271 lines
6.8 KiB
C
271 lines
6.8 KiB
C
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "permissions.h"
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int
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initPermissionRequestList(PermissionRequestList *list)
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{
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if (list != NULL) {
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list->requests = NULL;
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list->numRequests = 0;
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list->requestsAllocated = 0;
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return 0;
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}
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return -1;
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}
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int
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addPermissionRequestToList(PermissionRequestList *list,
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const char *path, bool recursive, unsigned int permissions)
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{
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if (list == NULL || list->numRequests < 0 ||
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list->requestsAllocated < list->numRequests || path == NULL)
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{
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return -1;
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}
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if (list->numRequests == list->requestsAllocated) {
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int newSize;
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PermissionRequest *newRequests;
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newSize = list->requestsAllocated * 2;
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if (newSize < 16) {
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newSize = 16;
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}
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newRequests = (PermissionRequest *)realloc(list->requests,
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newSize * sizeof(PermissionRequest));
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if (newRequests == NULL) {
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return -2;
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}
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list->requests = newRequests;
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list->requestsAllocated = newSize;
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}
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PermissionRequest *req;
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req = &list->requests[list->numRequests++];
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req->path = strdup(path);
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if (req->path == NULL) {
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list->numRequests--;
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return -3;
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}
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req->recursive = recursive;
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req->requested = permissions;
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req->allowed = 0;
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return 0;
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}
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void
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freePermissionRequestListElements(PermissionRequestList *list)
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{
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if (list != NULL && list->numRequests >= 0 &&
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list->requestsAllocated >= list->numRequests)
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{
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int i;
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for (i = 0; i < list->numRequests; i++) {
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free((void *)list->requests[i].path);
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}
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free(list->requests);
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initPermissionRequestList(list);
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}
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}
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/*
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* Global permission table
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*/
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static struct {
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Permission *permissions;
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int numPermissionEntries;
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int allocatedPermissionEntries;
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bool permissionStateInitialized;
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} gPermissionState = {
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#if 1
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NULL, 0, 0, false
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#else
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.permissions = NULL,
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.numPermissionEntries = 0,
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.allocatedPermissionEntries = 0,
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.permissionStateInitialized = false
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#endif
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};
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int
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permissionInit()
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{
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if (gPermissionState.permissionStateInitialized) {
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return -1;
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}
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gPermissionState.permissions = NULL;
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gPermissionState.numPermissionEntries = 0;
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gPermissionState.allocatedPermissionEntries = 0;
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gPermissionState.permissionStateInitialized = true;
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//xxx maybe add an "namespace root gets no permissions" fallback by default
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return 0;
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}
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void
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permissionCleanup()
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{
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if (gPermissionState.permissionStateInitialized) {
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gPermissionState.permissionStateInitialized = false;
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if (gPermissionState.permissions != NULL) {
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int i;
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for (i = 0; i < gPermissionState.numPermissionEntries; i++) {
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free((void *)gPermissionState.permissions[i].path);
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}
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free(gPermissionState.permissions);
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}
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}
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}
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int
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getPermissionCount()
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{
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if (gPermissionState.permissionStateInitialized) {
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return gPermissionState.numPermissionEntries;
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}
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return -1;
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}
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const Permission *
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getPermissionAt(int index)
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{
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if (!gPermissionState.permissionStateInitialized) {
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return NULL;
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}
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if (index < 0 || index >= gPermissionState.numPermissionEntries) {
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return NULL;
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}
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return &gPermissionState.permissions[index];
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}
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int
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getAllowedPermissions(const char *path, bool recursive,
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unsigned int *outAllowed)
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{
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if (!gPermissionState.permissionStateInitialized) {
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return -2;
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}
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if (outAllowed == NULL) {
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return -1;
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}
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*outAllowed = 0;
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if (path == NULL) {
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return -1;
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}
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//TODO: implement this for real.
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recursive = false;
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*outAllowed = PERMSET_ALL;
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return 0;
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}
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int
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countPermissionConflicts(PermissionRequestList *requests, bool updateAllowed)
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{
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if (!gPermissionState.permissionStateInitialized) {
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return -2;
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}
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if (requests == NULL || requests->requests == NULL ||
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requests->numRequests < 0 ||
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requests->requestsAllocated < requests->numRequests)
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{
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return -1;
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}
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int conflicts = 0;
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int i;
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for (i = 0; i < requests->numRequests; i++) {
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PermissionRequest *req;
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unsigned int allowed;
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int ret;
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req = &requests->requests[i];
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ret = getAllowedPermissions(req->path, req->recursive, &allowed);
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if (ret < 0) {
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return ret;
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}
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if ((req->requested & ~allowed) != 0) {
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conflicts++;
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}
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if (updateAllowed) {
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req->allowed = allowed;
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}
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}
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return conflicts;
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}
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int
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registerPermissionSet(int count, Permission *set)
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{
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if (!gPermissionState.permissionStateInitialized) {
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return -2;
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}
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if (count < 0 || (count > 0 && set == NULL)) {
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return -1;
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}
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if (count == 0) {
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return 0;
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}
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if (gPermissionState.numPermissionEntries + count >=
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gPermissionState.allocatedPermissionEntries)
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{
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Permission *newList;
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int newSize;
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newSize = (gPermissionState.allocatedPermissionEntries + count) * 2;
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if (newSize < 16) {
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newSize = 16;
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}
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newList = (Permission *)realloc(gPermissionState.permissions,
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newSize * sizeof(Permission));
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if (newList == NULL) {
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return -3;
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}
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gPermissionState.permissions = newList;
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gPermissionState.allocatedPermissionEntries = newSize;
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}
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Permission *p = &gPermissionState.permissions[
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gPermissionState.numPermissionEntries];
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int i;
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for (i = 0; i < count; i++) {
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*p = set[i];
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//TODO: cache the strlen of the path
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//TODO: normalize; strip off trailing /
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p->path = strdup(p->path);
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if (p->path == NULL) {
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/* If we can't add all of the entries, we don't
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* add any of them.
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*/
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Permission *pp = &gPermissionState.permissions[
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gPermissionState.numPermissionEntries];
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while (pp != p) {
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free((void *)pp->path);
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pp++;
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}
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return -4;
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}
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p++;
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}
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gPermissionState.numPermissionEntries += count;
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return 0;
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}
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