2011-12-07 21:02:35 +00:00
|
|
|
/*
|
2011-12-16 23:46:50 +00:00
|
|
|
* Copyright (c) 2011-2012, Code Aurora Forum. All rights reserved.
|
2011-12-07 21:02:35 +00:00
|
|
|
|
|
|
|
* Redistribution and use in source and binary forms, with or without
|
|
|
|
* modification, are permitted provided that the following conditions are
|
|
|
|
* met:
|
|
|
|
* * Redistributions of source code must retain the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer.
|
|
|
|
* * Redistributions in binary form must reproduce the above
|
|
|
|
* copyright notice, this list of conditions and the following
|
|
|
|
* disclaimer in the documentation and/or other materials provided
|
|
|
|
* with the distribution.
|
|
|
|
* * Neither the name of Code Aurora Forum, Inc. nor the names of its
|
|
|
|
* contributors may be used to endorse or promote products derived
|
|
|
|
* from this software without specific prior written permission.
|
|
|
|
*
|
|
|
|
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
|
|
|
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
|
|
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
|
|
|
|
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
|
|
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
|
|
|
|
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
|
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
|
|
|
|
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
|
|
|
|
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef INCLUDE_LIBQCOM_UI
|
|
|
|
#define INCLUDE_LIBQCOM_UI
|
|
|
|
|
|
|
|
#include <cutils/native_handle.h>
|
2011-12-09 23:30:49 +00:00
|
|
|
#include <ui/GraphicBuffer.h>
|
2011-12-14 03:41:03 +00:00
|
|
|
#include <hardware/hwcomposer.h>
|
2011-12-19 19:40:05 +00:00
|
|
|
#include <ui/Region.h>
|
|
|
|
#include <EGL/egl.h>
|
2012-01-20 06:53:50 +00:00
|
|
|
#include <utils/Singleton.h>
|
2012-01-25 00:28:52 +00:00
|
|
|
#include "../libgralloc/gralloc_priv.h"
|
2011-12-09 23:30:49 +00:00
|
|
|
|
2011-12-19 19:40:05 +00:00
|
|
|
using namespace android;
|
2011-12-09 23:30:49 +00:00
|
|
|
using android::sp;
|
|
|
|
using android::GraphicBuffer;
|
2011-12-07 21:02:35 +00:00
|
|
|
|
2012-03-04 23:43:08 +00:00
|
|
|
#define HWC_BYPASS_INDEX_MASK 0x00000030
|
|
|
|
|
2011-12-07 21:02:35 +00:00
|
|
|
/*
|
|
|
|
* Qcom specific Native Window perform operations
|
|
|
|
*/
|
|
|
|
enum {
|
2011-12-09 23:30:49 +00:00
|
|
|
NATIVE_WINDOW_SET_BUFFERS_SIZE = 0x10000000,
|
|
|
|
NATIVE_WINDOW_UPDATE_BUFFERS_GEOMETRY = 0x20000000,
|
2012-01-31 06:56:42 +00:00
|
|
|
NATIVE_WINDOW_SET_S3D_FORMAT = 0x40000000,
|
2011-12-09 23:30:49 +00:00
|
|
|
};
|
|
|
|
|
2011-12-19 19:40:05 +00:00
|
|
|
// Enum containing the supported composition types
|
|
|
|
enum {
|
|
|
|
COMPOSITION_TYPE_GPU = 0,
|
|
|
|
COMPOSITION_TYPE_MDP = 0x1,
|
|
|
|
COMPOSITION_TYPE_C2D = 0x2,
|
|
|
|
COMPOSITION_TYPE_CPU = 0x4,
|
|
|
|
COMPOSITION_TYPE_DYN = 0x8
|
|
|
|
};
|
|
|
|
|
2011-12-11 23:25:13 +00:00
|
|
|
/*
|
|
|
|
* Layer Attributes
|
|
|
|
*/
|
|
|
|
enum eLayerAttrib {
|
|
|
|
LAYER_UPDATE_STATUS,
|
2012-03-06 18:28:23 +00:00
|
|
|
LAYER_ASYNCHRONOUS_STATUS,
|
2011-12-11 23:25:13 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Layer Flags
|
|
|
|
*/
