android_hardware_qcom_display/libqdutils/egl_handles.cpp

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/*
* Copyright (C) 2010 The Android Open Source Project
* Copyright (C) 2012, Code Aurora Forum. All rights reserved.
*
* Not a Contribution, Apache license notifications and license are retained
* for attribution purposes only.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cutils/log.h>
#include <fcntl.h>
#include "egl_handles.h"
#include <dlfcn.h>
ANDROID_SINGLETON_STATIC_INSTANCE(qdutils::eglHandles);
namespace qdutils {
eglHandles::eglHandles(){
LINK_eglGetRenderBufferANDROID = NULL ;
LINK_eglGetCurrentSurface = NULL;
egl_lib = NULL;
openEglLibAndGethandle();
updateEglHandles(egl_lib);
}
eglHandles::~eglHandles(){
closeEglLib();
}
void eglHandles::updateEglHandles(void* egl_lib){
if(egl_lib != NULL) {
*(void **)&LINK_eglGetRenderBufferANDROID =
::dlsym(egl_lib, "eglGetRenderBufferANDROID");
*(void **)&LINK_eglGetCurrentSurface =
::dlsym(egl_lib, "eglGetCurrentSurface");
if(LINK_eglGetRenderBufferANDROID == NULL ||
LINK_eglGetCurrentSurface == NULL)
ALOGE(" %s::Unable to find symbols",__FUNCTION__) ;
}else {
LINK_eglGetRenderBufferANDROID = NULL;
LINK_eglGetCurrentSurface = NULL;
}
}
void eglHandles::openEglLibAndGethandle(){
egl_lib = ::dlopen("libEGL_adreno200.so", RTLD_GLOBAL | RTLD_LAZY);
if (!egl_lib) {
ALOGE(" %s::Unable to open libEGL_adreno200",__FUNCTION__) ;
}
}
android_native_buffer_t *
eglHandles::getAndroidNativeRenderBuffer(EGLDisplay dpy){
if(LINK_eglGetRenderBufferANDROID == NULL ||
LINK_eglGetCurrentSurface == NULL){
ALOGE("%s:: Unable to load or find the symbols ",__FUNCTION__);
return NULL;
}
EGLSurface eglSurface = LINK_eglGetCurrentSurface(EGL_DRAW);
android_native_buffer_t *renderBuffer =
(android_native_buffer_t*)LINK_eglGetRenderBufferANDROID(dpy, eglSurface);
return renderBuffer;
}
void eglHandles ::closeEglLib(){
if(egl_lib)
::dlclose(egl_lib);
egl_lib = NULL;
updateEglHandles(NULL);
}
};