannel[i].isChannelUP()) { - ret = objOvCtrlChannel[i].updateOverlaySource(info, orient[i], ovFlags[i]); + ret = objOvCtrlChannel[i].updateOverlaySource(info, ovFlags[i]); if (!ret) { LOGE("objOvCtrlChannel[%d].updateOverlaySource failed", i); return false; @@ -725,8 +716,6 @@ bool Overlay::setSource(const overlay_buffer_info& info, int orientation, break; case OV_2D_VIDEO_ON_TV: if(isHDMIStateChange) { - //start only HDMI channel - noRot = true; //DO NOT WAIT for VSYNC for external flags &= ~WAIT_FOR_VSYNC; // External display connected, start corresponding channel @@ -748,8 +737,13 @@ bool Overlay::setSource(const overlay_buffer_info& info, int orientation, mCroppedSrcWidth, mCroppedSrcHeight, mDevOrientation, &priDest, &secDest); } else { - objOvCtrlChannel[VG1_PIPE].getAspectRatioPosition( - mCroppedSrcWidth, mCroppedSrcHeight, &secDest); + int w = mCroppedSrcWidth, h = mCroppedSrcHeight; + if(mSrcOrientation == HAL_TRANSFORM_ROT_90 || + mSrcOrientation == HAL_TRANSFORM_ROT_270) { + swapWidthHeight(w, h); + } + objOvCtrlChannel[VG1_PIPE].getAspectRatioPosition(w, h, + &secDest); } return setChannelPosition(secDest.x, secDest.y, secDest.w, secDest.h, VG1_PIPE); } @@ -759,8 +753,6 @@ bool Overlay::setSource(const overlay_buffer_info& info, int orientation, fbnum = i; //start two channels for one for primary and external. if (fbnum) { - // Disable rotation for external - noRot = true; //set fbnum to hdmiConnected, which holds the ext display fbnum = hdmiConnected; flags &= ~WAIT_FOR_VSYNC; @@ -789,7 +781,7 @@ bool Overlay::setSource(const overlay_buffer_info& info, int orientation, break; } } else { - ret = updateOverlaySource(info, orientation, flags); + ret = updateOverlaySource(info, flags); } return true; } @@ -848,13 +840,28 @@ bool Overlay::updateOverlayFlags(int flags) { bool Overlay::setTransform(int value) { int barrier = 0; + // To get the rotation info + int transform = value & FINAL_TRANSFORM_MASK; + int srcTransform = ((value & SRC_TRANSFORM_MASK) >> SHIFT_SRC_TRANSFORM); + mSrcOrientation = srcTransform; + switch (mState) { case OV_UI_MIRROR_TV: case OV_2D_VIDEO_ON_PANEL: case OV_3D_VIDEO_2D_PANEL: - return objOvCtrlChannel[VG0_PIPE].setTransform(value); + return objOvCtrlChannel[VG0_PIPE].setTransform(transform); break; case OV_2D_VIDEO_ON_TV: + for (int i=0; iallocate(data, allocFlags, 0); + //XXX: getInstance(false) implies that it should only + // use the kernel allocator. Change it to something + // more descriptive later. + android::sp allocController = gralloc::IAllocController::getInstance(false); + int err = allocController->allocate(data, allocFlags, 0); if(err) { reportError("Cant allocate rotatory memory"); close(mFD); @@ -1888,7 +1893,11 @@ bool OverlayDataChannel::closeDataChannel() { return true; if (!mNoRot && mRotFD > 0) { - sp memalloc = mAlloc->getAllocator(mBufferType); + //XXX: getInstance(false) implies that it should only + // use the kernel allocator. Change it to something + // more descriptive later. + android::sp allocController = gralloc::IAllocController::getInstance(false); + sp memalloc = allocController->getAllocator(mBufferType); memalloc->free_buffer(mPmemAddr, mPmemOffset * mNumBuffers, 0, mPmemFD); close(mPmemFD); mPmemFD = -1; @@ -1943,7 +1952,11 @@ bool OverlayDataChannel::queueBuffer(uint32_t offset) { // Unmap the old PMEM memory after the queueBuffer has returned if (oldPmemFD != -1 && oldPmemAddr != MAP_FAILED) { - sp memalloc = mAlloc->getAllocator(mBufferType); + //XXX: getInstance(false) implies that it should only + // use the kernel allocator. Change it to something + // more descriptive later. + android::sp allocController = gralloc::IAllocController::getInstance(false); + sp memalloc = allocController->getAllocator(mBufferType); memalloc->free_buffer(oldPmemAddr, oldPmemOffset * mNumBuffers, 0, oldPmemFD); oldPmemFD = -1; } diff --git a/liboverlay/overlayLib.h b/liboverlay/overlayLib.h index c66835d..cb96f3b 100755 --- a/liboverlay/overlayLib.h +++ b/liboverlay/overlayLib.h @@ -60,6 +60,13 @@ #define FRAMEBUFFER_0 0 #define FRAMEBUFFER_1 1 #define FRAMEBUFFER_2 2 + +// To extract the src buffer transform +#define SHIFT_SRC_TRANSFORM 4 +#define SRC_TRANSFORM_MASK 0x00F0 +#define FINAL_TRANSFORM_MASK 0x000F + + #define NUM_SHARPNESS_VALS 256 #define SHARPNESS_RANGE 1.0f #define HUE_RANGE 180 @@ -332,7 +339,7 @@ public: bool getAspectRatioPosition(int w, int h, int orientation, overlay_rect *inRect, overlay_rect *outRect); bool getPositionS3D(int channel, int format, overlay_rect *rect); - bool updateOverlaySource(const overlay_buffer_info& info, int orientation, int flags); + bool updateOverlaySource(const overlay_buffer_info& info, int flags); bool getFormat() const { return mFormat; } bool setVisualParam(int8_t paramType, float paramValue); bool useVirtualFB (); @@ -356,7 +363,6 @@ class OverlayDataChannel { int mCurrentItem; int mNumBuffers; bool mUpdateDataChannel; - android::sp mAlloc; int mBufferType; bool openDevices(int fbnum = -1, bool uichannel = false, int num_buffers = 2); @@ -399,6 +405,8 @@ class Overlay { int mState; // Stores the current device orientation int mDevOrientation; + //Store the Actual buffer Orientation + int mSrcOrientation; OverlayControlChannel objOvCtrlChannel[2]; OverlayDataChannel objOvDataChannel[2]; @@ -437,7 +445,7 @@ private: bool setChannelPosition(int x, int y, uint32_t w, uint32_t h, int channel = 0); bool setChannelCrop(uint32_t x, uint32_t y, uint32_t w, uint32_t h, int channel); bool queueBuffer(int fd, uint32_t offset, int channel); - bool updateOverlaySource(const overlay_buffer_info& info, int orientation, int flags); + bool updateOverlaySource(const overlay_buffer_info& info, int flags); int getS3DFormat(int format); };