|
|
|
|
enum {
|
2012-03-06 18:28:23 +00:00
|
|
|
LAYER_UPDATING = 1<<0,
|
|
|
|
LAYER_ASYNCHRONOUS = 1<<1,
|
2011-12-11 23:25:13 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Flags set by the layer and sent to HWC
|
|
|
|
*/
|
|
|
|
enum {
|
|
|
|
HWC_LAYER_NOT_UPDATING = 0x00000002,
|
2012-03-06 18:28:23 +00:00
|
|
|
HWC_LAYER_ASYNCHRONOUS = 0x00000004,
|
2011-12-11 23:25:13 +00:00
|
|
|
HWC_USE_ORIGINAL_RESOLUTION = 0x10000000,
|
|
|
|
HWC_DO_NOT_USE_OVERLAY = 0x20000000,
|
|
|
|
HWC_COMP_BYPASS = 0x40000000,
|
2012-01-25 00:28:52 +00:00
|
|
|
HWC_USE_EXT_ONLY = 0x80000000, //Layer displayed on external only
|
|
|
|
HWC_USE_EXT_BLOCK = 0x01000000, //Layer displayed on external only
|
2012-03-04 23:43:08 +00:00
|
|
|
HWC_BYPASS_RESERVE_0 = 0x00000010,
|
|
|
|
HWC_BYPASS_RESERVE_1 = 0x00000020,
|
2011-12-11 23:25:13 +00:00
|
|
|
};
|
|
|
|
|
2011-12-14 03:41:03 +00:00
|
|
|
enum HWCCompositionType {
|
|
|
|
HWC_USE_GPU = HWC_FRAMEBUFFER, // This layer is to be handled by Surfaceflinger
|
|
|
|
HWC_USE_OVERLAY = HWC_OVERLAY, // This layer is to be handled by the overlay
|
|
|
|
HWC_USE_COPYBIT // This layer is to be handled by copybit
|
|
|
|
};
|
|
|
|
|
2011-12-16 23:46:50 +00:00
|
|
|
enum external_display {
|
|
|
|
EXT_DISPLAY_OFF,
|
|
|
|
EXT_DISPLAY_HDMI,
|
|
|
|
EXT_DISPLAY_WIFI
|
|
|
|
};
|
|
|
|
|
2011-12-09 23:30:49 +00:00
|
|
|
/*
|
|
|
|
* Structure to hold the buffer geometry
|
|
|
|
*/
|
|
|
|
struct qBufGeometry {
|
|
|
|
int width;
|
|
|
|
int height;
|
|
|
|
int format;
|
|
|
|
void set(int w, int h, int f) {
|
|
|
|
width = w;
|
|
|
|
height = h;
|
|
|
|
format = f;
|
|
|
|
}
|
2011-12-07 21:02:35 +00:00
|
|
|
};
|
|
|
|
|
2012-01-20 06:53:50 +00:00
|
|
|
#ifndef DEBUG_CALC_FPS
|
|
|
|
#define CALC_FPS() ((void)0)
|
|
|
|
#define CALC_INIT() ((void)0)
|
|
|
|
#else
|
|
|
|
#define CALC_FPS() CalcFps::getInstance().Fps()
|
|
|
|
#define CALC_INIT() CalcFps::getInstance().Init()
|
|
|
|
|
|
|
|
class CalcFps : public Singleton<CalcFps> {
|
|
|
|
public:
|
|
|
|
CalcFps();
|
|
|
|
~CalcFps();
|
|
|
|
|
|
|
|
void Init();
|
|
|
|
void Fps();
|
|
|
|
|
|
|
|
private:
|
|
|
|
static const unsigned int MAX_FPS_CALC_PERIOD_IN_FRAMES = 128;
|
|
|
|
static const unsigned int MAX_FRAMEARRIVAL_STEPS = 50;
|
|
|
|
static const unsigned int MAX_DEBUG_FPS_LEVEL = 2;
|
|
|
|
|
|
|
|
struct debug_fps_metadata_t {
|
|
|
|
/*fps calculation based on time or number of frames*/
|
|
|
|
enum DfmType {
|
|
|
|
DFM_FRAMES = 0,
|
|
|
|
DFM_TIME = 1,
|
|
|
|
};
|
|
|
|
|
|
|
|
DfmType type;
|
|
|
|
|
|
|
|
/* indicates how much time do we wait till we calculate FPS */
|
|
|
|
unsigned long time_period;
|
|
|
|
|
|
|
|
/*indicates how much time elapsed since we report fps*/
|
|
|
|
float time_elapsed;
|
|
|
|
|
|
|
|
/* indicates how many frames do we wait till we calculate FPS */
|
|
|
|
unsigned int period;
|
|
|
|
/* current frame, will go upto period, and then reset */
|
|
|
|
unsigned int curr_frame;
|
|
|
|
/* frame will arrive at a multiple of 16666 us at the display.
|
|
|
|
This indicates how many steps to consider for our calculations.
|
|
|
|
For example, if framearrival_steps = 10, then the frame that arrived
|
|
|
|
after 166660 us or more will be ignored.
