271 lines
8.8 KiB
C
271 lines
8.8 KiB
C
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/*
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* Copyright (c) 2011-2012, Code Aurora Forum. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Code Aurora Forum, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef MDP_WRAPPER_H
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#define MDP_WRAPPER_H
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/*
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* In order to make overlay::mdp_wrapper shorter, please do something like:
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* namespace mdpwrap = overlay::mdp_wrapper;
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* */
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#include <linux/msm_mdp.h>
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#include <linux/msm_rotator.h>
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#include <sys/ioctl.h>
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#include <utils/Log.h>
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#include <errno.h>
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#include "overlayUtils.h"
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namespace overlay{
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namespace mdp_wrapper{
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/* FBIOGET_FSCREENINFO */
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bool getFScreenInfo(int fd, fb_fix_screeninfo& finfo);
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/* FBIOGET_VSCREENINFO */
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bool getVScreenInfo(int fd, fb_var_screeninfo& vinfo);
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/* FBIOPUT_VSCREENINFO */
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bool setVScreenInfo(int fd, fb_var_screeninfo& vinfo);
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/* MSM_ROTATOR_IOCTL_START */
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bool startRotator(int fd, msm_rotator_img_info& rot);
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/* MSM_ROTATOR_IOCTL_ROTATE */
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bool rotate(int fd, msm_rotator_data_info& rot);
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/* MSMFB_OVERLAY_SET */
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bool setOverlay(int fd, mdp_overlay& ov);
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/* MSM_ROTATOR_IOCTL_FINISH */
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bool endRotator(int fd, int sessionId);
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/* MSMFB_OVERLAY_UNSET */
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bool unsetOverlay(int fd, int ovId);
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/* MSMFB_OVERLAY_GET */
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bool getOverlay(int fd, mdp_overlay& ov);
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/* MSMFB_OVERLAY_PLAY */
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bool play(int fd, msmfb_overlay_data& od);
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/* MSMFB_OVERLAY_PLAY_WAIT */
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bool playWait(int fd, msmfb_overlay_data& od);
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/* MSMFB_OVERLAY_3D */
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bool set3D(int fd, msmfb_overlay_3d& ov);
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/* the following are helper functions for dumping
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* msm_mdp and friends*/
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void dump(const char* const s, const msmfb_overlay_data& ov);
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void dump(const char* const s, const msmfb_data& ov);
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void dump(const char* const s, const mdp_overlay& ov);
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void dump(const char* const s, const msmfb_overlay_3d& ov);
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void dump(const char* const s, const uint32_t u[], uint32_t cnt);
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void dump(const char* const s, const msmfb_img& ov);
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void dump(const char* const s, const mdp_rect& ov);
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/* and rotator */
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void dump(const char* const s, const msm_rotator_img_info& rot);
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void dump(const char* const s, const msm_rotator_data_info& rot);
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/* info */
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void dump(const char* const s, const fb_fix_screeninfo& finfo);
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void dump(const char* const s, const fb_var_screeninfo& vinfo);
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//---------------Inlines -------------------------------------
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inline bool getFScreenInfo(int fd, fb_fix_screeninfo& finfo) {
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if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1) {
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ALOGE("Failed to call ioctl FBIOGET_FSCREENINFO err=%d", errno);
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return false;
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}
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return true;
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}
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inline bool getVScreenInfo(int fd, fb_var_screeninfo& vinfo) {
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if (ioctl(fd, FBIOGET_VSCREENINFO, &vinfo) == -1) {
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ALOGE("Failed to call ioctl FBIOGET_VSCREENINFO err=%d", errno);
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return false;
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}
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return true;
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}
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inline bool setVScreenInfo(int fd, fb_var_screeninfo& vinfo) {
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if (ioctl(fd, FBIOPUT_VSCREENINFO, &vinfo) == -1) {
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ALOGE("Failed to call ioctl FBIOPUT_VSCREENINFO err=%d", errno);
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return false;
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}
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return true;
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}
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inline bool startRotator(int fd, msm_rotator_img_info& rot) {
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if (ioctl(fd, MSM_ROTATOR_IOCTL_START, &rot) == -1){
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ALOGE("Failed to call ioctl MSM_ROTATOR_IOCTL_START err=%d", errno);
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return false;
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}
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return true;
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}
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inline bool rotate(int fd, msm_rotator_data_info& rot) {
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if (ioctl(fd, MSM_ROTATOR_IOCTL_ROTATE, &rot) == -1) {
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ALOGE("Failed to call ioctl MSM_ROTATOR_IOCTL_ROTATE err=%d", errno);
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return false;
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}
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return true;
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}
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inline bool setOverlay(int fd, mdp_overlay& ov) {
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if (ioctl(fd, MSMFB_OVERLAY_SET, &ov) == -1) {
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ALOGE("Failed to call ioctl MSMFB_OVERLAY_SET err=%d", errno);
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return false;
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}
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return true;
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}
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inline bool endRotator(int fd, int sessionId) {
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if (ioctl(fd, MSM_ROTATOR_IOCTL_FINISH, &sessionId) == -1) {
