/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef RECOVERY_COMMON_H #define RECOVERY_COMMON_H #include // Initialize the graphics system. void ui_init(); // Use KEY_* codes from or KEY_DREAM_* from "minui/minui.h". int ui_wait_key(); // waits for a key/button press, returns the code int ui_key_pressed(int key); // returns >0 if the code is currently pressed int ui_text_visible(); // returns >0 if text log is currently visible void ui_clear_key_queue(); // Write a message to the on-screen log shown with Alt-L (also to stderr). // The screen is small, and users may need to report these messages to support, // so keep the output short and not too cryptic. void ui_print(const char *fmt, ...); void ui_reset_text_col(); // Display some header text followed by a menu of items, which appears // at the top of the screen (in place of any scrolling ui_print() // output, if necessary). void ui_start_menu(char** headers, char** items); // Set the menu highlight to the given index, and return it (capped to // the range [0..numitems). int ui_menu_select(int sel); // End menu mode, resetting the text overlay so that ui_print() // statements will be displayed. void ui_end_menu(); // Set the icon (normally the only thing visible besides the progress bar). enum { BACKGROUND_ICON_NONE, BACKGROUND_ICON_INSTALLING, BACKGROUND_ICON_ERROR, BACKGROUND_ICON_FIRMWARE_INSTALLING, BACKGROUND_ICON_FIRMWARE_ERROR, NUM_BACKGROUND_ICONS }; void ui_set_background(int icon); // Get a malloc'd copy of the screen image showing (only) the specified icon. // Also returns the width, height, and bits per pixel of the returned image. // TODO: Use some sort of "struct Bitmap" here instead of all these variables? char *ui_copy_image(int icon, int *width, int *height, int *bpp); // Show a progress bar and define the scope of the next operation: // portion - fraction of the progress bar the next operation will use // seconds - expected time interval (progress bar moves at this minimum rate) void ui_show_progress(float portion, int seconds); void ui_set_progress(float fraction); // 0.0 - 1.0 within the defined scope // Default allocation of progress bar segments to operations static const int VERIFICATION_PROGRESS_TIME = 60; static const float VERIFICATION_PROGRESS_FRACTION = 0.25; static const float DEFAULT_FILES_PROGRESS_FRACTION = 0.4; static const float DEFAULT_IMAGE_PROGRESS_FRACTION = 0.1; // Show a rotating "barberpole" for ongoing operations. Updates automatically. void ui_show_indeterminate_progress(); // Hide and reset the progress bar. void ui_reset_progress(); #define LOGE(...) ui_print("E:" __VA_ARGS__) #define LOGW(...) fprintf(stderr, "W:" __VA_ARGS__) #define LOGI(...) fprintf(stderr, "I:" __VA_ARGS__) #if 0 #define LOGV(...) fprintf(stderr, "V:" __VA_ARGS__) #define LOGD(...) fprintf(stderr, "D:" __VA_ARGS__) #else #define LOGV(...) do {} while (0) #define LOGD(...) do {} while (0) #endif #define STRINGIFY(x) #x #define EXPAND(x) STRINGIFY(x) #endif // RECOVERY_COMMON_H