/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #ifndef BOARD_LDPI_RECOVERY #include "font_10x18.h" #else #include "font_7x16.h" #endif #include "minui.h" typedef struct { GGLSurface texture; unsigned cwidth; unsigned cheight; unsigned ascent; } GRFont; static GRFont *gr_font = 0; static GGLContext *gr_context = 0; static GGLSurface gr_font_texture; static GGLSurface gr_framebuffer[2]; static GGLSurface gr_mem_surface; static unsigned gr_active_fb = 0; static int gr_fb_fd = -1; static int gr_vt_fd = -1; static struct fb_var_screeninfo vi; static int get_framebuffer(GGLSurface *fb) { int fd; struct fb_fix_screeninfo fi; void *bits; fd = open("/dev/graphics/fb0", O_RDWR); if (fd < 0) { perror("cannot open fb0"); return -1; } if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) { perror("failed to get fb0 info"); close(fd); return -1; } if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) { perror("failed to get fb0 info"); close(fd); return -1; } bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (bits == MAP_FAILED) { perror("failed to mmap framebuffer"); close(fd); return -1; } fb->version = sizeof(*fb); fb->width = vi.xres; fb->height = vi.yres; fb->stride = vi.xres; fb->data = bits; fb->format = GGL_PIXEL_FORMAT_RGB_565; fb++; fb->version = sizeof(*fb); fb->width = vi.xres; fb->height = vi.yres; fb->stride = vi.xres; fb->data = (void*) (((unsigned) bits) + vi.yres * vi.xres * 2); fb->format = GGL_PIXEL_FORMAT_RGB_565; return fd; } static void get_memory_surface(GGLSurface* ms) { ms->version = sizeof(*ms); ms->width = vi.xres; ms->height = vi.yres; ms->stride = vi.xres; ms->data = malloc(vi.xres * vi.yres * 2); ms->format = GGL_PIXEL_FORMAT_RGB_565; } static void set_active_framebuffer(unsigned n) { if (n > 1) return; vi.yres_virtual = vi.yres * 2; vi.yoffset = n * vi.yres; vi.bits_per_pixel = 16; if (ioctl(gr_fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) { perror("active fb swap failed"); } } void gr_flip(void) { GGLContext *gl = gr_context; /* swap front and back buffers */ gr_active_fb = (gr_active_fb + 1) & 1; /* copy data from the in-memory surface to the buffer we're about * to make active. */ memcpy(gr_framebuffer[gr_active_fb].data, gr_mem_surface.data, vi.xres * vi.yres * 2); /* inform the display driver */ set_active_framebuffer(gr_active_fb); } void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a) { GGLContext *gl = gr_context; GGLint color[4]; color[0] = ((r << 8) | r) + 1; color[1] = ((g << 8) | g) + 1; color[2] = ((b << 8) | b) + 1; color[3] = ((a << 8) | a) + 1; gl->color4xv(gl, color); } int gr_measure(const char *s) { return gr_font->cwidth * strlen(s); } int gr_text(int x, int y, const char *s) { GGLContext *gl = gr_context; GRFont *font = gr_font; unsigned off; y -= font->ascent; gl->bindTexture(gl, &font->texture); gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->enable(gl, GGL_TEXTURE_2D); while((off = *s++)) { off -= 32; if (off < 96) { gl->texCoord2i(gl, (off * font->cwidth) - x, 0 - y); gl->recti(gl, x, y, x + font->cwidth, y + font->cheight); } x += font->cwidth; } return x; } void gr_fill(int x, int y, int w, int h) { GGLContext *gl = gr_context; gl->disable(gl, GGL_TEXTURE_2D); gl->recti(gl, x, y, w, h); } void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy) { if (gr_context == NULL) { return; } GGLContext *gl = gr_context; gl->bindTexture(gl, (GGLSurface*) source); gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->enable(gl, GGL_TEXTURE_2D); gl->texCoord2i(gl, sx - dx, sy - dy); gl->recti(gl, dx, dy, dx + w, dy + h); } unsigned int gr_get_width(gr_surface surface) { if (surface == NULL) { return 0; } return ((GGLSurface*) surface)->width; } unsigned int gr_get_height(gr_surface surface) { if (surface == NULL) { return 0; } return ((GGLSurface*) surface)->height; } static void gr_init_font(void) { GGLSurface *ftex; unsigned char *bits, *rle; unsigned char *in, data; gr_font = calloc(sizeof(*gr_font), 1); ftex = &gr_font->texture; bits = malloc(font.width * font.height); ftex->version = sizeof(*ftex); ftex->width = font.width; ftex->height = font.height; ftex->stride = font.width; ftex->data = (void*) bits; ftex->format = GGL_PIXEL_FORMAT_A_8; in = font.rundata; while((data = *in++)) { memset(bits, (data & 0x80) ? 255 : 0, data & 0x7f); bits += (data & 0x7f); } gr_font->cwidth = font.cwidth; gr_font->cheight = font.cheight; gr_font->ascent = font.cheight - 2; } int gr_init(void) { gglInit(&gr_context); GGLContext *gl = gr_context; gr_init_font(); gr_vt_fd = open("/dev/tty0", O_RDWR | O_SYNC); if (gr_vt_fd < 0) { // This is non-fatal; post-Cupcake kernels don't have tty0. perror("can't open /dev/tty0"); } else if (ioctl(gr_vt_fd, KDSETMODE, (void*) KD_GRAPHICS)) { // However, if we do open tty0, we expect the ioctl to work. perror("failed KDSETMODE to KD_GRAPHICS on tty0"); gr_exit(); return -1; } gr_fb_fd = get_framebuffer(gr_framebuffer); if (gr_fb_fd < 0) { gr_exit(); return -1; } get_memory_surface(&gr_mem_surface); fprintf(stderr, "framebuffer: fd %d (%d x %d)\n", gr_fb_fd, gr_framebuffer[0].width, gr_framebuffer[0].height); /* start with 0 as front (displayed) and 1 as back (drawing) */ gr_active_fb = 0; set_active_framebuffer(0); gl->colorBuffer(gl, &gr_mem_surface); gl->activeTexture(gl, 0); gl->enable(gl, GGL_BLEND); gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA); return 0; } void gr_exit(void) { close(gr_fb_fd); gr_fb_fd = -1; free(gr_mem_surface.data); ioctl(gr_vt_fd, KDSETMODE, (void*) KD_TEXT); close(gr_vt_fd); gr_vt_fd = -1; } int gr_fb_width(void) { return gr_framebuffer[0].width; } int gr_fb_height(void) { return gr_framebuffer[0].height; } gr_pixel *gr_fb_data(void) { return (unsigned short *) gr_mem_surface.data; }