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ALOGE("Failed to call ioctl MSM_ROTATOR_IOCTL_FINISH err=%d", errno);
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return false;
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}
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return true;
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}
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inline bool unsetOverlay(int fd, int ovId) {
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if (ioctl(fd, MSMFB_OVERLAY_UNSET, &ovId) == -1) {
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ALOGE("Failed to call ioctl MSMFB_OVERLAY_UNSET err=%d", errno);
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return false;
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}
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return true;
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}
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inline bool getOverlay(int fd, mdp_overlay& ov) {
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if (ioctl(fd, MSMFB_OVERLAY_GET, &ov) == -1) {
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ALOGE("Failed to call ioctl MSMFB_OVERLAY_GET err=%d", errno);
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return false;
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}
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return true;
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}
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inline bool play(int fd, msmfb_overlay_data& od) {
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if (ioctl(fd, MSMFB_OVERLAY_PLAY, &od) == -1) {
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ALOGE("Failed to call ioctl MSMFB_OVERLAY_PLAY err=%d", errno);
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return false;
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}
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return true;
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}
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inline bool playWait(int fd, msmfb_overlay_data& od) {
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if (ioctl(fd, MSMFB_OVERLAY_PLAY_WAIT, &od) == -1) {
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ALOGE("Failed to call ioctl MSMFB_OVERLAY_PLAY_WAIT err=%d", errno);
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return false;
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}
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return true;
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}
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inline bool set3D(int fd, msmfb_overlay_3d& ov) {
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if (ioctl(fd, MSMFB_OVERLAY_3D, &ov) == -1) {
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ALOGE("Failed to call ioctl MSMFB_OVERLAY_3D err=%d", errno);
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return false;
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}
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return true;
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}
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/* dump funcs */
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inline void dump(const char* const s, const msmfb_overlay_data& ov) {
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ALOGE("%s msmfb_overlay_data id=%d",
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s, ov.id);
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dump("data", ov.data);
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}
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inline void dump(const char* const s, const msmfb_data& ov) {
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ALOGE("%s msmfb_data offset=%d memid=%d id=%d flags=0x%x priv=%d",
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s, ov.offset, ov.memory_id, ov.id, ov.flags, ov.priv);
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}
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inline void dump(const char* const s, const mdp_overlay& ov) {
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ALOGE("%s mdp_overlay z=%d fg=%d alpha=%d mask=%d flags=0x%x id=%d",
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s, ov.z_order, ov.is_fg, ov.alpha,
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ov.transp_mask, ov.flags, ov.id);
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dump("src", ov.src);
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dump("src_rect", ov.src_rect);
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dump("dst_rect", ov.dst_rect);
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dump("user_data", ov.user_data,
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sizeof(ov.user_data)/sizeof(ov.user_data[0]));
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}
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inline void dump(const char* const s, const msmfb_img& ov) {
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ALOGE("%s msmfb_img w=%d h=%d format=%d %s",
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s, ov.width, ov.height, ov.format,
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overlay::utils::getFormatString(ov.format));
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}
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inline void dump(const char* const s, const mdp_rect& ov) {
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ALOGE("%s mdp_rect x=%d y=%d w=%d h=%d",
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s, ov.x, ov.y, ov.w, ov.h);
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}
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inline void dump(const char* const s, const msmfb_overlay_3d& ov) {
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ALOGE("%s msmfb_overlay_3d 3d=%d w=%d h=%d",
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s, ov.is_3d, ov.width, ov.height);
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}
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inline void dump(const char* const s, const uint32_t u[], uint32_t cnt) {
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ALOGE("%s user_data cnt=%d", s, cnt);
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for(uint32_t i=0; i < cnt; ++i) {
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ALOGE("i=%d val=%d", i, u[i]);
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}
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}
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inline void dump(const char* const s, const msm_rotator_img_info& rot) {
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ALOGE("%s msm_rotator_img_info sessid=%d dstx=%d dsty=%d rot=%d, ena=%d",
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s, rot.session_id, rot.dst_x, rot.dst_y,
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rot.rotations, rot.enable);
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dump("src", rot.src);
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dump("dst", rot.dst);
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dump("src_rect", rot.src_rect);
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}
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inline void dump(const char* const s, const msm_rotator_data_info& rot) {
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ALOGE("%s msm_rotator_data_info sessid=%d verkey=%d",
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s, rot.session_id, rot.version_key);
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dump("src", rot.src);
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dump("dst", rot.dst);
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dump("src_chroma", rot.src_chroma);
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dump("dst_chroma", rot.dst_chroma);
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}
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inline void dump(const char* const s, const fb_fix_screeninfo& finfo) {
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ALOGE("%s fb_fix_screeninfo type=%d", s, finfo.type);
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}
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inline void dump(const char* const s, const fb_var_screeninfo& vinfo) {
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ALOGE("%s fb_var_screeninfo xres=%d yres=%d",
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s, vinfo.xres, vinfo.yres);
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}
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} // mdp_wrapper
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} // overlay
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#endif // MDP_WRAPPER_H
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