|
|
|
|
*/
|
|
|
|
unsigned int framearrival_steps;
|
|
|
|
/* ignorethresh_us = framearrival_steps * 16666 */
|
|
|
|
nsecs_t ignorethresh_us;
|
|
|
|
/* used to calculate the actual frame arrival step, the times might not be
|
|
|
|
accurate
|
|
|
|
*/
|
|
|
|
unsigned int margin_us;
|
|
|
|
|
|
|
|
/* actual data storage */
|
|
|
|
nsecs_t framearrivals[MAX_FPS_CALC_PERIOD_IN_FRAMES];
|
|
|
|
nsecs_t accum_framearrivals[MAX_FRAMEARRIVAL_STEPS];
|
|
|
|
};
|
|
|
|
|
|
|
|
private:
|
|
|
|
void populate_debug_fps_metadata(void);
|
|
|
|
void print_fps(float fps);
|
|
|
|
void calc_fps(nsecs_t currtime_us);
|
|
|
|
|
|
|
|
private:
|
|
|
|
debug_fps_metadata_t debug_fps_metadata;
|
|
|
|
unsigned int debug_fps_level;
|
|
|
|
};
|
|
|
|
#endif
|
|
|
|
|
2012-02-09 10:05:22 +00:00
|
|
|
class QCBaseLayer
|
|
|
|
{
|
|
|
|
// int mS3DFormat;
|
|
|
|
int32_t mComposeS3DFormat;
|
|
|
|
public:
|
|
|
|
QCBaseLayer()
|
|
|
|
{
|
|
|
|
mComposeS3DFormat = 0;
|
|
|
|
}
|
|
|
|
enum { // S3D formats
|
|
|
|
eS3D_SIDE_BY_SIDE = 0x10000,
|
|
|
|
eS3D_TOP_BOTTOM = 0x20000
|
|
|
|
};
|
|
|
|
/*
|
|
|
|
virtual status_t setStereoscopic3DFormat(int format) { mS3DFormat = format; return 0; }
|
|
|
|
virtual int getStereoscopic3DFormat() const { return mS3DFormat; }
|
|
|
|
*/
|
|
|
|
void setS3DComposeFormat (int32_t hints)
|
|
|
|
{
|
|
|
|
if (hints & HWC_HINT_DRAW_S3D_SIDE_BY_SIDE)
|
|
|
|
mComposeS3DFormat = eS3D_SIDE_BY_SIDE;
|
|
|
|
else if (hints & HWC_HINT_DRAW_S3D_TOP_BOTTOM)
|
|
|
|
mComposeS3DFormat = eS3D_TOP_BOTTOM;
|
|
|
|
else
|
|
|
|
mComposeS3DFormat = 0;
|
|
|
|
}
|
|
|
|
int32_t needsS3DCompose () const { return mComposeS3DFormat; }
|
|
|
|
};
|
|
|
|
|
2011-12-07 21:02:35 +00:00
|
|
|
/*
|
|
|
|
* Function to check if the allocated buffer is of the correct size.
|
|
|
|
* Reallocate the buffer with the correct size, if the size doesn't
|
|
|
|
* match
|
|
|
|
*
|
|
|
|
* @param: handle of the allocated buffer
|
|
|
|
* @param: requested size for the buffer
|
|
|
|
* @param: usage flags
|
|
|
|
*
|
|
|
|
* return 0 on success
|
|
|
|
*/
|
|
|
|
int checkBuffer(native_handle_t *buffer_handle, int size, int usage);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Checks if the format is supported by the GPU.
|
|
|
|
*
|
|
|
|
* @param: format to check
|
|
|
|
*
|
|
|
|
* @return true if the format is supported by the GPU.
|
|
|
|
*/
|
|
|
|
bool isGPUSupportedFormat(int format);
|
|
|
|
|
2012-02-03 14:49:50 +00:00
|
|
|
/*
|
|
|
|
* Checks if the format is natively supported by the GPU.
|
|
|
|
* For now, we use this function to check only if CHECK_FOR_EXTERNAL_FORMAT
|
|
|
|
* is set.
|
|
|
|
*
|
|
|
|
* @param: format to check
|
|
|
|
*
|
|
|
|
* @return true if the format is supported by the GPU.
|
|
|
|
*/
|
|
|
|
bool isGPUSupportedFormatInHW(int format);
|
|
|
|
|
2012-02-14 13:16:03 +00:00
|
|
|
/*
|
|
|
|
* Adreno is not optimized for GL_TEXTURE_EXTERNAL_OES
|
|
|
|
* texure target. DO NOT choose TEXTURE_EXTERNAL_OES
|
|
|
|
* target for RGB formats.
|
|
|
|
*
|
|
|
|
* Based on the pixel format, decide the texture target.
|
|
|
|
*
|
|
|
|
* @param : pixel format to check
|
|
|
|
*
|
|
|
|
* @return : GL_TEXTURE_2D for RGB formats, and
|
|
|
|
* GL_TEXTURE_EXTERNAL_OES for YUV formats.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
int decideTextureTarget (const int pixel_format);
|
|
|
|
|
2011-12-07 21:02:35 +00:00
|
|
|
/*
|
|
|
|
* Gets the number of arguments required for this operation.
|
|
|
|
*
|
|
|
|
* @param: operation whose argument count is required.
|
|
|
|
*
|
|
|
|
* @return -EINVAL if the operation is invalid.
|
|
|
|
*/
|
|
|
|
int getNumberOfArgsForOperation(int operation);
|
2011-12-09 23:30:49 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Checks if memory needs to be reallocated for this buffer.
|
|
|
|
*
|
|
|
|
* @param: Geometry of the current buffer.
|
|
|
|
* @param: Required Geometry.
|
|
|
|
* @param: Geometry of the updated buffer.
|
|
|
|
*
|
|
|
|
* @return True if a memory reallocation is required.
|
|
|
|
*/
|
|
|
|
bool needNewBuffer(const qBufGeometry currentGeometry,
|
|
|
|
const qBufGeometry requiredGeometry,
|
|
|
|
const qBufGeometry updatedGeometry);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Update the geometry of this buffer without reallocation.
|
|
|
|
*
|
|
|
|
* @param: buffer whose geometry needs to be updated.
|
|
|
|
* @param: Updated buffer geometry
|
|
|
|
*/
|
|
|
|
int updateBufferGeometry(sp<GraphicBuffer> buffer, const qBufGeometry bufGeometry);
|
2011-12-11 23:25:13 +00:00
|
|
|
|
2012-01-31 06:56:42 +00:00
|
|
|
/*
|
|
|
|
* Update the S3D format of this buffer.
|
|
|
|
*
|
|
|
|
* @param: buffer whosei S3D format needs to be updated.
|
|
|
|
* @param: Updated buffer S3D format
|
|
|
|
*/
|
|
|
|
int updateBufferS3DFormat(sp<GraphicBuffer> buffer, const int s3dFormat);
|
|
|
|
|
2011-12-11 23:25:13 +00:00
|
|
|
/*
|
|
|
|
* Updates the flags for the layer
|
|
|
|
*
|
|
|
|
* @param: Attribute
|
|
|
|
* @param: Identifies if the attribute was enabled or disabled.
|
|
|
|
* @param: current Layer flags.
|
|
|
|
*
|
|
|
|
* @return: Flags for the layer
|
|
|
|
*/
|
|
|
|
int updateLayerQcomFlags(eLayerAttrib attribute, bool enable, int& currentFlags);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Gets the per frame HWC flags for this layer.
|
|
|
|
*
|
|
|
|
* @param: current hwcl flags
|
|
|
|
* @param: current layerFlags
|
|
|
|
*
|
|
|
|
* @return: the per frame flags.
|
|
|
|
*/
|
|
|
|
int getPerFrameFlags(int hwclFlags, int layerFlags);
|
|
|
|
|
2011-12-14 03:41:03 +00:00
|
|
|
/*
|
|
|
|
* Checks if FB is updated by this composition type
|
|
|
|
*
|
|
|
|
* @param: composition type
|
|
|
|
* @return: true if FB is updated, false if not
|
|
|
|
*/
|
|
|
|
|
|
|
|
bool isUpdatingFB(HWCCompositionType compositionType);
|
|
|
|
|
2011-12-19 19:40:05 +00:00
|
|
|
/*
|
|
|
|
* Get the current composition Type
|
|
|
|
*
|
|
|
|
* @return the compositon Type
|
|
|
|
*/
|
|
|
|
int getCompositionType();
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Clear region implementation for C2D/MDP versions.
|
|
|
|
*
|
|
|
|
* @param: region to be cleared
|
|
|
|
* @param: EGL Display
|
|
|
|
* @param: EGL Surface
|
|
|
|
*
|
|
|
|
* @return 0 on success
|
|
|
|
*/
|
|
|
|
int qcomuiClearRegion(Region region, EGLDisplay dpy, EGLSurface sur);
|
2011-12-16 23:46:50 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Handles the externalDisplay event
|
|
|
|
* HDMI has highest priority compared to WifiDisplay
|
|
|
|
* Based on the current and the new display event, decides the
|
|
|
|
* external display to be enabled
|
|
|
|
*
|
|
|
|
* @param: newEvent - new external event
|
|
|
|
* @param: currEvent - currently enabled external event
|
|
|
|
* @return: external display to be enabled
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
external_display handleEventHDMI(external_display newEvent, external_display
|
|
|
|
currEvent);
|
2011-12-07 21:02:35 +00:00
|
|
|
#endif // INCLUDE_LIBQCOM_UI
|